Player Matchup

Viktor
Viktor
Momoshiki-69
Viktor
Level 117
Champion Stats
1W - 0L
1,658 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 1
Rei
Rei
PeepingSheep
Rei
Level 17
Champion Stats
4W - 3L
1,307 SR
Queue Stats
4W - 5L
1,568 Elo+
Party 1
Vora
Vora
Scuttleshade
Vora
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,445 Elo+
Solo
Saati
Saati
lemontekdrinker
Saati
Level 31
Champion Stats
2W - 0L
1,746 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
norest4dwicked
Unknown
Level 26
Champion Stats
2W - 0L
1,699 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 40
1,582 SR
1,563 Elo+

VS

Team Averages
Level 13
1,521 SR
1,353 Elo+
Lex
Lex
Demonicdeath424
Lex
Level 11
Champion Stats
0W - 2L
1,382 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Tiberius
Tiberius
HeavenlyVoid
Tiberius
Level 9
Champion Stats
2W - 1L
1,774 SR
Queue Stats
3W - 2L
1,533 Elo+
Solo
Vatu
Vatu
Jodri78
Vatu
Level 18
Champion Stats
2W - 6L
1,449 SR
Queue Stats
2W - 10L
1,234 Elo+
Solo
Lillith
Lillith
toothy_shave97
Lillith
Level 16
Champion Stats
0W - 1L
1,711 SR
Queue Stats
4W - 9L
1,343 Elo+
Solo
Vora
Vora
walkerranger1010
Vora
Level 12
Champion Stats
0W - 2L
1,289 SR
Queue Stats
1W - 4L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
52
5 / 3 / 13
2,250
563
23,550
18,387
0
5
1 / 1 / 8
2,005
501
3,843
10,358
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

11
9 / 6 / 11
2,463
616
22,512
27,519
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
16 / 4 / 12
2,735
684
41,954
14,973
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

31
9 / 5 / 13
2,540
635
31,580
28,033
630

Level 1

Level 1

Level 5

Level 5

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
4 / 8 / 2
2,281
570
10,797
23,712
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Tiberius
HeavenlyVoid
Tiberius
7
3 / 6 / 7
2,410
603
42,023
21,786
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Vatu
Jodri78
Vatu
12
2 / 7 / 1
1,970
493
17,270
23,877
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Level 1

27
3 / 10 / 2
2,100
525
7,884
29,843
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

18
7 / 9 / 5
2,521
630
21,296
24,221
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
97
Kill Participation
36
40
Kills
19
19
Deaths
40
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
L
Tiberius
HeavenlyVoid
Tiberius
3
6
7
1.08
L
Vatu
Jodri78
Vatu
2
7
1
0.36
W
Viktor
5
3
13
3.83
W
1
1
8
5
W
9
6
11
2.42
W
16
4
12
5.5
W
9
5
13
3.1
L
3
10
2
0.4
L
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,439
Damage
99,270
99,270
Taken
123,439
630
Shielding
0
53,630
Healing
20,855
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
10,797
10,797
0
2,438
23,712
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
HeavenlyVoid
Tiberius
42,023
37,093
0
4,707
21,786
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
Jodri78
Vatu
17,270
11,037
0
9,749
23,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Viktor
23,550
16,934
0
2,877
18,387
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
3,843
2,934
28,432
7,429
10,358
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,512
15,435
0
6,345
27,519
0
W
41,954
15,564
0
957
14,973
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
31,580
25,951
1,780
5,810
28,033
630

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
7,884
5,653
1,458
93
29,843
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
21,296
14,259
0
2,410
24,221
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role