Player Matchup

Ash
Ash
Gold I
GmZhin
Ash
Gold I
Level 999
Champion Stats
63W - 56L
1,678 SR
Queue Stats
415W - 398L
1,555 Elo+
Solo
Vora
Vora
Platinum IV
chad222
Vora
Platinum IV
Level 42
Champion Stats
19W - 4L
1,853 SR
Queue Stats
86W - 59L
1,589 Elo+
Party 1
Saati
Saati
Platinum II
iElements
Saati
Platinum II
Level 999
Champion Stats
19W - 15L
1,677 SR
Queue Stats
155W - 137L
1,591 Elo+
Solo
Rei
Rei
Platinum III
kawaiiikitten
Rei
Platinum III
Level 398
Champion Stats
10W - 3L
1,824 SR
Queue Stats
172W - 133L
1,598 Elo+
Party 1
Inara
Inara
Gold III
zMutz
Inara
Gold III
Level 322
Champion Stats
14W - 7L
1,764 SR
Queue Stats
165W - 141L
1,572 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 552
1,759 SR
1,581 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 468
1,579 SR
1,545 Elo+
Lex
Lex
Platinum IV
Moenzi
Lex
Platinum IV
Level 43
Champion Stats
0W - 3L
1,478 SR
Queue Stats
108W - 123L
1,511 Elo+
Solo
Ying
Ying
Platinum IV
Solyana
Ying
Platinum IV
Level 999
Champion Stats
132W - 120L
1,711 SR
Queue Stats
905W - 876L
1,638 Elo+
Solo
Atlas
Atlas
Gold I
koolman09270
Atlas
Gold I
Level 643
Champion Stats
6W - 7L
1,567 SR
Queue Stats
93W - 98L
1,496 Elo+
Solo
Nyx
Nyx
Platinum II
nemesis395
Nyx
Platinum II
Level 316
Champion Stats
32W - 24L
1,714 SR
Queue Stats
331W - 334L
1,573 Elo+
Solo
Tyra
Tyra
Qualifying
thesaddestsloth
Tyra
Qualifying
Level 338
Champion Stats
2W - 5L
1,424 SR
Queue Stats
36W - 37L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
GmZhin
Ash
55
8 / 6 / 8
2,885
262
49,184
51,796
30,910
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Vora
chad222
Vora
27
15 / 7 / 10
3,306
301
90,647
45,100
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Saati
iElements
Saati
51
13 / 4 / 14
3,659
333
86,788
36,068
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
1 / 2 / 30
3,517
320
20,654
21,495
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
zMutz
Inara
56
10 / 2 / 19
3,696
336
63,037
60,419
1,755
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
KinessaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
Moenzi
Lex
35
4 / 11 / 8
2,019
184
43,365
40,989
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
Solyana
Ying
58
4 / 6 / 12
2,491
226
16,642
29,601
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
5 / 9 / 6
2,050
186
40,346
97,103
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
3 / 11 / 8
2,249
204
60,628
95,576
20,909
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

57
5 / 10 / 7
2,054
187
53,897
47,041
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 10s
Objective Time
1m 52s
128
Kill Participation
62
47
Kills
21
21
Deaths
47
81
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ash
GmZhin
Ash
8
6
8
2
L
Lex
Moenzi
Lex
4
11
8
0.73
L
Ying
Solyana
Ying
4
6
12
1.67
W
Vora
chad222
Vora
15
7
10
2.86
W
Saati
iElements
Saati
13
4
14
5
W
1
2
30
8
L
5
9
6
0.89
L
3
11
8
0.64
L
5
10
7
0.85
W
Inara
zMutz
Inara
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,310
Damage
214,878
214,878
Taken
310,310
32,665
Shielding
20,909
136,491
Healing
137,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
GmZhin
Ash
49,184
47,184
0
1,303
51,796
30,910

Level 2

Level 1

L
Lex
Moenzi
Lex
43,365
40,533
0
4,543
40,989
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
Solyana
Ying
16,642
16,642
107,660
14,130
29,601
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
chad222
Vora
90,647
60,732
0
7,996
45,100
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Saati
iElements
Saati
86,788
68,979
0
4,250
36,068
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,654
19,634
104,847
17,008
21,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
40,346
40,346
0
0
97,103
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
60,628
32,987
0
2,576
95,576
20,909
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
53,897
32,561
2,704
6,262
47,041
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
zMutz
Inara
63,037
57,432
0
1,087
60,419
1,755

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role