Player Matchup

Ying
Ying
Diamond V
A017
Ying
Diamond V
Level 893
Champion Stats
8W - 10L
1,647 SR
Queue Stats
253W - 214L
1,594 Elo+
Party 3
Atlas
Atlas
Diamond V
Ashég
Atlas
Diamond V
Level 106
Champion Stats
9W - 7L
1,692 SR
Queue Stats
76W - 79L
1,581 Elo+
Party 3
Diamond IV
BarLock
Unknown
Diamond IV
Level 800
Champion Stats
8W - 8L
1,675 SR
Queue Stats
627W - 552L
1,679 Elo+
Solo
Vatu
Vatu
Platinum I
Hätë
Vatu
Platinum I
Level 981
Champion Stats
58W - 56L
1,588 SR
Queue Stats
425W - 418L
1,547 Elo+
Party 1
Terminus
Terminus
Diamond IV
Seliniie
Terminus
Diamond IV
Level 626
Champion Stats
2W - 2L
1,751 SR
Queue Stats
116W - 94L
1,641 Elo+
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 681
1,671 SR
1,608 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 405
1,686 SR
1,641 Elo+
Seris
Seris
Platinum III
Atrïxa
Seris
Platinum III
Level 999
Champion Stats
4W - 6L
1,569 SR
Queue Stats
74W - 65L
1,705 Elo+
Party 4
Tiberius
Tiberius
Platinum II
CubeVision
Tiberius
Platinum II
Level 55
Champion Stats
1W - 1L
1,693 SR
Queue Stats
10W - 8L
1,680 Elo+
Party 2
Inara
Inara
Diamond V
JERICO420K
Inara
Diamond V
Level 38
Champion Stats
11W - 9L
1,660 SR
Queue Stats
28W - 22L
1,585 Elo+
Party 2
Drogoz
Drogoz
Diamond IV
Trickzord
Drogoz
Diamond IV
Level 772
Champion Stats
23W - 11L
1,822 SR
Queue Stats
197W - 187L
1,674 Elo+
Party 4
Ruckus
Ruckus
Platinum III
x1Josue1x
Ruckus
Platinum III
Level 159
Champion Stats
8W - 5L
1,687 SR
Queue Stats
338W - 300L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
A017
Ying
58
3 / 4 / 25
4,079
255
21,886
44,705
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
Ashég
Atlas
48
5 / 10 / 21
3,509
219
72,603
145,034
900
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

BarLock
Unknown
59
19 / 11 / 14
4,424
277
132,942
82,029
600

Level 5

Level 1

Level 4

Level 4

Level 1

Level 1

Vatu
Hätë
Vatu
54
6 / 12 / 16
3,308
207
74,026
72,246
1,890
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Terminus
Seliniie
Terminus
58
10 / 7 / 7
3,627
227
34,564
97,402
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
WilloBomb King
Team 1 Score

3

VS

Team 2 Score

4

Bans
NyxKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Atrïxa
Seris
55
4 / 5 / 19
3,950
247
28,188
27,701
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Level 1

Tiberius
CubeVision
Tiberius
32
14 / 6 / 16
4,427
277
150,100
38,404
700
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Inara
14
9 / 12 / 13
3,719
232
67,782
117,088
27,769
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Drogoz
Trickzord
Drogoz
52
11 / 8 / 11
4,230
264
136,569
60,865
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Ruckus
x1Josue1x
Ruckus
59
8 / 12 / 12
4,661
291
58,777
91,963
45,162
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
5m 45s
126
Kill Participation
117
43
Kills
46
44
Deaths
43
83
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ying
A017
Ying
3
4
25
3.88
L
Atlas
Ashég
Atlas
5
10
21
1.55
W
Seris
Atrïxa
Seris
4
5
19
2.7
L
BarLock
Unknown
19
11
14
2.36
W
Tiberius
CubeVision
Tiberius
14
6
16
3.67
L
Vatu
Hätë
Vatu
6
12
16
1.17
W
Inara
9
12
13
1.29
L
Terminus
Seliniie
Terminus
10
7
7
1.93
W
Drogoz
Trickzord
Drogoz
11
8
11
2.06
W
Ruckus
x1Josue1x
Ruckus
8
12
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,021
Damage
441,416
441,416
Taken
336,021
3,390
Shielding
73,631
267,999
Healing
170,709
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
A017
Ying
21,886
21,886
191,216
35,114
44,705
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Ashég
Atlas
72,603
72,603
0
2,443
145,034
900
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Seris
Atrïxa
Seris
28,188
21,412
130,671
16,727
27,701
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
BarLock
Unknown
132,942
106,603
0
3,996
82,029
600
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Tiberius
CubeVision
Tiberius
150,100
100,838
0
934
38,404
700
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
Hätë
Vatu
74,026
48,205
0
18,168
72,246
1,890
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Inara
67,782
52,548
0
5,830
117,088
27,769
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Seliniie
Terminus
34,564
30,671
0
17,062
97,402
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Drogoz
Trickzord
Drogoz
136,569
63,017
0
3,148
60,865
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
x1Josue1x
Ruckus
58,777
38,025
0
13,399
91,963
45,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role