Player Matchup

Ying
Ying
Silver I
Bananir
Ying
Silver I
Level 581
Champion Stats
16W - 16L
1,530 SR
Queue Stats
69W - 60L
1,531 Elo+
Solo
Ruckus
Ruckus
Bronze II
DOAREMON13
Ruckus
Bronze II
Level 69
Champion Stats
36W - 34L
1,574 SR
Queue Stats
93W - 104L
1,420 Elo+
Solo
Inara
Inara
Silver III
EnergyTrance
Inara
Silver III
Level 999
Champion Stats
17W - 14L
1,525 SR
Queue Stats
140W - 173L
1,419 Elo+
Solo
Bomb King
Bomb King
Silver V
MrLiquidRoom
Bomb King
Silver V
Level 813
Champion Stats
44W - 45L
1,539 SR
Queue Stats
390W - 389L
1,371 Elo+
Solo
Vora
Vora
Qualifying
martim_fox
Vora
Qualifying
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
98W - 129L
1,292 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 504
1,534 SR
1,407 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,639 SR
1,371 Elo+
Fernando
Fernando
Bronze IV
AlphaSaO
Fernando
Bronze IV
Level 36
Champion Stats
2W - 1L
1,687 SR
Queue Stats
8W - 8L
1,321 Elo+
Solo
Zhin
Zhin
Silver IV
JaquesIwanow
Zhin
Silver IV
Level 47
Champion Stats
15W - 14L
1,472 SR
Queue Stats
79W - 67L
1,345 Elo+
Party 1
Viktor
Viktor
Bronze II
JoohUTD
Viktor
Bronze II
Level 98
Champion Stats
7W - 3L
1,672 SR
Queue Stats
27W - 31L
1,330 Elo+
Party 1
Jenos
Jenos
Bronze I
Skull_savage54
Jenos
Bronze I
Level 90
Champion Stats
5W - 0L
1,896 SR
Queue Stats
33W - 28L
1,444 Elo+
Solo
Azaan
Azaan
Silver III
xampix056
Azaan
Silver III
Level 288
Champion Stats
10W - 7L
1,469 SR
Queue Stats
581W - 572L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Bananir
Ying
59
1 / 15 / 27
4,762
207
26,310
84,018
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
DOAREMON13
Ruckus
43
8 / 18 / 13
4,596
200
89,283
154,258
77,996
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Level 1

59
13 / 17 / 18
5,520
240
110,491
186,782
26,418
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
MrLiquidRoom
Bomb King
59
19 / 16 / 12
5,146
224
139,683
79,137
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

35
15 / 23 / 9
4,971
216
143,439
106,941
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlphaSaO
Fernando
44
13 / 8 / 41
6,952
302
156,858
152,270
136,865
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

34
22 / 15 / 20
5,001
217
125,297
80,372
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Viktor
JoohUTD
Viktor
51
29 / 16 / 19
7,162
311
174,944
97,800
0
Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

42
7 / 13 / 33
2,796
122
33,857
58,172
16,420
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
xampix056
Azaan
45
18 / 4 / 24
5,255
228
120,180
120,592
66,766
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 45s
Objective Time
15m 53s
135
Kill Participation
226
56
Kills
89
89
Deaths
56
79
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Fernando
AlphaSaO
Fernando
13
8
41
4.19
L
Ying
Bananir
Ying
1
15
27
0.97
L
Ruckus
DOAREMON13
Ruckus
8
18
13
0.81
L
13
17
18
1.29
W
22
15
20
2.13
W
Viktor
JoohUTD
Viktor
29
16
19
2.41
L
Bomb King
MrLiquidRoom
Bomb King
19
16
12
1.56
W
7
13
33
1.81
L
15
23
9
0.85
W
Azaan
xampix056
Azaan
18
4
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

509,206
Damage
611,136
611,136
Taken
509,206
104,414
Shielding
220,051
278,913
Healing
319,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AlphaSaO
Fernando
156,858
87,334
0
35,971
152,270
136,865

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Ying
Bananir
Ying
26,310
26,310
184,190
50,695
84,018
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ruckus
DOAREMON13
Ruckus
89,283
72,397
0
13,033
154,258
77,996
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
110,491
80,356
0
3,606
186,782
26,418
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
125,297
111,318
4,788
26,797
80,372
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
JoohUTD
Viktor
174,944
132,706
9,334
41,240
97,800
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

L
Bomb King
MrLiquidRoom
Bomb King
139,683
118,538
0
15,941
79,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
33,857
27,488
136,030
27,715
58,172
16,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
143,439
97,851
0
11,448
106,941
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
xampix056
Azaan
120,180
104,768
0
37,348
120,592
66,766
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role