Player Matchup

Rei
Rei
Platinum I
CorvusPapuchon
Rei
Platinum I
Level 534
Champion Stats
18W - 8L
1,768 SR
Queue Stats
357W - 330L
1,600 Elo+
Solo
Fernando
Fernando
Platinum V
KnightCavalier
Fernando
Platinum V
Level 397
Champion Stats
34W - 29L
1,677 SR
Queue Stats
1,113W - 1,110L
1,549 Elo+
Party 1
Inara
Inara
Platinum I
RezzyRage
Inara
Platinum I
Level 244
Champion Stats
56W - 45L
1,665 SR
Queue Stats
521W - 501L
1,566 Elo+
Party 1
Diamond IV
johnofelijahttv
Unknown
Diamond IV
Level 41
Champion Stats
15W - 5L
1,882 SR
Queue Stats
17W - 12L
1,648 Elo+
Solo
Lex
Lex
Diamond IV
ごじょさたろう
Lex
Diamond IV
Level 58
Champion Stats
13W - 6L
1,704 SR
Queue Stats
52W - 39L
1,636 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 255
1,739 SR
1,600 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 598
1,633 SR
1,632 Elo+
Cassie
Cassie
Diamond V
Kapazitäten
Cassie
Diamond V
Level 999
Champion Stats
76W - 87L
1,693 SR
Queue Stats
964W - 927L
1,594 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond V
Kåiser
Mal'Damba
Diamond V
Level 903
Champion Stats
31W - 28L
1,665 SR
Queue Stats
552W - 522L
1,561 Elo+
Solo
Ash
Ash
Diamond V
Yaramundi
Ash
Diamond V
Level 36
Champion Stats
1W - 2L
1,726 SR
Queue Stats
6W - 4L
1,827 Elo+
Solo
Terminus
Terminus
Platinum II
abuuuuuuuuuu418
Terminus
Platinum II
Level 53
Champion Stats
19W - 10L
1,798 SR
Queue Stats
123W - 92L
1,616 Elo+
Solo
Kasumi
Kasumi
Platinum II
fortalezaHD123
Kasumi
Platinum II
Level 999
Champion Stats
0W - 1L
1,282 SR
Queue Stats
907W - 880L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
0 / 5 / 28
3,458
314
18,995
28,825
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
57
4 / 7 / 14
2,756
251
43,652
59,442
33,688
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Inara
RezzyRage
Inara
58
2 / 6 / 13
2,866
261
29,053
78,250
8,290
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

20
8 / 5 / 13
3,398
309
98,327
46,391
5,298

Level 5

Level 3

Level 2

Level 4

Level 1

Level 1

37
24 / 8 / 6
3,976
361
74,746
39,137
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
KinessaWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
TalusKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
59
11 / 9 / 7
2,629
239
84,131
49,596
0
Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Mal'Damba
Kåiser
Mal'Damba
60
2 / 10 / 21
1,401
127
19,640
34,019
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

17
7 / 5 / 12
2,499
227
67,616
73,188
44,001
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Terminus
35
6 / 6 / 6
2,383
217
28,893
68,277
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
5 / 6 / 15
2,204
200
51,765
39,693
0
Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
4m 3s
112
Kill Participation
92
38
Kills
31
31
Deaths
36
74
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
5
28
2.8
L
Cassie
11
9
7
1.61
W
Fernando
4
7
14
1.57
L
Mal'Damba
Kåiser
Mal'Damba
2
10
21
1.25
W
Inara
RezzyRage
Inara
2
6
13
1.42
L
7
5
12
2.6
L
Terminus
6
6
6
1.5
L
5
6
15
2.08
W
8
5
13
2.9
W
24
8
6
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,773
Damage
252,045
252,045
Taken
264,773
47,276
Shielding
44,001
143,015
Healing
115,028
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,995
17,722
115,948
15,787
28,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Cassie
84,131
58,145
0
336
49,596
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
43,652
18,492
0
1,924
59,442
33,688
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
Kåiser
Mal'Damba
19,640
4,958
83,228
9,934
34,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
RezzyRage
Inara
29,053
23,178
0
4,434
78,250
8,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
67,616
62,394
0
2,793
73,188
44,001
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Terminus
28,893
20,994
0
10,188
68,277
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
51,765
39,259
0
8,549
39,693
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
98,327
75,838
0
1,309
46,391
5,298
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
74,746
71,065
0
3,613
39,137
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role