Player Matchup

Terminus
Terminus
CaraDeNepe
Terminus
Level 999
Champion Stats
19W - 16L
1,637 SR
Queue Stats
2,022W - 2,076L
1,604 Elo+
Solo
Mal'Damba
Mal'Damba
Chulote
Mal'Damba
Level 999
Champion Stats
87W - 121L
1,605 SR
Queue Stats
3,800W - 3,530L
1,678 Elo+
Party 2
Nyx
Nyx
Hope4Faith
Nyx
Level 999
Champion Stats
344W - 294L
1,687 SR
Queue Stats
811W - 771L
1,684 Elo+
Party 2
Kasumi
Kasumi
Lìlyyy
Kasumi
Level 999
Champion Stats
10W - 14L
1,579 SR
Queue Stats
1,246W - 1,161L
1,716 Elo+
Party 2
Viktor
Viktor
Vguelk1
Viktor
Level 482
Champion Stats
34W - 36L
1,554 SR
Queue Stats
677W - 698L
1,594 Elo+
Party 2
Team Averages
Level 896
1,613 SR
1,655 Elo+

VS

Team Averages
Level 518
1,619 SR
1,646 Elo+
Fernando
Fernando
AndyPERIFERICO
Fernando
Level 47
Champion Stats
10W - 7L
1,783 SR
Queue Stats
65W - 33L
1,750 Elo+
Party 1
Vora
Vora
ILzzyl
Vora
Level 999
Champion Stats
704W - 742L
1,561 SR
Queue Stats
1,509W - 1,284L
1,588 Elo+
Party 1
Ruckus
Ruckus
JhonnyWhatsapp
Ruckus
Level 72
Champion Stats
1W - 0L
1,500 SR
Queue Stats
211W - 95L
1,673 Elo+
Party 1
Io
Io
Qxenaa
Io
Level 673
Champion Stats
182W - 146L
1,603 SR
Queue Stats
1,092W - 1,069L
1,577 Elo+
Solo
Betty la Bomba
Betty la Bomba
tranvietbach
Betty la Bomba
Level 798
Champion Stats
58W - 49L
1,647 SR
Queue Stats
600W - 666L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
CaraDeNepe
Terminus
60
3 / 12 / 4
2,946
227
56,920
87,974
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Mal'Damba
Chulote
Mal'Damba
60
3 / 8 / 16
3,172
244
44,346
43,263
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

52
6 / 14 / 8
3,227
248
72,148
74,529
36,390
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Kasumi
Lìlyyy
Kasumi
60
9 / 14 / 8
2,924
225
50,354
67,022
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
Vguelk1
Viktor
52
11 / 9 / 6
2,859
220
75,359
40,792
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
40
7 / 7 / 13
3,838
295
30,075
91,000
114,752
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
ILzzyl
Vora
59
20 / 5 / 15
3,769
290
86,003
56,089
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

24
17 / 7 / 18
3,809
293
84,673
80,303
45,118
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Io
60
4 / 6 / 33
3,850
296
44,674
29,648
500
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Betty la Bomba
tranvietbach
Betty la Bomba
60
13 / 9 / 14
3,313
255
68,155
42,087
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
8m 22s
74
Kill Participation
154
32
Kills
61
57
Deaths
34
42
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Fernando
7
7
13
1.93
L
Terminus
CaraDeNepe
Terminus
3
12
4
0.42
L
Mal'Damba
Chulote
Mal'Damba
3
8
16
1.38
L
6
14
8
0.71
W
Vora
ILzzyl
Vora
20
5
15
5.5
W
17
7
18
3.71
L
Kasumi
Lìlyyy
Kasumi
9
14
8
0.93
W
Io
4
6
33
3.42
L
Viktor
Vguelk1
Viktor
11
9
6
1.56
W
Betty la Bomba
tranvietbach
Betty la Bomba
13
9
14
2.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

299,127
Damage
313,580
313,580
Taken
299,127
36,390
Shielding
160,370
147,105
Healing
187,555
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
30,075
19,536
0
400
91,000
114,752
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
CaraDeNepe
Terminus
56,920
39,523
0
16,109
87,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
Chulote
Mal'Damba
44,346
24,312
94,486
21,841
43,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
72,148
33,656
0
0
74,529
36,390

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
ILzzyl
Vora
86,003
57,530
7,221
20,690
56,089
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
84,673
68,563
0
9,081
80,303
45,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Kasumi
Lìlyyy
Kasumi
50,354
39,445
0
6,615
67,022
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Io
44,674
38,701
130,573
15,092
29,648
500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
Vguelk1
Viktor
75,359
35,889
0
8,054
40,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Betty la Bomba
tranvietbach
Betty la Bomba
68,155
48,955
0
4,498
42,087
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role