Player Matchup

Corvus
Corvus
AlexGenesis3
Corvus
Level 328
Champion Stats
15W - 23L
1,503 SR
Queue Stats
555W - 554L
1,569 Elo+
Party 1
Makoa
Makoa
Blodhgarm99
Makoa
Level 571
Champion Stats
52W - 49L
1,652 SR
Queue Stats
454W - 425L
1,674 Elo+
Solo
Imani
Imani
PlayerZen
Imani
Level 607
Champion Stats
1W - 2L
1,640 SR
Queue Stats
896W - 887L
1,655 Elo+
Party 1
Androxus
Androxus
Salenic
Androxus
Level 85
Champion Stats
0W - 1L
1,348 SR
Queue Stats
30W - 37L
1,660 Elo+
Solo
Vivian
Vivian
pan-lego12
Vivian
Level 297
Champion Stats
9W - 8L
1,700 SR
Queue Stats
628W - 607L
1,655 Elo+
Solo
Team Averages
Level 378
1,569 SR
1,643 Elo+

VS

Team Averages
Level 362
1,486 SR
1,608 Elo+
Fernando
Fernando
CRIMSONBRAVO
Fernando
Level 411
Champion Stats
62W - 57L
1,607 SR
Queue Stats
698W - 668L
1,609 Elo+
Solo
Octavia
Octavia
Faishour
Octavia
Level 243
Champion Stats
12W - 29L
1,378 SR
Queue Stats
586W - 571L
1,627 Elo+
Solo
Ying
Ying
LemoneCG
Ying
Level 635
Champion Stats
5W - 4L
1,136 SR
Queue Stats
372W - 369L
1,611 Elo+
Solo
Grover
Grover
MadaraTD74
Grover
Level 454
Champion Stats
25W - 23L
1,616 SR
Queue Stats
484W - 485L
1,561 Elo+
Solo
Maeve
Maeve
Mollaaaxxxx
Maeve
Level 68
Champion Stats
63W - 49L
1,693 SR
Queue Stats
190W - 185L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
42
1 / 5 / 8
2,205
221
7,610
21,296
650
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
2 / 7 / 6
2,104
210
45,631
82,631
86,077
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Imani
PlayerZen
Imani
58
6 / 7 / 2
1,967
197
67,516
44,143
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
Salenic
Androxus
49
2 / 9 / 2
1,464
146
31,798
53,053
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 60.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Vivian
pan-lego12
Vivian
59
4 / 7 / 6
2,120
212
75,147
42,288
21,003
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Crack the Whip

Crack the Whip

Sensor Drone

Gain 8% Lifesteal against enemies Revealed by Sensor Drone.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CRIMSONBRAVO
Fernando
60
7 / 3 / 5
3,405
341
56,266
98,824
43,120
Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
Faishour
Octavia
59
13 / 3 / 7
3,136
314
77,802
32,828
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ying
59
0 / 1 / 15
2,991
299
7,411
27,102
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Grover
MadaraTD74
Grover
60
9 / 0 / 11
2,998
300
66,758
37,489
5,288
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 400 Shield for 3s after using Vine.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 750-Health Shield for 3s after dropping to or below 50% Health.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

17
6 / 8 / 6
2,572
257
35,174
31,459
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
4m 45s
39
Kill Participation
79
15
Kills
35
35
Deaths
15
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Corvus
1
5
8
1
L
2
7
6
0.71
W
Fernando
CRIMSONBRAVO
Fernando
7
3
5
3.17
W
Octavia
Faishour
Octavia
13
3
7
5.5
W
Ying
0
1
15
7.5
W
Grover
MadaraTD74
Grover
9
0
11
14.5
W
6
8
6
1.13
L
Imani
PlayerZen
Imani
6
7
2
1
L
Androxus
Salenic
Androxus
2
9
2
0.33
L
Vivian
pan-lego12
Vivian
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,702
Damage
243,411
243,411
Taken
227,702
107,730
Shielding
48,408
128,673
Healing
186,425
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
7,610
3,509
96,308
10,301
21,296
650
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
45,631
43,331
0
6,084
82,631
86,077
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
CRIMSONBRAVO
Fernando
56,266
21,091
0
10,721
98,824
43,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Faishour
Octavia
77,802
74,302
415
4,159
32,828
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
7,411
7,411
98,297
16,640
27,102
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grover
MadaraTD74
Grover
66,758
59,241
29,791
20,588
37,489
5,288
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
35,174
31,866
0
5,814
31,459
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Imani
PlayerZen
Imani
67,516
35,068
0
3,118
44,143
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Androxus
Salenic
Androxus
31,798
27,515
0
9,239
53,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vivian
pan-lego12
Vivian
75,147
69,272
0
3,623
42,288
21,003
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role