Player Matchup

Grohk
Grohk
Mariusz-uwu
Grohk
Level 267
Champion Stats
13W - 8L
1,700 SR
Queue Stats
90W - 94L
1,523 Elo+
Solo
Vora
Vora
Naisako
Vora
Level 113
Champion Stats
2W - 6L
1,387 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Fernando
Fernando
SHIRO969
Fernando
Level 91
Champion Stats
19W - 19L
1,566 SR
Queue Stats
104W - 111L
1,527 Elo+
Solo
Ying
Ying
Saphaïra
Ying
Level 131
Champion Stats
0W - 1L
1,500 SR
Queue Stats
95W - 111L
1,578 Elo+
Solo
Tyra
Tyra
yaseropzoz999
Tyra
Level 192
Champion Stats
50W - 59L
1,577 SR
Queue Stats
103W - 115L
1,545 Elo+
Solo
Team Averages
Level 159
1,546 SR
1,535 Elo+

VS

Team Averages
Level 242
1,538 SR
1,568 Elo+
Grover
Grover
MoonTearz
Grover
Level 61
Champion Stats
5W - 9L
1,477 SR
Queue Stats
104W - 113L
1,535 Elo+
Solo
PaulP1208
Unknown
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,612 Elo+
Party 1
Khan
Khan
coolskeleton79
Khan
Level 486
Champion Stats
31W - 25L
1,576 SR
Queue Stats
982W - 983L
1,626 Elo+
Solo
Koga
Koga
mh30062006
Koga
Level 108
Champion Stats
5W - 1L
1,638 SR
Queue Stats
48W - 44L
1,543 Elo+
Party 1
Furia
Furia
sawtoothwave
Furia
Level 488
Champion Stats
15W - 11L
1,499 SR
Queue Stats
998W - 971L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 3
1,514
216
73,426
42,049
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Vora
Naisako
Vora
47
5 / 9 / 0
1,536
219
31,667
23,352
2,555
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
SHIRO969
Fernando
32
0 / 6 / 2
1,369
196
12,101
52,490
68,064
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
50
0 / 4 / 1
1,133
162
4,380
21,500
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

45
0 / 8 / 0
844
121
9,297
29,768
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
MoonTearz
Grover
33
2 / 2 / 19
2,323
332
15,118
25,837
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

PaulP1208
Unknown
46
9 / 1 / 10
2,639
377
60,394
26,648
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

60
5 / 0 / 8
2,419
346
20,408
33,991
38,810
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

58
9 / 1 / 6
2,088
298
39,025
16,983
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
7 / 2 / 9
2,189
313
34,214
27,412
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 3s after hitting an enemy with Pyre Strike.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
8m 24s
12
Kill Participation
84
6
Kills
32
32
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Grover
MoonTearz
Grover
2
2
19
5.75
L
Vora
Naisako
Vora
5
9
0
0.56
W
PaulP1208
Unknown
9
1
10
14
L
Fernando
SHIRO969
Fernando
0
6
2
0.17
L
Ying
0
4
1
0.13
W
5
0
8
9
W
9
1
6
12
W
7
2
9
5.75
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,871
Damage
169,159
169,159
Taken
130,871
70,619
Shielding
38,810
76,880
Healing
110,175
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
73,426
24,675
8,806
21,520
42,049
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
MoonTearz
Grover
15,118
12,868
45,730
18,013
25,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
Naisako
Vora
31,667
26,139
0
4,158
23,352
2,555
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
PaulP1208
Unknown
60,394
47,498
512
3,364
26,648
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
SHIRO969
Fernando
12,101
8,555
0
3,081
52,490
68,064
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
4,380
4,380
30,616
8,078
21,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
20,408
16,538
3,166
7,515
33,991
38,810
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
39,025
33,452
0
4,648
16,983
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
34,214
24,803
17,669
9,558
27,412
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,297
5,381
0
621
29,768
0

Damage Done by Role

Damage Taken by Role