Player Matchup

Fernando
Fernando
Diamond IV
NaughtyMarlon05
Fernando
Diamond IV
Level 875
Champion Stats
67W - 48L
1,656 SR
Queue Stats
1,041W - 1,012L
1,648 Elo+
Solo
Maeve
Maeve
Platinum III
Plata Nito8759
Maeve
Platinum III
Level 999
Champion Stats
0W - 5L
1,517 SR
Queue Stats
143W - 120L
1,621 Elo+
Solo
Ying
Ying
Platinum I
Shèele
Ying
Platinum I
Level 127
Champion Stats
50W - 67L
1,622 SR
Queue Stats
437W - 421L
1,547 Elo+
Solo
Inara
Inara
Platinum IV
Sørcière
Inara
Platinum IV
Level 974
Champion Stats
90W - 91L
1,670 SR
Queue Stats
846W - 812L
1,579 Elo+
Solo
Willo
Willo
Diamond III
ΞΔωΔΞ
Willo
Diamond III
Level 999
Champion Stats
7W - 14L
1,512 SR
Queue Stats
1,412W - 1,394L
1,593 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 795
1,595 SR
1,598 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 568
1,689 SR
1,616 Elo+
Vora
Vora
Diamond IV
CricketJohnson
Vora
Diamond IV
Level 38
Champion Stats
11W - 7L
1,707 SR
Queue Stats
61W - 42L
1,677 Elo+
Party 2
Grover
Grover
Platinum II
LilianM
Grover
Platinum II
Level 126
Champion Stats
5W - 9L
1,559 SR
Queue Stats
199W - 205L
1,581 Elo+
Party 1
Khan
Khan
Platinum II
PipenKing
Khan
Platinum II
Level 919
Champion Stats
83W - 56L
1,722 SR
Queue Stats
493W - 477L
1,614 Elo+
Party 1
Nyx
Nyx
Platinum II
Zhingod11011
Nyx
Platinum II
Level 999
Champion Stats
14W - 7L
1,779 SR
Queue Stats
675W - 663L
1,556 Elo+
Solo
Drogoz
Drogoz
Diamond IV
warlord10215
Drogoz
Diamond IV
Level 760
Champion Stats
25W - 17L
1,675 SR
Queue Stats
601W - 547L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
10 / 12 / 15
3,697
231
104,220
136,792
84,481
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

60
14 / 6 / 10
3,319
207
70,294
59,061
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Ying
Shèele
Ying
51
1 / 6 / 24
3,778
236
24,389
35,621
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
60
7 / 11 / 18
3,592
225
64,538
125,628
13,209
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
60
8 / 11 / 15
3,298
206
90,654
53,690
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
Kinessa
Team 1 Score

3

VS

Team 2 Score

4

Bans
VatuAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
13 / 10 / 9
3,769
236
117,428
67,178
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grover
LilianM
Grover
31
4 / 6 / 28
4,449
278
55,024
57,018
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Khan
58
13 / 7 / 15
4,222
264
76,598
111,889
38,433
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
3 / 12 / 17
4,040
253
74,600
71,875
47,072
Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 20% for 5s after casting Rift Slash.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 200

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Drogoz
59
12 / 6 / 7
4,015
251
87,142
46,135
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
8m 17s
122
Kill Participation
121
40
Kills
45
46
Deaths
41
82
Assists
76
Player
Kills
Deaths
Assists
KDA
W
13
10
9
1.75
W
Grover
LilianM
Grover
4
6
28
3
L
Fernando
10
12
15
1.46
W
Khan
13
7
15
2.93
L
14
6
10
3.17
L
Ying
Shèele
Ying
1
6
24
2.17
L
Inara
7
11
18
1.45
W
3
12
17
0.96
W
Drogoz
12
6
7
2.58
L
Willo
8
11
15
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

354,095
Damage
410,792
410,792
Taken
354,095
97,690
Shielding
85,505
243,023
Healing
214,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
117,428
80,805
0
13,841
67,178
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grover
LilianM
Grover
55,024
42,919
128,660
42,913
57,018
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
104,220
65,160
0
1,807
136,792
84,481
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Khan
76,598
71,046
2,305
20,347
111,889
38,433
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
70,294
70,139
0
6,703
59,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Shèele
Ying
24,389
24,389
198,099
21,312
35,621
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
64,538
54,125
0
14,624
125,628
13,209
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Level 1

W
74,600
50,337
0
4,137
71,875
47,072

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Drogoz
87,142
63,671
0
2,548
46,135
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
90,654
72,288
0
478
53,690
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role