Player Matchup

Lillith
Lillith
Anniebeth
Lillith
Level 168
Champion Stats
219W - 197L
1,599 SR
Queue Stats
420W - 413L
1,528 Elo+
Solo
Kasumi
Kasumi
ChezStepper
Kasumi
Level 95
Champion Stats
4W - 9L
1,454 SR
Queue Stats
187W - 153L
1,634 Elo+
Party 1
Moji
Moji
HahDidIRageQuit
Moji
Level 180
Champion Stats
19W - 16L
1,595 SR
Queue Stats
546W - 568L
1,513 Elo+
Solo
Octavia
Octavia
ParmesanPotts
Octavia
Level 46
Champion Stats
54W - 60L
1,574 SR
Queue Stats
136W - 131L
1,559 Elo+
Party 1
Kinessa
Kinessa
kevin418
Kinessa
Level 50
Champion Stats
10W - 10L
1,550 SR
Queue Stats
65W - 56L
1,496 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,546 Elo+

VS

Team Averages
Level 465
1,601 SR
1,530 Elo+
Fernando
Fernando
Aerendirgod
Fernando
Level 603
Champion Stats
26W - 15L
1,675 SR
Queue Stats
582W - 583L
1,519 Elo+
Solo
Pip
Pip
CherokeePete
Pip
Level 122
Champion Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,621 Elo+
Solo
Grover
Grover
Jc_Bandit73
Grover
Level 999
Champion Stats
2W - 3L
1,518 SR
Queue Stats
397W - 404L
1,515 Elo+
Solo
Terminus
Terminus
NaviCraft
Terminus
Level 311
Champion Stats
21W - 10L
1,700 SR
Queue Stats
330W - 318L
1,496 Elo+
Party 2
Rei
Rei
Perysite
Rei
Level 289
Champion Stats
65W - 63L
1,614 SR
Queue Stats
511W - 539L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Anniebeth
Lillith
27
4 / 7 / 31
3,806
238
89,981
34,501
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kasumi
46
30 / 7 / 13
4,813
301
95,838
56,818
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

48
13 / 10 / 21
4,097
256
87,365
80,172
40,389

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Octavia
12
4 / 12 / 15
2,449
153
38,076
43,960
1,200
Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1s.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Kinessa
kevin418
Kinessa
40
14 / 9 / 19
5,088
318
98,185
34,972
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Aerendirgod
Fernando
60
5 / 12 / 17
3,925
245
45,112
105,899
119,034
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

40
10 / 12 / 14
3,684
230
59,038
56,089
10,922
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Grover
60
5 / 14 / 22
3,844
240
42,425
74,675
3,675
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Terminus
NaviCraft
Terminus
57
14 / 12 / 10
4,892
306
60,142
123,116
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

50
11 / 12 / 15
4,373
273
43,706
49,666
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 16%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 56s
Objective Time
7m 13s
164
Kill Participation
123
65
Kills
45
45
Deaths
62
99
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Fernando
Aerendirgod
Fernando
5
12
17
1.13
L
Lillith
Anniebeth
Lillith
4
7
31
2.79
W
10
12
14
1.42
L
Kasumi
30
7
13
5.21
L
13
10
21
2.35
W
Grover
5
14
22
1.14
W
Terminus
NaviCraft
Terminus
14
12
10
1.58
L
Octavia
4
12
15
0.96
W
11
12
15
1.54
L
Kinessa
kevin418
Kinessa
14
9
19
2.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

409,445
Damage
250,423
250,423
Taken
409,445
41,589
Shielding
133,631
114,775
Healing
212,818
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Aerendirgod
Fernando
45,112
24,147
0
1,397
105,899
119,034
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lillith
Anniebeth
Lillith
89,981
28,868
74,564
373
34,501
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,038
56,465
38,306
10,635
56,089
10,922
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
95,838
74,125
0
8,342
56,818
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
87,365
87,365
13,178
14,829
80,172
40,389
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Grover
42,425
33,019
58,877
26,857
74,675
3,675
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
NaviCraft
Terminus
60,142
48,581
0
16,515
123,116
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Level 2

L
Octavia
38,076
26,216
799
1,376
43,960
1,200

Level 1

Level 1

W
43,706
35,325
49,012
11,219
49,666
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Kinessa
kevin418
Kinessa
98,185
65,828
0
1,314
34,972
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role