Player Matchup

Fernando
Fernando
Harpixel
Fernando
Level 145
Champion Stats
7W - 1L
1,817 SR
Queue Stats
284W - 265L
1,669 Elo+
Solo
Lian
Lian
Niths
Lian
Level 367
Champion Stats
16W - 11L
1,641 SR
Queue Stats
197W - 181L
1,688 Elo+
Solo
Jenos
Jenos
TheAscendedCow
Jenos
Level 39
Champion Stats
7W - 4L
1,671 SR
Queue Stats
12W - 8L
1,739 Elo+
Solo
Zhin
Zhin
TheBigGing69
Zhin
Level 103
Champion Stats
13W - 3L
1,778 SR
Queue Stats
45W - 37L
1,605 Elo+
Party 1
Seris
Seris
TheKetamine69
Seris
Level 30
Champion Stats
37W - 29L
1,634 SR
Queue Stats
46W - 39L
1,601 Elo+
Party 1
Team Averages
Level 137
1,708 SR
1,661 Elo+

VS

Team Averages
Level 494
1,598 SR
1,585 Elo+
Azaan
Azaan
Aisai
Azaan
Level 46
Champion Stats
6W - 4L
1,680 SR
Queue Stats
105W - 74L
1,670 Elo+
Solo
Octavia
Octavia
I-22H30-I
Octavia
Level 676
Champion Stats
7W - 22L
1,393 SR
Queue Stats
2,377W - 2,379L
1,538 Elo+
Solo
Vatu
Vatu
Steven10277
Vatu
Level 349
Champion Stats
12W - 14L
1,570 SR
Queue Stats
186W - 183L
1,578 Elo+
Party 2
Grohk
Grohk
ZhinDiesel
Grohk
Level 999
Champion Stats
19W - 12L
1,670 SR
Queue Stats
1,518W - 1,498L
1,578 Elo+
Solo
Talus
Talus
jdcabrerar
Talus
Level 399
Champion Stats
7W - 5L
1,677 SR
Queue Stats
101W - 94L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Harpixel
Fernando
46
3 / 2 / 12
3,292
366
50,079
88,678
87,037
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lian
Niths
Lian
51
24 / 2 / 17
3,517
391
93,810
32,682
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

20
5 / 2 / 29
3,071
341
36,311
19,015
5,652
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

58
16 / 3 / 10
3,980
442
66,875
36,874
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Kindling

Kindling

Whirl

Generate 4 Ammo after activating Whirl.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

9
3 / 3 / 11
3,216
357
14,908
25,248
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Aisai
Azaan
36
2 / 7 / 2
2,311
257
61,415
100,488
38,122
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Octavia
I-22H30-I
Octavia
59
1 / 10 / 4
1,751
195
49,312
40,647
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

58
3 / 13 / 1
1,707
190
29,033
40,180
0
Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Level 1

Grohk
59
1 / 8 / 4
1,926
214
29,338
39,828
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Talus
57
5 / 13 / 2
2,919
324
33,399
40,840
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 58s
Objective Time
3m 56s
130
Kill Participation
25
51
Kills
12
12
Deaths
51
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Azaan
Aisai
Azaan
2
7
2
0.43
W
Fernando
Harpixel
Fernando
3
2
12
4.5
L
Octavia
I-22H30-I
Octavia
1
10
4
0.3
W
Lian
Niths
Lian
24
2
17
16.25
L
3
13
1
0.27
W
5
2
29
9.75
W
16
3
10
7
W
3
3
11
2.83
L
Grohk
1
8
4
0.38
L
Talus
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,983
Damage
202,497
202,497
Taken
261,983
92,689
Shielding
38,122
163,458
Healing
131,462
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Azaan
Aisai
Azaan
61,415
40,182
0
14,309
100,488
38,122
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Harpixel
Fernando
50,079
34,495
0
1,391
88,678
87,037
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
I-22H30-I
Octavia
49,312
37,068
4,169
3,861
40,647
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
Niths
Lian
93,810
88,308
0
0
32,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,033
19,724
0
11,822
40,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
36,311
17,852
74,515
2,482
19,015
5,652
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
66,875
56,603
0
430
36,874
0

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
14,908
12,893
78,587
6,053
25,248
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Grohk
29,338
17,109
69,385
17,953
39,828
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Talus
33,399
30,769
0
9,963
40,840
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role