Player Matchup

Octavia
Octavia
Gidmaster
Octavia
Level 245
Champion Stats
6W - 9L
1,530 SR
Queue Stats
39W - 30L
1,650 Elo+
Solo
Maeve
Maeve
LastySan
Maeve
Level 132
Champion Stats
17W - 24L
1,440 SR
Queue Stats
208W - 209L
1,560 Elo+
Solo
LowSettings
Unknown
Level 249
Champion Stats
68W - 70L
1,668 SR
Queue Stats
790W - 786L
1,669 Elo+
Solo
Mal'Damba
Mal'Damba
OMSuomi
Mal'Damba
Level 999
Champion Stats
53W - 49L
1,649 SR
Queue Stats
1,531W - 1,211L
1,728 Elo+
Party 2
Barik
Barik
OpDownfall
Barik
Level 527
Champion Stats
23W - 18L
1,690 SR
Queue Stats
391W - 390L
1,684 Elo+
Party 2
Team Averages
Level 430
1,595 SR
1,658 Elo+

VS

Team Averages
Level 809
1,543 SR
1,628 Elo+
Lex
Lex
FBIOlml
Lex
Level 999
Champion Stats
10W - 13L
1,472 SR
Queue Stats
925W - 892L
1,638 Elo+
Solo
Rei
Rei
Rainshe
Rei
Level 273
Champion Stats
72W - 74L
1,602 SR
Queue Stats
908W - 849L
1,636 Elo+
Solo
Fernando
Fernando
jihinshe
Fernando
Level 999
Champion Stats
42W - 60L
1,456 SR
Queue Stats
1,246W - 1,238L
1,595 Elo+
Party 1
Octavia
Octavia
slapadactyl
Octavia
Level 999
Champion Stats
15W - 14L
1,607 SR
Queue Stats
1,162W - 1,157L
1,595 Elo+
Party 1
Bomb King
Bomb King
xlNeatStriker
Bomb King
Level 777
Champion Stats
13W - 15L
1,580 SR
Queue Stats
1,653W - 1,650L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Gidmaster
Octavia
59
5 / 8 / 7
2,255
205
49,949
30,107
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
LastySan
Maeve
56
1 / 12 / 5
1,869
170
22,740
38,889
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

LowSettings
Unknown
51
10 / 9 / 12
2,578
234
75,121
45,392
0

Level 5

Level 2

Level 3

Level 4

Level 1

Level 1

Mal'Damba
OMSuomi
Mal'Damba
60
3 / 6 / 13
2,184
199
26,091
25,200
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Barik
57
7 / 9 / 6
2,138
194
37,707
60,728
47,484
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 24% for 5s.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
59
18 / 8 / 9
4,151
377
46,718
30,577
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 30 units.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Rei
47
6 / 3 / 24
3,888
353
32,941
30,252
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
jihinshe
Fernando
59
11 / 6 / 16
3,573
325
51,415
79,863
34,766
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
slapadactyl
Octavia
59
5 / 3 / 18
2,996
272
33,622
27,841
16,675
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.

Level 3

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Bomb King
xlNeatStriker
Bomb King
59
4 / 6 / 12
2,934
267
35,620
43,075
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
8m 58s
69
Kill Participation
123
26
Kills
44
44
Deaths
26
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Lex
18
8
9
2.81
L
Octavia
Gidmaster
Octavia
5
8
7
1.06
L
Maeve
LastySan
Maeve
1
12
5
0.29
L
LowSettings
Unknown
10
9
12
1.78
L
Mal'Damba
OMSuomi
Mal'Damba
3
6
13
1.58
L
Barik
7
9
6
1.11
W
Rei
6
3
24
6
W
Fernando
jihinshe
Fernando
11
6
16
3.17
W
Octavia
slapadactyl
Octavia
5
3
18
4.67
W
Bomb King
xlNeatStriker
Bomb King
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,608
Damage
200,316
200,316
Taken
211,608
47,484
Shielding
51,441
79,650
Healing
135,777
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
46,718
41,275
0
1,321
30,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Octavia
Gidmaster
Octavia
49,949
46,024
0
3,106
30,107
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
LastySan
Maeve
22,740
21,140
0
2,213
38,889
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
LowSettings
Unknown
75,121
60,657
0
2,009
45,392
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Mal'Damba
OMSuomi
Mal'Damba
26,091
13,859
54,505
10,319
25,200
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
37,707
37,707
0
7,498
60,728
47,484
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Rei
32,941
30,592
96,079
22,494
30,252
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Fernando
jihinshe
Fernando
51,415
26,946
0
9,456
79,863
34,766

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Octavia
slapadactyl
Octavia
33,622
28,064
3,636
2,296
27,841
16,675
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Bomb King
xlNeatStriker
Bomb King
35,620
30,085
0
495
43,075
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role