Player Matchup

Furia
Furia
Gold V
Ayosumercé
Furia
Gold V
Level 405
Champion Stats
2W - 1L
1,999 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 2
Ruckus
Ruckus
Gold I
Bärtzabel
Ruckus
Gold I
Level 607
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,604 Elo+
Party 2
Androxus
Androxus
Platinum V
ItzPeacekeeper
Androxus
Platinum V
Level 73
Champion Stats
11W - 4L
1,764 SR
Queue Stats
76W - 53L
1,569 Elo+
Party 3
Imani
Imani
Platinum III
M1иEяVа
Imani
Platinum III
Level 999
Champion Stats
22W - 15L
1,684 SR
Queue Stats
796W - 762L
1,571 Elo+
Party 2
Azaan
Azaan
Platinum V
NMEoverERRthang
Azaan
Platinum V
Level 543
Champion Stats
14W - 22L
1,564 SR
Queue Stats
272W - 252L
1,544 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 525
1,702 SR
1,580 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 789
1,628 SR
1,548 Elo+
Evie
Evie
Gold II
Akanê
Evie
Gold II
Level 127
Champion Stats
111W - 80L
1,657 SR
Queue Stats
154W - 131L
1,590 Elo+
Party 1
Saati
Saati
Gold I
Alejo1996
Saati
Gold I
Level 999
Champion Stats
92W - 108L
1,548 SR
Queue Stats
994W - 957L
1,487 Elo+
Party 1
Barik
Barik
Gold I
KuruKuruFan
Barik
Gold I
Level 819
Champion Stats
51W - 37L
1,670 SR
Queue Stats
608W - 582L
1,516 Elo+
Party 1
Fernando
Fernando
Platinum III
Makoichi
Fernando
Platinum III
Level 999
Champion Stats
4W - 8L
1,606 SR
Queue Stats
99W - 72L
1,658 Elo+
Party 1
Corvus
Corvus
Gold I
NoobInsideCAMI
Corvus
Gold I
Level 999
Champion Stats
80W - 63L
1,658 SR
Queue Stats
892W - 869L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 8 / 20
3,538
236
37,494
43,924
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Ruckus
Bärtzabel
Ruckus
47
6 / 13 / 13
3,124
208
64,293
99,500
30,146
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Androxus
35
16 / 7 / 12
3,526
235
88,612
53,005
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Imani
59
8 / 11 / 13
3,014
201
86,289
53,232
1,700
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

53
8 / 9 / 9
3,329
222
78,312
120,659
22,479
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KhanTorvald
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Akanê
Evie
35
18 / 12 / 6
3,779
252
90,532
55,013
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Saati
Alejo1996
Saati
59
16 / 7 / 18
4,389
293
129,545
61,223
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
6 / 8 / 12
3,865
258
57,337
81,349
124,546
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
Makoichi
Fernando
59
7 / 9 / 13
3,835
256
73,299
125,875
166,534
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
1 / 5 / 28
3,910
261
19,607
31,540
520
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
7m 20s
108
Kill Participation
125
41
Kills
48
48
Deaths
41
67
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Evie
Akanê
Evie
18
12
6
1.75
W
Saati
Alejo1996
Saati
16
7
18
3.57
L
3
8
20
1.63
L
Ruckus
Bärtzabel
Ruckus
6
13
13
0.96
L
Androxus
16
7
12
3.14
W
6
8
12
1.5
L
Imani
8
11
13
1.32
W
Fernando
Makoichi
Fernando
7
9
13
1.5
L
8
9
9
1.39
W
1
5
28
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,000
Damage
370,320
370,320
Taken
355,000
54,325
Shielding
291,600
204,244
Healing
208,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
Akanê
Evie
90,532
88,916
286
8,597
55,013
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
Alejo1996
Saati
129,545
116,182
0
1,895
61,223
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,494
24,284
138,634
25,410
43,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ruckus
Bärtzabel
Ruckus
64,293
43,002
0
747
99,500
30,146
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Androxus
88,612
72,100
0
8,367
53,005
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,337
57,337
0
6,313
81,349
124,546
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Imani
86,289
52,972
880
5,472
53,232
1,700
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Fernando
Makoichi
Fernando
73,299
45,887
0
7,144
125,875
166,534
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
78,312
61,894
0
24,734
120,659
22,479
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
19,607
9,918
170,015
14,029
31,540
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role