Player Matchup

Inara
Inara
Calenser
Inara
Level 32
Champion Stats
13W - 4L
1,801 SR
Queue Stats
30W - 13L
1,732 Elo+
Solo
Mal'Damba
Mal'Damba
Erizo
Mal'Damba
Level 149
Champion Stats
3W - 0L
1,819 SR
Queue Stats
28W - 45L
1,448 Elo+
Solo
Vora
Vora
Tendressa
Vora
Level 55
Champion Stats
24W - 21L
1,634 SR
Queue Stats
105W - 89L
1,553 Elo+
Party 1
Jenos
Jenos
Verlexys
Jenos
Level 145
Champion Stats
31W - 30L
1,610 SR
Queue Stats
123W - 121L
1,557 Elo+
Party 1
Tyra
Tyra
piclerick20
Tyra
Level 53
Champion Stats
1W - 1L
1,216 SR
Queue Stats
58W - 66L
1,412 Elo+
Solo
Team Averages
Level 87
1,616 SR
1,540 Elo+

VS

Team Averages
Level 139
1,646 SR
1,503 Elo+
Koga
Koga
martinb_95
Koga
Level 66
Champion Stats
62W - 28L
1,647 SR
Queue Stats
205W - 163L
1,565 Elo+
Solo
Willo
Willo
player_GG1225
Willo
Level 179
Champion Stats
33W - 20L
1,657 SR
Queue Stats
415W - 415L
1,452 Elo+
Solo
Corvus
Corvus
youngboysitinh
Corvus
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,335 Elo+
Solo
Ying
Ying
zang_king
Ying
Level 388
Champion Stats
150W - 129L
1,626 SR
Queue Stats
833W - 811L
1,583 Elo+
Solo
Barik
Barik
zhinplayer22
Barik
Level 31
Champion Stats
5W - 3L
1,801 SR
Queue Stats
51W - 43L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Calenser
Inara
13
8 / 3 / 14
3,396
340
37,930
51,730
13,897
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
Erizo
Mal'Damba
52
3 / 4 / 21
2,909
291
15,962
30,570
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

Vora
25
18 / 3 / 12
3,395
340
58,319
42,682
1,608
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Verlexys
Jenos
47
12 / 2 / 24
3,281
328
40,977
11,564
5,166
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

23
7 / 5 / 19
2,857
286
29,141
36,606
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
8 / 10 / 3
2,273
227
42,046
28,968
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
4 / 9 / 4
1,976
198
64,331
32,291
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

14
1 / 12 / 3
1,360
136
2,862
28,464
444
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Ying
45
0 / 8 / 4
1,476
148
27,565
32,279
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

29
4 / 9 / 8
2,479
248
36,348
60,327
28,593
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
1m 40s
138
Kill Participation
39
48
Kills
17
17
Deaths
48
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Inara
Calenser
Inara
8
3
14
5
W
Mal'Damba
Erizo
Mal'Damba
3
4
21
3.38
W
Vora
18
3
12
8
W
Jenos
Verlexys
Jenos
12
2
24
12
L
8
10
3
0.95
W
7
5
19
3.3
L
4
9
4
0.67
L
1
12
3
0.21
L
Ying
0
8
4
0.25
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,329
Damage
173,152
173,152
Taken
182,329
20,671
Shielding
29,037
114,486
Healing
57,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Calenser
Inara
37,930
30,700
0
832
51,730
13,897
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
Erizo
Mal'Damba
15,962
11,435
38,733
10,249
30,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
58,319
38,648
3,146
11,464
42,682
1,608

Level 1

Level 1

Level 1

W
Jenos
Verlexys
Jenos
40,977
13,074
45,051
2,478
11,564
5,166
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
42,046
33,153
0
2,784
28,968
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
29,141
18,024
0
2,533
36,606
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,331
24,003
836
2,969
32,291
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
2,862
2,337
11,383
181
28,464
444
L
Ying
27,565
23,426
24,644
7,236
32,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,348
36,288
0
7,501
60,327
28,593

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role