Player Matchup

MilckeyDad
Unknown
Level 451
Champion Stats
11W - 9L
1,581 SR
Queue Stats
255W - 242L
1,613 Elo+
Party 2
Ruckus
Ruckus
Superfish 74760
Ruckus
Level 51
Champion Stats
6W - 2L
1,575 SR
Queue Stats
45W - 41L
1,497 Elo+
Solo
Maeve
Maeve
Surje
Maeve
Level 621
Champion Stats
77W - 58L
1,647 SR
Queue Stats
543W - 536L
1,570 Elo+
Solo
Rei
Rei
pumpkinbomb251
Rei
Level 113
Champion Stats
1W - 1L
1,500 SR
Queue Stats
186W - 182L
1,502 Elo+
Party 2
Fernando
Fernando
volt6000
Fernando
Level 66
Champion Stats
6W - 2L
1,757 SR
Queue Stats
63W - 61L
1,536 Elo+
Solo
Team Averages
Level 260
1,612 SR
1,544 Elo+

VS

Team Averages
Level 171
1,526 SR
1,511 Elo+
Raum
Raum
Erthen
Raum
Level 52
Champion Stats
1W - 3L
1,515 SR
Queue Stats
8W - 11L
1,505 Elo+
Party 1
Tyra
Tyra
FancyWay
Tyra
Level 75
Champion Stats
2W - 5L
1,624 SR
Queue Stats
7W - 12L
1,502 Elo+
Party 1
Koga
Koga
LaPoiReLaZoNe
Koga
Level 89
Champion Stats
51W - 42L
1,593 SR
Queue Stats
317W - 299L
1,553 Elo+
Party 3
Jenos
Jenos
andy-b8623
Jenos
Level 572
Champion Stats
111W - 89L
1,537 SR
Queue Stats
785W - 782L
1,501 Elo+
Solo
Lian
Lian
guts_narancia
Lian
Level 68
Champion Stats
10W - 28L
1,362 SR
Queue Stats
129W - 123L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
MilckeyDad
Unknown
59
14 / 0 / 12
2,656
379
70,966
11,373
0

Level 5

Level 4

Level 3

Level 2

Level 1

Level 1

50
1 / 1 / 12
1,990
284
32,710
26,606
11,954
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Maeve
Surje
Maeve
59
12 / 4 / 6
2,243
320
40,731
19,302
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

51
4 / 0 / 17
2,328
333
12,130
10,834
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
volt6000
Fernando
35
2 / 3 / 8
2,290
327
22,511
37,819
37,003
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Erthen
Raum
48
3 / 7 / 3
1,822
260
22,529
81,046
2,280
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Tyra
47
2 / 9 / 1
1,195
171
23,403
31,691
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

40
2 / 6 / 2
1,218
174
31,062
26,060
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Jenos
50
0 / 4 / 4
1,428
204
8,022
15,011
5,830
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

38
1 / 7 / 2
1,162
166
20,918
25,240
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
50s
88
Kill Participation
20
33
Kills
8
8
Deaths
33
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raum
Erthen
Raum
3
7
3
0.64
L
Tyra
2
9
1
0.28
L
2
6
2
0.5
W
MilckeyDad
Unknown
14
0
12
20
W
1
1
12
7
W
Maeve
Surje
Maeve
12
4
6
3.75
L
Jenos
0
4
4
0.5
L
1
7
2
0.29
W
4
0
17
12.5
W
Fernando
volt6000
Fernando
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,048
Damage
105,934
105,934
Taken
179,048
48,957
Shielding
8,110
73,537
Healing
55,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
Erthen
Raum
22,529
21,530
2,419
9,383
81,046
2,280
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tyra
23,403
8,823
0
1,346
31,691
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,062
26,354
0
4,339
26,060
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
MilckeyDad
Unknown
70,966
61,638
0
1,355
11,373
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
32,710
26,610
0
2,270
26,606
11,954

Level 1

W
Maeve
Surje
Maeve
40,731
36,380
0
4,358
19,302
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
8,022
5,527
30,477
6,050
15,011
5,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,918
19,318
0
1,570
25,240
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
12,130
12,130
47,572
10,464
10,834
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
volt6000
Fernando
22,511
16,211
0
7,518
37,819
37,003

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role