Player Matchup

Vatu
Vatu
DarkLord23234
Vatu
Level 534
Champion Stats
2W - 5L
1,445 SR
Queue Stats
198W - 169L
1,625 Elo+
Party 2
Kinessa
Kinessa
MojiBeLoved
Kinessa
Level 999
Champion Stats
132W - 170L
1,596 SR
Queue Stats
1,326W - 1,331L
1,675 Elo+
Solo
Grohk
Grohk
SUPERVLAD007
Grohk
Level 637
Champion Stats
164W - 138L
1,623 SR
Queue Stats
1,561W - 1,600L
1,638 Elo+
Solo
Yagorath
Yagorath
TriskittenV2
Yagorath
Level 67
Champion Stats
4W - 8L
1,486 SR
Queue Stats
227W - 183L
1,638 Elo+
Solo
Tiberius
Tiberius
mefodiy565
Tiberius
Level 999
Champion Stats
0W - 3L
1,349 SR
Queue Stats
266W - 225L
1,648 Elo+
Party 2
Team Averages
Level 647
1,500 SR
1,645 Elo+

VS

Team Averages
Level 541
1,646 SR
1,700 Elo+
Imani
Imani
Hapins
Imani
Level 211
Champion Stats
2W - 1L
1,362 SR
Queue Stats
597W - 571L
1,677 Elo+
Party 1
Fernando
Fernando
SacDeCiment25kg
Fernando
Level 34
Champion Stats
32W - 10L
1,929 SR
Queue Stats
92W - 49L
1,782 Elo+
Party 3
Corvus
Corvus
XAVINexe
Corvus
Level 782
Champion Stats
27W - 26L
1,629 SR
Queue Stats
307W - 266L
1,696 Elo+
Party 1
Lillith
Lillith
riouka
Lillith
Level 784
Champion Stats
71W - 47L
1,692 SR
Queue Stats
445W - 396L
1,669 Elo+
Party 3
Rei
Rei
ХАVIN
Rei
Level 892
Champion Stats
36W - 32L
1,616 SR
Queue Stats
1,283W - 1,215L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 9 / 3
1,429
159
31,860
36,434
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Contemplation

Contemplation

Dash

Heal for -7.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Kinessa
MojiBeLoved
Kinessa
60
14 / 5 / 4
2,460
273
73,552
33,724
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Level 1

55
1 / 4 / 11
1,760
196
16,117
28,124
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Yagorath
TriskittenV2
Yagorath
17
3 / 7 / 5
1,838
204
37,145
71,871
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 200.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.2s after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Tiberius
mefodiy565
Tiberius
59
1 / 7 / 4
1,630
181
46,939
31,251
300
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Hapins
Imani
58
3 / 7 / 10
2,573
286
41,570
39,045
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 2.5s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Fernando
13
8 / 1 / 11
3,343
371
26,443
53,331
51,180
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Corvus
XAVINexe
Corvus
58
4 / 7 / 15
2,649
294
26,322
28,969
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Lillith
riouka
Lillith
60
11 / 2 / 18
3,408
379
48,222
38,670
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Level 1

Rei
59
6 / 5 / 18
2,959
329
58,847
45,598
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 18s
Objective Time
6m 17s
49
Kill Participation
104
22
Kills
32
32
Deaths
22
27
Assists
72
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Imani
Hapins
Imani
3
7
10
1.14
L
Kinessa
MojiBeLoved
Kinessa
14
5
4
3.2
L
1
4
11
1.63
W
Fernando
8
1
11
13.5
L
Yagorath
TriskittenV2
Yagorath
3
7
5
0.79
W
Corvus
XAVINexe
Corvus
4
7
15
1.64
L
Tiberius
mefodiy565
Tiberius
1
7
4
0.43
W
Lillith
riouka
Lillith
11
2
18
10
W
Rei
6
5
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,613
Damage
201,404
201,404
Taken
205,613
300
Shielding
51,180
86,422
Healing
115,472
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,860
21,204
0
3,131
36,434
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Imani
Hapins
Imani
41,570
19,308
0
1,064
39,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kinessa
MojiBeLoved
Kinessa
73,552
50,590
0
920
33,724
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
16,117
10,479
57,056
17,909
28,124
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
26,443
13,124
0
584
53,331
51,180
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Yagorath
TriskittenV2
Yagorath
37,145
24,904
0
1,192
71,871
0

Level 1

W
Corvus
XAVINexe
Corvus
26,322
19,278
23,172
3,660
28,969
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Tiberius
mefodiy565
Tiberius
46,939
24,666
0
6,214
31,251
300
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Lillith
riouka
Lillith
48,222
35,112
51,643
513
38,670
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
58,847
42,265
23,676
11,160
45,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role