Player Matchup

Ruckus
Ruckus
Gold II
Bosswalter7963
Ruckus
Gold II
Level 153
Champion Stats
3W - 4L
1,529 SR
Queue Stats
76W - 78L
1,513 Elo+
Solo
Jenos
Jenos
Silver I
Rasentrox
Jenos
Silver I
Level 660
Champion Stats
262W - 277L
1,553 SR
Queue Stats
679W - 642L
1,487 Elo+
Solo
Atlas
Atlas
Gold III
SamVougan
Atlas
Gold III
Level 999
Champion Stats
9W - 13L
1,591 SR
Queue Stats
506W - 507L
1,521 Elo+
Solo
Caspian
Caspian
Platinum III
barth30
Caspian
Platinum III
Level 999
Champion Stats
110W - 44L
1,811 SR
Queue Stats
1,811W - 1,753L
1,541 Elo+
Solo
Platinum III
felipgg2
Unknown
Platinum III
Level 140
Champion Stats
4W - 3L
1,720 SR
Queue Stats
169W - 121L
1,649 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 590
1,641 SR
1,542 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 820
1,653 SR
1,581 Elo+
Ying
Ying
Platinum II
ChoraPiranhaKKJK
Ying
Platinum II
Level 805
Champion Stats
8W - 4L
1,698 SR
Queue Stats
176W - 141L
1,613 Elo+
Party 2
Grohk
Grohk
Platinum I
ChoraPiranhaKKJK
Grohk
Platinum I
Level 299
Champion Stats
13W - 6L
1,708 SR
Queue Stats
615W - 608L
1,567 Elo+
Party 2
Nyx
Nyx
Gold III
KanelaDeFrango
Nyx
Gold III
Level 999
Champion Stats
146W - 129L
1,565 SR
Queue Stats
1,282W - 1,269L
1,583 Elo+
Party 1
Inara
Inara
Platinum V
LarissaSTK
Inara
Platinum V
Level 999
Champion Stats
74W - 64L
1,638 SR
Queue Stats
704W - 681L
1,602 Elo+
Party 1
Makoa
Makoa
Gold I
Tnobre
Makoa
Gold I
Level 999
Champion Stats
62W - 44L
1,658 SR
Queue Stats
1,441W - 1,450L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
11 / 5 / 17
2,615
187
66,457
67,812
30,714
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Jenos
Rasentrox
Jenos
57
5 / 4 / 31
3,239
231
28,221
22,919
19,029
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
SamVougan
Atlas
60
1 / 12 / 11
2,209
158
31,815
97,351
0
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Caspian
barth30
Caspian
56
17 / 9 / 5
2,804
200
92,892
44,420
4,532
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.

Level 5

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

felipgg2
Unknown
54
14 / 7 / 14
3,596
257
178,488
59,684
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Bans
AzaanWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 9 / 23
3,907
279
19,236
40,235
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
13 / 11 / 13
4,204
300
87,308
67,210
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

60
8 / 9 / 15
4,352
311
50,464
76,896
36,982
Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 21% for 4 seconds when passing through Abyssal Fortress.

Level 3

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 20%.

Level 1

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Inara
59
10 / 8 / 21
4,511
322
77,485
104,735
20,966
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Makoa
Tnobre
Makoa
59
6 / 11 / 17
6,166
440
57,693
108,797
117,220
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 15s
Objective Time
13m 12s
126
Kill Participation
126
48
Kills
37
37
Deaths
48
78
Assists
89
Player
Kills
Deaths
Assists
KDA
L
11
5
17
3.9
W
0
9
23
1.28
W
13
11
13
1.77
W
8
9
15
1.72
W
Inara
10
8
21
2.56
L
Jenos
Rasentrox
Jenos
5
4
31
5.13
L
Atlas
SamVougan
Atlas
1
12
11
0.54
W
Makoa
Tnobre
Makoa
6
11
17
1.32
L
Caspian
barth30
Caspian
17
9
5
2.17
L
felipgg2
Unknown
14
7
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

397,873
Damage
292,186
292,186
Taken
397,873
54,275
Shielding
175,168
162,742
Healing
217,219
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
66,457
37,712
0
7,129
67,812
30,714
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
19,236
19,236
128,748
18,760
40,235
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
87,308
49,190
45,434
18,640
67,210
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
50,464
37,204
0
2,687
76,896
36,982

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Inara
77,485
66,048
0
1,071
104,735
20,966
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Jenos
Rasentrox
Jenos
28,221
11,542
134,313
14,121
22,919
19,029
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Atlas
SamVougan
Atlas
31,815
31,815
0
2,289
97,351
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Makoa
Tnobre
Makoa
57,693
55,673
0
1,879
108,797
117,220

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Caspian
barth30
Caspian
92,892
50,282
0
4,890
44,420
4,532
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
felipgg2
Unknown
178,488
143,272
0
0
59,684
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role