Player Matchup
VS
Match Stats
Soulfire
Heal for 250 each time one of your Spirit Lures triggers.
Level 5
Moonlit Haunting
Heal for 17 every 0.25s during Body and Soul.
Level 1
Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 10%.
Level 2
Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3
Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4
Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Unfeeling
Shatterfall
Reduce your damage taken by 24% for 3s after landing with Shatterfall.
Level 3
Blood and Stone
Shatterfall
Gain 24% Power Siphon charge for each enemy hit by Shatterfall.
Level 4
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
It Waits
Power Siphon
Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.
Level 3
Wrecking Ball
Shatterfall
Increase the leap distance of Shatterfall by 40%.
Level 4
Crush
Shatterfall
Shatterfall Stuns enemies hit for 1s, but no longer Slows.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.
Level 2
Aico Forces
Chain Heal
Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.
Level 5
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.1s.
Level 1
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.
Level 3
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.
Level 2
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
2
VS
Team 2 Score
4
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Revenant
Armor
Increase your maximum Health by 150.
Level 3
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3
Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Headstrong
Armor
Increase your maximum Health by 250.
Level 5
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 20%.
Level 1
Bob and Weave
Transporter
Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.
Level 2
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.
Level 3
Lie in Wait
Armor
After 1s of standing still, regenerate 4 Ammo every 2s.
Level 4
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
Falling Star
Void Grip
Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 5
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 40%.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5
Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2
Platemail
Armor
Increase your maximum Health by 450.
Level 3
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4
Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2
Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.