Player Matchup

Ruckus
Ruckus
Gold IV
CapesShotPad
Ruckus
Gold IV
Level 173
Champion Stats
69W - 61L
1,596 SR
Queue Stats
190W - 167L
1,465 Elo+
Solo
Kinessa
Kinessa
Gold V
CheesierCheese
Kinessa
Gold V
Level 225
Champion Stats
5W - 3L
1,578 SR
Queue Stats
99W - 94L
1,545 Elo+
Party 1
Jenos
Jenos
Gold IV
RebelKnight28
Jenos
Gold IV
Level 815
Champion Stats
6W - 4L
1,541 SR
Queue Stats
143W - 135L
1,520 Elo+
Solo
Barik
Barik
Gold I
Str33tJustice
Barik
Gold I
Level 326
Champion Stats
19W - 15L
1,672 SR
Queue Stats
135W - 133L
1,461 Elo+
Solo
Vatu
Vatu
Gold II
fishingdefemboy
Vatu
Gold II
Level 111
Champion Stats
2W - 1L
1,556 SR
Queue Stats
133W - 120L
1,553 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 330
1,589 SR
1,509 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 198
1,606 SR
1,490 Elo+
Bomb King
Bomb King
Gold IV
OgyCode
Bomb King
Gold IV
Level 43
Champion Stats
1W - 2L
1,608 SR
Queue Stats
5W - 7L
1,524 Elo+
Solo
Fernando
Fernando
Gold II
TerraVistas
Fernando
Gold II
Level 155
Champion Stats
20W - 23L
1,630 SR
Queue Stats
84W - 74L
1,521 Elo+
Solo
Inara
Inara
Gold II
Xiaohye
Inara
Gold II
Level 201
Champion Stats
14W - 13L
1,645 SR
Queue Stats
224W - 188L
1,558 Elo+
Solo
Ying
Ying
Gold I
bunny0103
Ying
Gold I
Level 512
Champion Stats
120W - 109L
1,595 SR
Queue Stats
341W - 353L
1,522 Elo+
Solo
Maeve
Maeve
Silver I
firedrive262
Maeve
Silver I
Level 78
Champion Stats
2W - 9L
1,554 SR
Queue Stats
4W - 12L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
47
9 / 1 / 18
3,000
300
48,472
28,452
17,794
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 20%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

60
16 / 3 / 24
3,454
345
82,826
16,574
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Level 1

56
2 / 5 / 23
3,093
309
17,005
16,977
6,070
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
8 / 2 / 18
3,672
367
51,909
53,324
61,722
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
12 / 2 / 13
3,076
308
66,171
30,193
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 10% Ultimate charge for each enemy hit with your Ultimate.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
WilloTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
OgyCode
Bomb King
32
1 / 9 / 2
1,587
159
31,566
42,036
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
TerraVistas
Fernando
59
4 / 11 / 3
2,203
220
40,247
72,813
44,213
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
Xiaohye
Inara
51
4 / 9 / 4
2,041
204
34,363
76,402
11,024
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
59
2 / 8 / 4
1,822
182
10,474
35,762
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
2 / 10 / 1
1,560
156
28,870
39,370
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
2m 41s
143
Kill Participation
27
47
Kills
13
13
Deaths
47
96
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ruckus
9
1
18
18
W
16
3
24
9.33
L
Bomb King
OgyCode
Bomb King
1
9
2
0.22
W
2
5
23
2.7
W
8
2
18
8.5
L
Fernando
TerraVistas
Fernando
4
11
3
0.5
L
Inara
Xiaohye
Inara
4
9
4
0.67
L
Ying
2
8
4
0.5
L
2
10
1
0.25
W
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,383
Damage
145,520
145,520
Taken
266,383
85,586
Shielding
55,237
106,057
Healing
104,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
48,472
32,216
0
1,165
28,452
17,794
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
82,826
39,997
0
420
16,574
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Bomb King
OgyCode
Bomb King
31,566
24,209
0
5,861
42,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
17,005
10,565
76,073
5,986
16,977
6,070
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,909
51,909
0
9,421
53,324
61,722
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
TerraVistas
Fernando
40,247
19,899
0
4,121
72,813
44,213

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Xiaohye
Inara
34,363
22,943
0
2,484
76,402
11,024
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
10,474
10,474
71,796
16,610
35,762
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,870
23,950
0
3,172
39,370
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
66,171
48,183
0
12,992
30,193
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role