Player Matchup

Strix
Strix
BlackStarANM
Strix
Level 441
Champion Stats
51W - 47L
1,609 SR
Queue Stats
184W - 176L
1,695 Elo+
Party 1
Koga
Koga
INFANTE21
Koga
Level 59
Champion Stats
51W - 41L
1,593 SR
Queue Stats
240W - 240L
1,525 Elo+
Solo
Ying
Ying
IcePrincessS2X
Ying
Level 434
Champion Stats
1W - 3L
1,457 SR
Queue Stats
31W - 32L
1,505 Elo+
Party 1
Saati
Saati
Maaster342
Saati
Level 520
Champion Stats
6W - 6L
1,664 SR
Queue Stats
164W - 120L
1,678 Elo+
Party 1
Fernando
Fernando
TomLar
Fernando
Level 999
Champion Stats
16W - 13L
1,663 SR
Queue Stats
69W - 60L
1,567 Elo+
Solo
Team Averages
Level 491
1,597 SR
1,594 Elo+

VS

Team Averages
Level 468
1,578 SR
1,607 Elo+
Tiberius
Tiberius
FusionEletro
Tiberius
Level 241
Champion Stats
37W - 20L
1,681 SR
Queue Stats
67W - 65L
1,564 Elo+
Solo
Pip
Pip
Rionmiel
Pip
Level 754
Champion Stats
56W - 49L
1,635 SR
Queue Stats
378W - 354L
1,646 Elo+
Solo
VII
VII
SekaiSaiko
VII
Level 276
Champion Stats
3W - 5L
1,384 SR
Queue Stats
231W - 213L
1,603 Elo+
Solo
Ying
Ying
Severø
Ying
Level 471
Champion Stats
6W - 5L
1,542 SR
Queue Stats
743W - 731L
1,569 Elo+
Solo
Khan
Khan
thepieroxd
Khan
Level 599
Champion Stats
3W - 4L
1,647 SR
Queue Stats
133W - 104L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
15 / 8 / 7
3,146
197
74,897
44,101
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Koga
21
15 / 10 / 12
3,178
199
67,094
52,420
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

50
1 / 6 / 20
3,081
193
8,280
43,567
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
58
21 / 9 / 14
3,752
235
120,963
49,652
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
TomLar
Fernando
59
7 / 9 / 25
3,301
206
68,493
93,269
37,652
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
FusionEletro
Tiberius
49
10 / 17 / 8
3,877
242
72,568
71,374
1,400
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

48
18 / 11 / 7
3,883
243
86,900
58,317
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
2 / 15 / 11
3,051
191
38,178
45,303
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ying
Severø
Ying
45
5 / 5 / 15
3,947
247
17,844
44,350
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
7 / 12 / 7
4,073
255
67,519
120,383
31,251
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
8m 30s
137
Kill Participation
90
59
Kills
42
42
Deaths
60
78
Assists
48
Player
Kills
Deaths
Assists
KDA
L
15
8
7
2.31
W
Tiberius
FusionEletro
Tiberius
10
17
8
0.82
L
Koga
15
10
12
2.1
L
1
6
20
1.83
L
Saati
21
9
14
3.11
W
18
11
7
1.95
W
2
15
11
0.5
W
Ying
Severø
Ying
5
5
15
2.5
L
Fernando
TomLar
Fernando
7
9
25
2.17
W
7
12
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

339,727
Damage
283,009
283,009
Taken
339,727
37,652
Shielding
32,651
157,188
Healing
185,701
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
74,897
73,647
0
9,924
44,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Tiberius
FusionEletro
Tiberius
72,568
45,739
0
1,365
71,374
1,400

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Koga
67,094
57,513
0
7,106
52,420
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
8,280
8,280
105,052
27,866
43,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
120,963
95,220
0
5,545
49,652
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
86,900
80,558
6,271
16,076
58,317
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
38,178
34,978
0
3,039
45,303
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
Severø
Ying
17,844
17,844
100,219
31,313
44,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
TomLar
Fernando
68,493
31,673
0
1,695
93,269
37,652
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
67,519
56,543
5,253
22,165
120,383
31,251
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role