Player Matchup

Ying
Ying
No_Love_06
Ying
Level 37
Champion Stats
26W - 22L
1,578 SR
Queue Stats
28W - 26L
1,541 Elo+
Party 1
Cassie
Cassie
RicardoColque
Cassie
Level 49
Champion Stats
18W - 19L
1,543 SR
Queue Stats
101W - 100L
1,599 Elo+
Solo
Pip
Pip
blackieplays
Pip
Level 299
Champion Stats
15W - 4L
1,743 SR
Queue Stats
146W - 157L
1,532 Elo+
Party 1
Talus
Talus
phillipalki
Talus
Level 469
Champion Stats
8W - 4L
1,651 SR
Queue Stats
303W - 299L
1,538 Elo+
Solo
Khan
Khan
swarmus
Khan
Level 103
Champion Stats
15W - 7L
1,467 SR
Queue Stats
65W - 53L
1,481 Elo+
Solo
Team Averages
Level 191
1,596 SR
1,538 Elo+

VS

Team Averages
Level 343
1,537 SR
1,528 Elo+
Viktor
Viktor
Gabriel992263
Viktor
Level 489
Champion Stats
10W - 21L
1,429 SR
Queue Stats
247W - 227L
1,553 Elo+
Solo
Khan
Khan
NE PolyGoat
Khan
Level 105
Champion Stats
56W - 54L
1,524 SR
Queue Stats
232W - 244L
1,490 Elo+
Solo
TheColotex
Unknown
Level 637
Champion Stats
9W - 12L
1,511 SR
Queue Stats
459W - 475L
1,574 Elo+
Solo
Zhin
Zhin
XxHana007xX2406
Zhin
Level 251
Champion Stats
0W - 2L
1,720 SR
Queue Stats
30W - 26L
1,542 Elo+
Party 2
Grohk
Grohk
ZETA111
Grohk
Level 231
Champion Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
6 / 5 / 13
3,579
325
50,297
43,894
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

39
7 / 6 / 9
3,050
277
71,214
31,721
0
Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 40%.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

60
5 / 5 / 7
4,173
379
39,992
24,512
11,667
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

57
17 / 4 / 10
3,647
332
68,196
34,828
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 8% while Rune of Travel is active.

Level 1

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Khan
swarmus
Khan
39
4 / 5 / 5
3,457
314
23,399
72,361
68,405
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 6 / 11
2,181
198
73,777
37,333
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

53
4 / 6 / 6
1,536
140
23,488
95,968
43,017
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

TheColotex
Unknown
53
6 / 11 / 8
1,932
176
45,339
35,804
1,713

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

53
7 / 9 / 7
2,146
195
36,894
29,912
1,648
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1.5s after activating Billow.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grohk
ZETA111
Grohk
46
3 / 7 / 15
2,613
238
27,818
54,081
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
4m 9s
83
Kill Participation
72
39
Kills
25
25
Deaths
39
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
4
6
6
1.17
W
6
5
13
2.5
W
7
6
9
1.92
L
TheColotex
Unknown
6
11
8
0.91
L
7
9
7
1.17
L
Grohk
ZETA111
Grohk
3
7
15
1.5
W
5
5
7
1.7
W
17
4
10
5.5
W
Khan
swarmus
Khan
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

253,098
Damage
207,316
207,316
Taken
253,098
80,072
Shielding
46,378
133,287
Healing
141,434
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,777
22,325
0
4,967
37,333
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
23,488
20,458
4,672
13,372
95,968
43,017
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
50,297
24,742
46,639
24,443
43,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
71,214
58,541
0
3,189
31,721
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
TheColotex
Unknown
45,339
31,064
0
145
35,804
1,713
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,894
31,084
0
2,328
29,912
1,648
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Level 1

L
Grohk
ZETA111
Grohk
27,818
14,363
80,078
35,872
54,081
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
39,992
36,755
32,923
10,349
24,512
11,667

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
68,196
66,386
0
10,683
34,828
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
Khan
swarmus
Khan
23,399
21,399
321
4,740
72,361
68,405

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role