Player Matchup

Ash
Ash
Silver V
CHIIISE
Ash
Silver V
Level 69
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Khan
Khan
Bronze I
Dlavy
Khan
Bronze I
Level 101
Champion Stats
7W - 8L
1,777 SR
Queue Stats
65W - 60L
1,357 Elo+
Party 1
Jenos
Jenos
Silver V
Jegux
Jenos
Silver V
Level 126
Champion Stats
2W - 1L
1,808 SR
Queue Stats
49W - 43L
1,352 Elo+
Party 1
Saati
Saati
Bronze II
hansayer
Saati
Bronze II
Level 28
Champion Stats
13W - 9L
1,623 SR
Queue Stats
54W - 54L
1,303 Elo+
Party 1
Kasumi
Kasumi
Silver IV
krog42
Kasumi
Silver IV
Level 311
Champion Stats
132W - 135L
1,529 SR
Queue Stats
1,226W - 1,280L
1,386 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,647 SR
1,319 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 280
1,515 SR
1,342 Elo+
Skye
Skye
Bronze I
NadaGmr09
Skye
Bronze I
Level 56
Champion Stats
16W - 19L
1,459 SR
Queue Stats
37W - 58L
1,260 Elo+
Solo
Tyra
Tyra
Silver II
RAE_N3K0_98
Tyra
Silver II
Level 476
Champion Stats
52W - 50L
1,546 SR
Queue Stats
548W - 567L
1,379 Elo+
Party 2
Ying
Ying
Silver II
Senp61Kat
Ying
Silver II
Level 486
Champion Stats
68W - 44L
1,576 SR
Queue Stats
588W - 612L
1,385 Elo+
Party 2
Ruckus
Ruckus
Bronze III
Shoeraan
Ruckus
Bronze III
Level 213
Champion Stats
9W - 13L
1,504 SR
Queue Stats
111W - 142L
1,342 Elo+
Party 2
Fernando
Fernando
Silver IV
hazoqa_1476
Fernando
Silver IV
Level 167
Champion Stats
23W - 19L
1,489 SR
Queue Stats
65W - 64L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
52
10 / 13 / 13
3,405
200
72,626
125,673
70,420
Fervor

Fervor

Armor

Increase your maximum Ammo by 5.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 6 Ammo after activating Siege Shield.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Khan
Dlavy
Khan
46
8 / 10 / 24
3,840
226
60,494
139,431
71,165
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Jenos
Jegux
Jenos
50
7 / 8 / 32
3,712
218
67,456
48,720
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
hansayer
Saati
19
10 / 10 / 26
3,353
197
94,000
37,951
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Kasumi
krog42
Kasumi
52
29 / 15 / 10
4,037
237
103,592
58,907
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bans
ZhinSeris
Team 1 Score

3

VS

Team 2 Score

4

Bans
VoraRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
27
18 / 12 / 17
5,462
321
105,752
48,468
4,248
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

56
17 / 16 / 11
4,963
292
99,840
66,708
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ying
58
5 / 13 / 26
4,753
280
47,527
60,860
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Ruckus
Shoeraan
Ruckus
38
6 / 12 / 25
5,575
328
90,101
117,652
81,962
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Fernando
hazoqa_1476
Fernando
51
10 / 11 / 14
4,889
288
67,462
104,480
98,237
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
14m 12s
169
Kill Participation
149
64
Kills
56
56
Deaths
64
105
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ash
10
13
13
1.27
L
Khan
Dlavy
Khan
8
10
24
2
L
Jenos
Jegux
Jenos
7
8
32
2.88
W
Skye
18
12
17
2.21
W
17
16
11
1.41
W
Ying
5
13
26
1.38
W
Ruckus
Shoeraan
Ruckus
6
12
25
1.54
L
Saati
hansayer
Saati
10
10
26
2.3
W
Fernando
hazoqa_1476
Fernando
10
11
14
1.55
L
Kasumi
krog42
Kasumi
29
15
10
2.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,168
Damage
410,682
410,682
Taken
398,168
141,585
Shielding
184,447
198,325
Healing
160,573
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ash
72,626
67,376
0
1,657
125,673
70,420
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
Khan
Dlavy
Khan
60,494
55,214
18,440
21,369
139,431
71,165

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Jenos
Jegux
Jenos
67,456
38,661
119,206
25,609
48,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Skye
105,752
67,419
11,126
17,025
48,468
4,248

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
99,840
63,515
0
4,215
66,708
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ying
47,527
28,693
77,214
27,999
60,860
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
Shoeraan
Ruckus
90,101
71,868
0
17,651
117,652
81,962
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Saati
hansayer
Saati
94,000
73,482
973
3,441
37,951
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Fernando
hazoqa_1476
Fernando
67,462
39,231
0
5,343
104,480
98,237

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Kasumi
krog42
Kasumi
103,592
80,830
0
7,630
58,907
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role