Player Matchup

Grover
Grover
Darkslayer6921
Grover
Level 95
Champion Stats
1W - 3L
1,482 SR
Queue Stats
10W - 10L
1,569 Elo+
Solo
Cassie
Cassie
Yeetka
Cassie
Level 999
Champion Stats
32W - 39L
1,549 SR
Queue Stats
1,060W - 1,066L
1,557 Elo+
Solo
Barik
Barik
carbonturtle
Barik
Level 617
Champion Stats
173W - 108L
1,629 SR
Queue Stats
1,419W - 950L
1,689 Elo+
Party 1
VII
VII
mamexx
VII
Level 764
Champion Stats
29W - 22L
1,662 SR
Queue Stats
1,702W - 1,211L
1,697 Elo+
Solo
Pip
Pip
sayuawa
Pip
Level 999
Champion Stats
31W - 24L
1,695 SR
Queue Stats
2,412W - 1,694L
1,692 Elo+
Party 1
Team Averages
Level 695
1,604 SR
1,641 Elo+

VS

Team Averages
Level 223
1,669 SR
1,617 Elo+
Lillith
Lillith
Dawamakker
Lillith
Level 107
Champion Stats
40W - 32L
1,707 SR
Queue Stats
356W - 332L
1,626 Elo+
Party 2
Tiberius
Tiberius
FairlyOddparents
Tiberius
Level 378
Champion Stats
46W - 40L
1,612 SR
Queue Stats
624W - 581L
1,579 Elo+
Solo
Fernando
Fernando
MrSmul
Fernando
Level 78
Champion Stats
96W - 64L
1,722 SR
Queue Stats
207W - 219L
1,609 Elo+
Party 2
Pip
Pip
OstiJarej
Pip
Level 290
Champion Stats
48W - 27L
1,657 SR
Queue Stats
329W - 303L
1,626 Elo+
Party 2
Skye
Skye
Tobemorecrazy
Skye
Level 262
Champion Stats
133W - 98L
1,648 SR
Queue Stats
991W - 981L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
0 / 5 / 22
3,728
414
19,499
46,945
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Cassie
Yeetka
Cassie
59
8 / 5 / 8
2,295
255
60,975
35,619
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

55
8 / 5 / 10
2,712
301
38,489
57,741
52,276
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

VII
mamexx
VII
59
10 / 7 / 8
1,937
215
43,541
30,305
1,310
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Pip
60
2 / 8 / 12
2,086
232
17,074
41,120
1,050
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Dawamakker
Lillith
21
1 / 4 / 14
2,802
311
16,681
24,855
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

57
12 / 5 / 6
2,787
310
67,014
23,720
1,440
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
MrSmul
Fernando
28
0 / 4 / 4
2,646
294
24,072
54,552
53,882
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

50
10 / 9 / 8
3,384
376
54,216
44,916
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

32
7 / 6 / 11
2,722
302
49,747
31,535
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 3s
Objective Time
6m 41s
88
Kill Participation
73
28
Kills
30
30
Deaths
28
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
5
22
2.2
W
Lillith
Dawamakker
Lillith
1
4
14
2
W
12
5
6
3
W
Fernando
MrSmul
Fernando
0
4
4
0.5
W
10
9
8
1.56
W
7
6
11
2.08
L
Cassie
Yeetka
Cassie
8
5
8
2.4
L
8
5
10
2.6
L
VII
mamexx
VII
10
7
8
2
L
Pip
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,578
Damage
211,730
211,730
Taken
179,578
54,636
Shielding
55,322
128,915
Healing
88,688
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
19,499
15,899
50,934
26,510
46,945
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Dawamakker
Lillith
16,681
8,021
66,285
34
24,855
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
67,014
44,958
0
4,556
23,720
1,440
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
MrSmul
Fernando
24,072
16,172
0
1,406
54,552
53,882
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
54,216
50,173
0
5,539
44,916
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

W
49,747
34,468
0
10,868
31,535
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Cassie
Yeetka
Cassie
60,975
43,346
770
2,976
35,619
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,489
38,489
0
2,130
57,741
52,276
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
VII
mamexx
VII
43,541
40,478
0
1,351
30,305
1,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Pip
17,074
14,592
33,194
11,050
41,120
1,050
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role