Player Matchup

Ying
Ying
Masters
GreatDivide
Ying
Masters
Level 999
Champion Stats
7W - 7L
1,741 SR
Queue Stats
337W - 233L
1,734 Elo+
Party 2
Fernando
Fernando
Diamond V
Reidotero
Fernando
Diamond V
Level 999
Champion Stats
9W - 12L
1,638 SR
Queue Stats
104W - 114L
1,623 Elo+
Solo
Atlas
Atlas
Masters
xypé
Atlas
Masters
Level 999
Champion Stats
26W - 25L
1,712 SR
Queue Stats
457W - 327L
1,732 Elo+
Party 4
Evie
Evie
Masters
Морскейя
Evie
Masters
Level 999
Champion Stats
26W - 13L
1,821 SR
Queue Stats
390W - 231L
1,758 Elo+
Party 4
Tyra
Tyra
Diamond I
一条昂久
Tyra
Diamond I
Level 299
Champion Stats
2W - 4L
1,596 SR
Queue Stats
60W - 37L
1,742 Elo+
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 859
1,702 SR
1,718 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 286
1,871 SR
1,802 Elo+
Strix
Strix
Masters
CéIestial
Strix
Masters
Level 259
Champion Stats
10W - 3L
1,908 SR
Queue Stats
75W - 33L
1,846 Elo+
Party 3
Ruckus
Ruckus
Qualifying
Pitcastiglione_
Ruckus
Qualifying
Level 20
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,756 Elo+
Solo
Makoa
Makoa
Masters
Treblaa
Makoa
Masters
Level 999
Champion Stats
22W - 4L
1,998 SR
Queue Stats
289W - 194L
1,800 Elo+
Party 1
Koga
Koga
Masters
Yelnatsfan
Koga
Masters
Level 61
Champion Stats
18W - 6L
1,969 SR
Queue Stats
66W - 36L
1,796 Elo+
Party 1
Jenos
Jenos
Masters
after
Jenos
Masters
Level 92
Champion Stats
3W - 0L
1,981 SR
Queue Stats
56W - 29L
1,813 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 9 / 10
2,690
224
11,800
35,979
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Reidotero
Fernando
56
6 / 8 / 3
3,040
253
42,746
91,459
154,965
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
xypé
Atlas
53
3 / 7 / 8
2,477
206
66,011
99,517
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
7 / 10 / 5
2,425
202
59,611
46,638
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

58
6 / 5 / 8
2,678
223
79,391
44,694
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
Mal'DambaCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
54
9 / 1 / 9
3,147
262
105,090
25,780
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

25
7 / 7 / 7
3,316
276
28,783
70,870
20,634
Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Makoa
Treblaa
Makoa
59
6 / 4 / 10
2,789
232
51,917
78,175
29,900
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 6% for 3s after using Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

34
15 / 5 / 10
3,277
273
101,052
58,458
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Jenos
after
Jenos
49
2 / 6 / 26
3,227
269
31,445
26,276
7,715
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 18s
Objective Time
4m 9s
57
Kill Participation
101
23
Kills
39
39
Deaths
23
34
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Strix
9
1
9
13.5
L
1
9
10
0.67
W
7
7
7
1.5
L
Fernando
Reidotero
Fernando
6
8
3
0.94
W
Makoa
Treblaa
Makoa
6
4
10
2.75
W
15
5
10
4
W
Jenos
after
Jenos
2
6
26
2.5
L
Atlas
xypé
Atlas
3
7
8
1
L
7
10
5
0.95
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,559
Damage
318,287
318,287
Taken
259,559
154,965
Shielding
58,249
156,922
Healing
149,753
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
105,090
104,340
0
5,475
25,780
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
11,800
11,800
114,175
16,112
35,979
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
28,783
20,094
0
13,535
70,870
20,634

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Reidotero
Fernando
42,746
27,533
0
2,686
91,459
154,965
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Makoa
Treblaa
Makoa
51,917
45,637
0
16,519
78,175
29,900
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
101,052
93,814
0
13,093
58,458
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
after
Jenos
31,445
22,048
88,046
13,085
26,276
7,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
xypé
Atlas
66,011
66,011
0
7,734
99,517
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
59,611
59,491
0
10,483
46,638
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
79,391
58,787
0
5,732
44,694
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role