Player Matchup

Fernando
Fernando
Platinum V
CorruptBasil
Fernando
Platinum V
Level 499
Champion Stats
2W - 2L
1,571 SR
Queue Stats
112W - 108L
1,534 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
Häytäm
Mal'Damba
Platinum I
Level 149
Champion Stats
25W - 10L
1,765 SR
Queue Stats
287W - 254L
1,637 Elo+
Solo
Cassie
Cassie
Diamond III
Mabci
Cassie
Diamond III
Level 999
Champion Stats
20W - 18L
1,652 SR
Queue Stats
400W - 411L
1,595 Elo+
Solo
Zhin
Zhin
Platinum III
Makoichi
Zhin
Platinum III
Level 999
Champion Stats
9W - 3L
1,734 SR
Queue Stats
96W - 70L
1,641 Elo+
Solo
Inara
Inara
Platinum I
Reonking
Inara
Platinum I
Level 684
Champion Stats
16W - 11L
1,733 SR
Queue Stats
419W - 378L
1,614 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 666
1,691 SR
1,604 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 832
1,618 SR
1,620 Elo+
Makoa
Makoa
Diamond V
FERNANDO56789
Makoa
Diamond V
Level 999
Champion Stats
130W - 168L
1,663 SR
Queue Stats
1,706W - 1,638L
1,630 Elo+
Party 1
Saati
Saati
Diamond IV
Muuke
Saati
Diamond IV
Level 999
Champion Stats
32W - 42L
1,604 SR
Queue Stats
603W - 579L
1,663 Elo+
Party 2
Furia
Furia
Platinum II
RayquazaPKMN
Furia
Platinum II
Level 999
Champion Stats
51W - 43L
1,659 SR
Queue Stats
1,120W - 1,057L
1,572 Elo+
Party 1
Terminus
Terminus
Platinum IV
XXXTheWriggler
Terminus
Platinum IV
Level 251
Champion Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,630 Elo+
Solo
Androxus
Androxus
Platinum II
franmig
Androxus
Platinum II
Level 912
Champion Stats
24W - 22L
1,666 SR
Queue Stats
279W - 236L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CorruptBasil
Fernando
60
3 / 5 / 17
3,588
256
66,930
74,473
97,936
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Häytäm
Mal'Damba
52
1 / 6 / 27
3,803
272
36,589
32,843
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Cassie
Mabci
Cassie
60
24 / 7 / 11
4,353
311
137,171
59,597
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Zhin
59
16 / 8 / 12
3,441
246
75,605
39,295
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Inara
Reonking
Inara
57
8 / 11 / 15
3,182
227
64,984
113,150
12,507
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
KinessaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
NyxTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 7 / 10
3,484
249
58,368
120,839
24,518
Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Saati
Muuke
Saati
59
10 / 13 / 13
3,822
273
104,252
48,722
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
4 / 6 / 17
3,866
276
42,612
39,919
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Terminus
54
4 / 9 / 8
3,040
217
55,817
115,407
0
Devastation

Devastation

Calamity Blast

Heal for 300 for each enemy hit by Calamity Blast.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Androxus
franmig
Androxus
59
11 / 14 / 8
3,428
245
58,309
56,392
1,097
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
5m 35s
134
Kill Participation
93
52
Kills
37
37
Deaths
49
82
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Fernando
CorruptBasil
Fernando
3
5
17
2.3
L
8
7
10
1.86
W
Mal'Damba
Häytäm
Mal'Damba
1
6
27
2.42
W
Cassie
Mabci
Cassie
24
7
11
4.21
W
Zhin
16
8
12
2.75
L
Saati
Muuke
Saati
10
13
13
1.27
L
4
6
17
2.08
W
Inara
Reonking
Inara
8
11
15
1.41
L
Terminus
4
9
8
0.89
L
Androxus
franmig
Androxus
11
14
8
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,279
Damage
319,358
319,358
Taken
381,279
110,443
Shielding
25,615
194,100
Healing
205,817
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
CorruptBasil
Fernando
66,930
45,836
0
4,204
74,473
97,936
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
58,368
53,881
0
4,500
120,839
24,518
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Häytäm
Mal'Damba
36,589
16,529
148,140
17,338
32,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Cassie
Mabci
Cassie
137,171
111,967
0
9,613
59,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
75,605
63,214
404
8,168
39,295
0

Level 2

Level 1

L
Saati
Muuke
Saati
104,252
76,071
0
0
48,722
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
42,612
27,879
152,926
26,114
39,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Inara
Reonking
Inara
64,984
55,309
0
6,233
113,150
12,507
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Terminus
55,817
34,263
0
21,333
115,407
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Androxus
franmig
Androxus
58,309
47,913
0
944
56,392
1,097
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role