Player Matchup

Maeve
Maeve
PaoDins
Maeve
Level 50
Champion Stats
9W - 11L
1,535 SR
Queue Stats
52W - 67L
1,467 Elo+
Solo
Makoa
Makoa
ZubD3nnel
Makoa
Level 37
Champion Stats
0W - 3L
1,583 SR
Queue Stats
13W - 20L
1,364 Elo+
Party 1
Ying
Ying
danisan64
Ying
Level 28
Champion Stats
0W - 1L
1,621 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 1
Bomb King
Bomb King
liomatN4
Bomb King
Level 43
Champion Stats
1W - 4L
1,349 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1
Skye
Skye
raron12369
Skye
Level 31
Champion Stats
4W - 2L
1,551 SR
Queue Stats
9W - 5L
1,625 Elo+
Solo
Team Averages
Level 38
1,528 SR
1,469 Elo+

VS

Team Averages
Level 248
1,515 SR
1,581 Elo+
Koga
Koga
Andres58DA
Koga
Level 44
Champion Stats
1W - 1L
1,212 SR
Queue Stats
30W - 36L
1,520 Elo+
Solo
Viktor
Viktor
DarkNoob150
Viktor
Level 87
Champion Stats
8W - 2L
1,589 SR
Queue Stats
172W - 116L
1,594 Elo+
Solo
Ash
Ash
Didizens
Ash
Level 49
Champion Stats
9W - 7L
1,543 SR
Queue Stats
38W - 34L
1,543 Elo+
Party 2
Pip
Pip
TomLar
Pip
Level 999
Champion Stats
50W - 39L
1,627 SR
Queue Stats
316W - 257L
1,643 Elo+
Solo
Kinessa
Kinessa
sanoscent
Kinessa
Level 63
Champion Stats
14W - 9L
1,603 SR
Queue Stats
78W - 64L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
PaoDins
Maeve
15
7 / 9 / 3
3,155
631
25,511
28,981
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Makoa
ZubD3nnel
Makoa
18
3 / 7 / 2
2,650
530
23,243
39,135
38,326
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ying
12
2 / 9 / 6
2,725
545
21,623
39,042
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
liomatN4
Bomb King
19
3 / 9 / 5
2,645
529
18,846
26,077
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

22
8 / 6 / 6
3,072
614
36,409
20,553
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

-12

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
12 / 4 / 9
3,058
612
37,178
22,099
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Viktor
36
6 / 7 / 9
2,735
547
28,607
22,648
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

55
8 / 4 / 12
2,895
579
40,895
45,012
15,676
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Pip
TomLar
Pip
59
7 / 3 / 12
2,995
599
22,037
15,803
9,022
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Kinessa
sanoscent
Kinessa
16
6 / 6 / 13
2,875
575
25,071
20,070
2,688
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
45
Kill Participation
94
23
Kills
39
40
Deaths
24
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
12
4
9
4.13
W
Viktor
6
7
9
1.5
W
8
4
12
3.5
L
Maeve
PaoDins
Maeve
7
9
3
0.94
W
Pip
TomLar
Pip
7
3
12
4.33
L
Makoa
ZubD3nnel
Makoa
3
7
2
0.57
L
Ying
2
9
6
0.56
L
Bomb King
liomatN4
Bomb King
3
9
5
0.61
L
8
6
6
1.83
W
Kinessa
sanoscent
Kinessa
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,632
Damage
153,788
153,788
Taken
125,632
38,326
Shielding
27,386
55,177
Healing
64,322
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,178
35,399
0
4,759
22,099
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Viktor
28,607
14,427
0
6,359
22,648
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,895
35,647
0
2,703
45,012
15,676

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
PaoDins
Maeve
25,511
24,071
0
5,433
28,981
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Pip
TomLar
Pip
22,037
19,290
36,323
10,758
15,803
9,022
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
ZubD3nnel
Makoa
23,243
22,643
0
4,961
39,135
38,326
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
21,623
21,623
21,101
17,895
39,042
0
L
Bomb King
liomatN4
Bomb King
18,846
15,317
0
3,437
26,077
0
L
36,409
31,045
0
2,350
20,553
0
W
Kinessa
sanoscent
Kinessa
25,071
18,108
0
3,420
20,070
2,688

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role