Player Matchup

Ash
Ash
Gold V
Ammy-Zuu17
Ash
Gold V
Level 999
Champion Stats
5W - 9L
1,596 SR
Queue Stats
102W - 118L
1,523 Elo+
Party 1
Viktor
Viktor
Gold II
SWEETDREAMS_RM
Viktor
Gold II
Level 999
Champion Stats
30W - 26L
1,625 SR
Queue Stats
1,567W - 1,534L
1,496 Elo+
Party 1
Makoa
Makoa
Platinum III
The Boss2416
Makoa
Platinum III
Level 93
Champion Stats
3W - 6L
1,538 SR
Queue Stats
309W - 278L
1,533 Elo+
Party 1
Koga
Koga
Platinum II
horisan2
Koga
Platinum II
Level 32
Champion Stats
2W - 2L
1,683 SR
Queue Stats
11W - 9L
1,626 Elo+
Party 2
Io
Io
Platinum V
kakka13
Io
Platinum V
Level 424
Champion Stats
182W - 130L
1,637 SR
Queue Stats
277W - 249L
1,546 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 509
1,616 SR
1,545 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 458
1,643 SR
1,559 Elo+
Saati
Saati
Platinum V
BeanBagsss
Saati
Platinum V
Level 672
Champion Stats
42W - 33L
1,635 SR
Queue Stats
209W - 166L
1,598 Elo+
Party 3
Inara
Inara
Gold II
DNL_RA2
Inara
Gold II
Level 181
Champion Stats
8W - 7L
1,621 SR
Queue Stats
27W - 25L
1,509 Elo+
Party 3
Torvald
Torvald
Platinum II
Peshang
Torvald
Platinum II
Level 408
Champion Stats
162W - 128L
1,646 SR
Queue Stats
1,415W - 1,326L
1,564 Elo+
Solo
Ying
Ying
Platinum IV
RicolaCandy
Ying
Platinum IV
Level 697
Champion Stats
104W - 77L
1,688 SR
Queue Stats
209W - 166L
1,598 Elo+
Party 3
Skye
Skye
Gold III
iMBarto-_-
Skye
Gold III
Level 333
Champion Stats
17W - 9L
1,623 SR
Queue Stats
39W - 34L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 9 / 3
1,898
190
25,060
78,672
33,552
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Level 1

59
7 / 7 / 4
2,408
241
68,478
39,794
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

45
2 / 9 / 2
2,090
209
24,470
90,073
39,448
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Koga
22
2 / 8 / 7
2,057
206
61,798
52,989
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

45
1 / 7 / 5
2,102
210
18,980
28,286
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloKinessa
Team 1 Score

0

VS

Team 2 Score

4

Bans
TerminusFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
13 / 3 / 8
3,087
309
87,998
33,699
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
DNL_RA2
Inara
55
6 / 2 / 18
3,232
323
49,602
78,114
3,242
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Torvald
Peshang
Torvald
50
8 / 2 / 27
4,020
402
57,001
23,257
95,168
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

55
2 / 3 / 19
3,170
317
12,438
23,938
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
11 / 3 / 18
3,044
304
82,775
39,778
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
10m 7s
34
Kill Participation
130
13
Kills
40
40
Deaths
13
21
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Saati
13
3
8
5.67
W
Inara
DNL_RA2
Inara
6
2
18
7.5
W
Torvald
Peshang
Torvald
8
2
27
10.75
W
2
3
19
3.83
L
7
7
4
1.29
L
2
9
2
0.33
L
Koga
2
8
7
0.69
W
11
3
18
6.67
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,786
Damage
289,814
289,814
Taken
198,786
73,000
Shielding
98,410
134,673
Healing
155,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
25,060
24,580
0
1,290
78,672
33,552
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Saati
87,998
73,333
0
809
33,699
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
DNL_RA2
Inara
49,602
38,049
0
4,042
78,114
3,242

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
Peshang
Torvald
57,001
45,602
0
0
23,257
95,168
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
12,438
12,438
121,572
17,144
23,938
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
68,478
35,666
0
5,241
39,794
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,470
20,570
0
4,031
90,073
39,448
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Koga
61,798
55,189
0
9,850
52,989
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
82,775
48,955
0
12,205
39,778
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,980
16,269
101,809
12,452
28,286
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role