Player Matchup

Octavia
Octavia
BNRIMJIM
Octavia
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,500 Elo+
Party 1
Vora
Vora
Kil0Killer
Vora
Level 22
Champion Stats
0W - 3L
1,500 SR
Queue Stats
44W - 29L
1,749 Elo+
Party 1
Lillith
Lillith
Setsuxxz
Lillith
Level 159
Champion Stats
1W - 8L
1,174 SR
Queue Stats
108W - 130L
1,510 Elo+
Party 2
Kasumi
Kasumi
Setsuzx
Kasumi
Level 508
Champion Stats
0W - 1L
1,500 SR
Queue Stats
110W - 103L
1,632 Elo+
Party 2
Barik
Barik
redxvsxblue2
Barik
Level 81
Champion Stats
1W - 1L
1,791 SR
Queue Stats
58W - 54L
1,749 Elo+
Party 1
Team Averages
Level 158
1,493 SR
1,628 Elo+

VS

Team Averages
Level 156
1,544 SR
1,562 Elo+
Kinessa
Kinessa
BÖdvarBjark
Kinessa
Level 142
Champion Stats
6W - 5L
1,502 SR
Queue Stats
35W - 46L
1,469 Elo+
Solo
Vora
Vora
Kunckle11
Vora
Level 102
Champion Stats
27W - 32L
1,510 SR
Queue Stats
227W - 194L
1,600 Elo+
Party 3
Grover
Grover
LasersnSabers
Grover
Level 74
Champion Stats
2W - 1L
1,782 SR
Queue Stats
187W - 154L
1,590 Elo+
Party 3
Azaan
Azaan
Meekmilly
Azaan
Level 215
Champion Stats
4W - 5L
1,492 SR
Queue Stats
304W - 281L
1,614 Elo+
Solo
Saati
Saati
PCPMD
Saati
Level 246
Champion Stats
21W - 31L
1,435 SR
Queue Stats
329W - 313L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BNRIMJIM
Octavia
13
4 / 7 / 2
1,414
157
24,362
22,197
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

24
4 / 10 / 4
1,613
179
29,386
41,559
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
Setsuxxz
Lillith
57
1 / 1 / 6
1,357
151
4,511
11,403
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
Setsuzx
Kasumi
56
5 / 5 / 5
1,507
167
29,394
31,796
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

40
3 / 6 / 3
1,502
167
27,350
43,066
45,839
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
BÖdvarBjark
Kinessa
53
10 / 3 / 9
2,646
294
38,529
20,180
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 50%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vora
47
8 / 5 / 8
2,616
291
40,915
29,834
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

29
1 / 4 / 18
2,651
295
17,406
16,963
1,000
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Azaan
Meekmilly
Azaan
59
4 / 2 / 5
2,622
291
20,143
35,046
8,170
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Saati
PCPMD
Saati
59
6 / 3 / 7
2,561
285
33,028
12,980
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
6m 0s
37
Kill Participation
76
17
Kills
29
29
Deaths
17
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Octavia
BNRIMJIM
Octavia
4
7
2
0.71
W
Kinessa
BÖdvarBjark
Kinessa
10
3
9
4.83
L
4
10
4
0.6
W
Vora
8
5
8
2.4
W
1
4
18
2.5
W
Azaan
Meekmilly
Azaan
4
2
5
3.25
W
Saati
PCPMD
Saati
6
3
7
3.17
L
Lillith
Setsuxxz
Lillith
1
1
6
4
L
Kasumi
Setsuzx
Kasumi
5
5
5
1.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,003
Damage
150,021
150,021
Taken
115,003
45,839
Shielding
9,170
63,366
Healing
66,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
BNRIMJIM
Octavia
24,362
23,715
0
4,054
22,197
0

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Kinessa
BÖdvarBjark
Kinessa
38,529
28,902
0
2,616
20,180
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,386
20,190
0
5,432
41,559
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
40,915
30,446
0
6,680
29,834
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
17,406
16,587
35,246
7,427
16,963
1,000

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
Meekmilly
Azaan
20,143
15,815
0
10,921
35,046
8,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Saati
PCPMD
Saati
33,028
7,089
2,144
1,194
12,980
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Lillith
Setsuxxz
Lillith
4,511
2,233
38,279
27
11,403
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kasumi
Setsuzx
Kasumi
29,394
28,973
0
5,408
31,796
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
27,350
27,350
0
10,166
43,066
45,839
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role