Player Matchup

Ying
Ying
Djolence69
Ying
Level 300
Champion Stats
14W - 22L
1,535 SR
Queue Stats
170W - 190L
1,467 Elo+
Party 1
Vora
Vora
MLR511
Vora
Level 24
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,214 Elo+
Solo
Tiberius
Tiberius
Mr Bunny1410
Tiberius
Level 131
Champion Stats
1W - 4L
1,410 SR
Queue Stats
21W - 29L
1,406 Elo+
Party 2
Kasumi
Kasumi
SnapDragon9_6
Kasumi
Level 35
Champion Stats
6W - 6L
1,380 SR
Queue Stats
17W - 26L
1,357 Elo+
Party 2
Khan
Khan
simanus90
Khan
Level 105
Champion Stats
7W - 12L
1,336 SR
Queue Stats
209W - 219L
1,439 Elo+
Party 1
Team Averages
Level 119
1,432 SR
1,377 Elo+

VS

Team Averages
Level 65
1,465 SR
1,423 Elo+
Grohk
Grohk
DoctorMegamann
Grohk
Level 57
Champion Stats
6W - 6L
1,594 SR
Queue Stats
89W - 76L
1,563 Elo+
Solo
Lex
Lex
Heda Wanhed4
Lex
Level 26
Champion Stats
2W - 3L
1,525 SR
Queue Stats
21W - 38L
1,208 Elo+
Solo
Lian
Lian
LM-playerOmar25
Lian
Level 131
Champion Stats
9W - 7L
1,511 SR
Queue Stats
275W - 263L
1,582 Elo+
Solo
Ash
Ash
lago-correoso4
Ash
Level 28
Champion Stats
1W - 0L
1,257 SR
Queue Stats
34W - 47L
1,374 Elo+
Solo
Tyra
Tyra
supreme_vibe34
Tyra
Level 84
Champion Stats
16W - 17L
1,440 SR
Queue Stats
283W - 300L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 8 / 17
2,817
188
60,075
30,964
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
MLR511
Vora
22
8 / 13 / 2
2,686
179
51,171
55,691
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tiberius
Mr Bunny1410
Tiberius
58
17 / 11 / 13
3,806
254
123,946
54,011
6,211
Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 200-Health Shield for 3s after falling to or below 50% Health.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

7
6 / 9 / 13
2,715
181
44,205
57,037
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Khan
53
8 / 13 / 10
3,191
213
45,717
106,593
43,373
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
11 / 7 / 17
4,652
310
60,830
77,607
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

19
9 / 10 / 8
3,607
240
45,704
47,494
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

45
12 / 9 / 14
3,885
259
75,907
65,502
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

14
6 / 5 / 10
3,480
232
26,771
81,879
40,708
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

47
16 / 11 / 15
4,007
267
95,084
52,632
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 9s
Objective Time
8m 39s
97
Kill Participation
118
42
Kills
54
54
Deaths
42
55
Assists
64
Player
Kills
Deaths
Assists
KDA
L
3
8
17
1.44
W
11
7
17
2.79
W
9
10
8
1.3
W
12
9
14
2.11
L
Vora
MLR511
Vora
8
13
2
0.69
L
Tiberius
Mr Bunny1410
Tiberius
17
11
13
2.14
L
6
9
13
1.39
W
6
5
10
2.2
L
Khan
8
13
10
1
W
16
11
15
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

325,114
Damage
304,296
304,296
Taken
325,114
49,584
Shielding
40,708
134,759
Healing
196,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,075
21,035
67,399
11,766
30,964
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
60,830
38,663
96,405
61,089
77,607
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
45,704
45,224
0
2,917
47,494
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,907
69,827
3,102
20,083
65,502
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
MLR511
Vora
51,171
30,350
0
12,736
55,691
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Mr Bunny1410
Tiberius
123,946
66,579
0
12,179
54,011
6,211
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,205
33,506
0
13,171
57,037
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,771
24,315
0
7,142
81,879
40,708
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
45,717
43,016
4,078
13,430
106,593
43,373
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
95,084
60,194
0
6,105
52,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role