Player Matchup

Fernando
Fernando
Bamrow
Fernando
Level 543
Champion Stats
80W - 62L
1,584 SR
Queue Stats
461W - 447L
1,484 Elo+
Party 2
Zhin
Zhin
OrpheusLP
Zhin
Level 34
Champion Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,698 Elo+
Solo
Ruckus
Ruckus
Pain51
Ruckus
Level 36
Champion Stats
1W - 2L
1,649 SR
Queue Stats
59W - 57L
1,551 Elo+
Party 3
Lian
Lian
PolyRoflik
Lian
Level 54
Champion Stats
3W - 4L
1,643 SR
Queue Stats
56W - 44L
1,588 Elo+
Party 3
Grohk
Grohk
StonesourXX
Grohk
Level 123
Champion Stats
8W - 9L
1,520 SR
Queue Stats
81W - 89L
1,477 Elo+
Party 2
Team Averages
Level 158
1,579 SR
1,560 Elo+

VS

Team Averages
Level 155
1,664 SR
1,539 Elo+
Rei
Rei
Kоkomi
Rei
Level 332
Champion Stats
43W - 27L
1,669 SR
Queue Stats
690W - 670L
1,578 Elo+
Party 4
Vora
Vora
SanX03
Vora
Level 59
Champion Stats
2W - 0L
1,756 SR
Queue Stats
19W - 11L
1,509 Elo+
Solo
Inara
Inara
Tekrinika
Inara
Level 236
Champion Stats
18W - 14L
1,554 SR
Queue Stats
401W - 385L
1,520 Elo+
Party 4
Io
Io
kiara205
Io
Level 108
Champion Stats
40W - 19L
1,695 SR
Queue Stats
139W - 117L
1,519 Elo+
Party 1
sdvsw34
Unknown
Level 42
Champion Stats
12W - 12L
1,643 SR
Queue Stats
86W - 66L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bamrow
Fernando
58
5 / 12 / 17
4,360
291
57,844
124,233
150,663
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Zhin
21
19 / 12 / 10
6,379
425
79,773
57,458
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Ruckus
Pain51
Ruckus
20
11 / 10 / 19
4,388
293
81,651
99,301
25,990
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

35
7 / 9 / 11
3,674
245
81,777
47,530
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

37
3 / 4 / 22
4,792
319
35,728
41,259
2,739
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 600-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
10 / 7 / 14
3,256
217
70,242
63,151
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 8.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 32% for 5s after earning a Killing Blow or Elimination.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Vora
SanX03
Vora
55
14 / 11 / 10
3,396
226
83,753
55,403
0
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
Tekrinika
Inara
37
3 / 10 / 20
3,526
235
74,237
124,181
36,241
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

46
8 / 9 / 15
3,314
221
43,915
42,079
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

sdvsw34
Unknown
14
12 / 8 / 9
3,342
223
97,634
51,959
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
5m 2s
124
Kill Participation
115
45
Kills
47
47
Deaths
45
79
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bamrow
Fernando
5
12
17
1.13
W
Rei
10
7
14
2.43
L
Zhin
19
12
10
2
L
Ruckus
Pain51
Ruckus
11
10
19
2.05
L
7
9
11
1.39
W
Vora
SanX03
Vora
14
11
10
1.73
L
3
4
22
3.5
W
Inara
Tekrinika
Inara
3
10
20
1.3
W
8
9
15
1.72
W
sdvsw34
Unknown
12
8
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,773
Damage
369,781
369,781
Taken
336,773
179,392
Shielding
36,241
203,286
Healing
198,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bamrow
Fernando
57,844
36,422
3,660
13,733
124,233
150,663
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

W
Rei
70,242
44,891
44,160
31,793
63,151
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Zhin
79,773
68,804
1,173
15,742
57,458
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Ruckus
Pain51
Ruckus
81,651
55,545
0
1,630
99,301
25,990

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
81,777
78,778
0
2,036
47,530
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
Vora
SanX03
Vora
83,753
62,960
2,496
14,530
55,403
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
35,728
18,295
133,725
31,587
41,259
2,739
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 2

Level 1

W
Inara
Tekrinika
Inara
74,237
54,881
0
7,530
124,181
36,241

Level 2

Level 1

W
43,915
40,437
71,210
9,567
42,079
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
sdvsw34
Unknown
97,634
62,089
2,143
14,836
51,959
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role