Player Matchup

Io
Io
Bronze III
AC Heavenly
Io
Bronze III
Level 202
Champion Stats
8W - 6L
1,510 SR
Queue Stats
206W - 247L
1,345 Elo+
Party 2
Khan
Khan
Gold III
PLZNORESIL
Khan
Gold III
Level 267
Champion Stats
10W - 7L
1,620 SR
Queue Stats
290W - 288L
1,469 Elo+
Party 2
Zhin
Zhin
Bronze IV
Tekkemen
Zhin
Bronze IV
Level 999
Champion Stats
1W - 0L
1,898 SR
Queue Stats
11W - 10L
1,448 Elo+
Solo
Makoa
Makoa
Gold I
Watermelanin
Makoa
Gold I
Level 107
Champion Stats
23W - 22L
1,564 SR
Queue Stats
268W - 282L
1,572 Elo+
Party 2
Silver II
llAsmxdeus_ll
Unknown
Silver II
Level 33
Champion Stats
9W - 8L
1,611 SR
Queue Stats
38W - 34L
1,481 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 322
1,641 SR
1,463 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 241
1,548 SR
1,390 Elo+
VII
VII
Silver II
BURKES61
VII
Silver II
Level 56
Champion Stats
2W - 3L
1,603 SR
Queue Stats
17W - 25L
1,422 Elo+
Party 1
Furia
Furia
Silver IV
Braddude79
Furia
Silver IV
Level 46
Champion Stats
0W - 3L
1,464 SR
Queue Stats
5W - 10L
1,223 Elo+
Solo
Atlas
Atlas
Silver II
RUSHLIMBAUGH
Atlas
Silver II
Level 999
Champion Stats
98W - 108L
1,527 SR
Queue Stats
2,090W - 2,076L
1,436 Elo+
Solo
Nyx
Nyx
Bronze IV
caliopemx
Nyx
Bronze IV
Level 32
Champion Stats
3W - 6L
1,620 SR
Queue Stats
16W - 32L
1,415 Elo+
Solo
Bomb King
Bomb King
Gold II
jbdawg
Bomb King
Gold II
Level 71
Champion Stats
2W - 3L
1,528 SR
Queue Stats
36W - 43L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 16 / 20
3,986
190
50,097
55,804
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
14 / 9 / 23
7,304
348
43,880
113,856
123,233
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Zhin
57
25 / 15 / 25
5,096
243
126,614
65,344
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

45
26 / 2 / 28
5,042
240
114,118
91,768
39,962
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

28
33 / 8 / 31
5,575
265
132,949
57,412
10,393

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Bans
KogaVatu
Team 1 Score

4

VS

Team 2 Score

3

Bans
KinessaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
14 / 26 / 8
4,568
218
74,351
70,433
0
Equivocate

Equivocate

Grappling Hook

Heal for 400 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 4

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Furia
46
8 / 19 / 19
4,334
206
87,964
68,505
10,475
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
9 / 14 / 15
3,931
187
76,224
148,567
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

22
6 / 24 / 12
5,776
275
52,874
111,396
8,601
A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 80%.

Level 4

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bomb King
jbdawg
Bomb King
53
13 / 20 / 4
4,149
198
92,771
68,757
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
7m 48s
229
Kill Participation
108
102
Kills
50
50
Deaths
103
127
Assists
58
Player
Kills
Deaths
Assists
KDA
W
4
16
20
0.88
L
14
26
8
0.69
L
Furia
8
19
19
0.92
W
14
9
23
2.83
L
9
14
15
1.18
W
Zhin
25
15
25
2.5
W
26
2
28
20
L
6
24
12
0.5
L
Bomb King
jbdawg
Bomb King
13
20
4
0.75
W
33
8
31
6.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

467,658
Damage
384,184
384,184
Taken
467,658
173,588
Shielding
19,076
206,848
Healing
118,925
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
50,097
45,297
49,455
18,696
55,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
74,351
71,446
0
6,050
70,433
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
87,964
65,126
71,598
22,652
68,505
10,475
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
43,880
34,709
25,065
56,635
113,856
123,233

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
76,224
76,224
0
13,050
148,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
126,614
108,156
0
17,560
65,344
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
114,118
106,343
0
23,416
91,768
39,962
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
52,874
17,904
0
3,064
111,396
8,601

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Bomb King
jbdawg
Bomb King
92,771
69,756
0
2,511
68,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
132,949
106,902
0
16,021
57,412
10,393
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role