Player Matchup

Barik
Barik
Gold II
C65z
Barik
Gold II
Level 168
Champion Stats
12W - 11L
1,633 SR
Queue Stats
503W - 492L
1,536 Elo+
Party 1
Viktor
Viktor
Platinum V
FormerSaturn109
Viktor
Platinum V
Level 611
Champion Stats
58W - 39L
1,629 SR
Queue Stats
149W - 136L
1,530 Elo+
Party 2
Grover
Grover
Platinum V
JojoRider
Grover
Platinum V
Level 415
Champion Stats
23W - 26L
1,591 SR
Queue Stats
147W - 128L
1,530 Elo+
Party 2
Androxus
Androxus
Platinum II
Miropar
Androxus
Platinum II
Level 221
Champion Stats
19W - 12L
1,718 SR
Queue Stats
203W - 152L
1,580 Elo+
Party 1
Raum
Raum
Gold V
igwes
Raum
Gold V
Level 659
Champion Stats
36W - 34L
1,564 SR
Queue Stats
251W - 263L
1,453 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 415
1,627 SR
1,526 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 781
1,580 SR
1,554 Elo+
Vora
Vora
Platinum I
AceDaPlace
Vora
Platinum I
Level 941
Champion Stats
0W - 3L
1,600 SR
Queue Stats
509W - 467L
1,589 Elo+
Solo
Jenos
Jenos
Platinum III
Haxx0r1337
Jenos
Platinum III
Level 981
Champion Stats
94W - 59L
1,659 SR
Queue Stats
669W - 641L
1,586 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum IV
N0Jade
Betty la Bomba
Platinum IV
Level 197
Champion Stats
5W - 5L
1,647 SR
Queue Stats
260W - 247L
1,548 Elo+
Solo
Atlas
Atlas
Gold III
RebelKnight28
Atlas
Gold III
Level 817
Champion Stats
0W - 3L
1,325 SR
Queue Stats
154W - 148L
1,514 Elo+
Solo
Inara
Inara
Gold II
vi7o-emc
Inara
Gold II
Level 970
Champion Stats
18W - 15L
1,669 SR
Queue Stats
951W - 914L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
C65z
Barik
50
5 / 8 / 18
3,888
259
67,982
90,677
74,728
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
16 / 10 / 21
4,412
294
155,577
71,308
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Grover
JojoRider
Grover
54
4 / 9 / 41
4,306
287
38,558
48,909
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
Miropar
Androxus
57
32 / 7 / 14
4,932
329
122,629
68,833
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Raum
igwes
Raum
51
6 / 11 / 14
3,648
243
63,877
174,068
0
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
KinessaKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 17 / 10
3,676
245
97,728
80,614
1,990
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Jenos
52
4 / 9 / 30
4,192
279
66,166
44,011
16,260
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
N0Jade
Betty la Bomba
58
14 / 12 / 10
3,867
258
135,828
61,643
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Stylish Destruction

Stylish Destruction

Explosive Personality

Increase your Air Control for 2s after using Explosive Personality by 40%.

Level 2

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Level 1

56
3 / 11 / 13
3,433
229
69,824
139,748
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Inara
vi7o-emc
Inara
58
10 / 14 / 11
3,392
226
84,249
122,607
20,290
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
6m 30s
171
Kill Participation
119
63
Kills
45
45
Deaths
63
108
Assists
74
Player
Kills
Deaths
Assists
KDA
L
14
17
10
1.12
W
Barik
C65z
Barik
5
8
18
1.75
W
16
10
21
2.65
L
Jenos
4
9
30
2.11
W
Grover
JojoRider
Grover
4
9
41
2.72
W
Androxus
Miropar
Androxus
32
7
14
5.57
L
Betty la Bomba
N0Jade
Betty la Bomba
14
12
10
1.58
L
3
11
13
0.86
W
Raum
igwes
Raum
6
11
14
1.18
L
Inara
vi7o-emc
Inara
10
14
11
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

448,623
Damage
453,795
453,795
Taken
448,623
74,728
Shielding
38,540
236,428
Healing
201,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
97,728
78,389
0
9,094
80,614
1,990

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
C65z
Barik
67,982
67,982
0
19,499
90,677
74,728
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
155,577
112,257
5,835
9,272
71,308
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
66,166
48,488
149,552
24,072
44,011
16,260

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Grover
JojoRider
Grover
38,558
27,728
143,726
27,801
48,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
Miropar
Androxus
122,629
98,643
0
3,959
68,833
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Betty la Bomba
N0Jade
Betty la Bomba
135,828
85,732
2,209
7,982
61,643
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
69,824
69,824
0
458
139,748
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Raum
igwes
Raum
63,877
44,824
0
26,336
174,068
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Inara
vi7o-emc
Inara
84,249
59,757
0
8,595
122,607
20,290
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role