Player Matchup

Viktor
Viktor
Platinum III
GSHEER51
Viktor
Platinum III
Level 483
Champion Stats
7W - 13L
1,418 SR
Queue Stats
237W - 218L
1,553 Elo+
Party 2
Ying
Ying
Gold I
GalaxyGamerBR
Ying
Gold I
Level 421
Champion Stats
92W - 88L
1,640 SR
Queue Stats
746W - 727L
1,559 Elo+
Solo
Ruckus
Ruckus
Qualifying
HolaXDDD
Ruckus
Qualifying
Level 330
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,337 Elo+
Solo
Barik
Barik
Gold III
Oo CHAKAL4 oO
Barik
Gold III
Level 999
Champion Stats
76W - 72L
1,639 SR
Queue Stats
1,037W - 1,011L
1,549 Elo+
Party 2
Zhin
Zhin
Gold II
xJerR
Zhin
Gold II
Level 90
Champion Stats
8W - 9L
1,674 SR
Queue Stats
107W - 119L
1,516 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 465
1,574 SR
1,503 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 363
1,578 SR
1,504 Elo+
Grover
Grover
Qualifying
Chocopito-PT00
Grover
Qualifying
Level 674
Champion Stats
10W - 14L
1,503 SR
Queue Stats
109W - 119L
1,450 Elo+
Solo
Fernando
Fernando
Gold II
ConquerofOlympia
Fernando
Gold II
Level 137
Champion Stats
19W - 20L
1,573 SR
Queue Stats
315W - 277L
1,513 Elo+
Solo
Raum
Raum
Diamond V
Kingfadax6
Raum
Diamond V
Level 246
Champion Stats
9W - 1L
1,715 SR
Queue Stats
225W - 197L
1,593 Elo+
Party 1
Imani
Imani
Gold V
XlsalomundolX
Imani
Gold V
Level 97
Champion Stats
9W - 9L
1,424 SR
Queue Stats
27W - 30L
1,345 Elo+
Solo
Vora
Vora
Platinum IV
carjaegar77
Vora
Platinum IV
Level 661
Champion Stats
28W - 23L
1,672 SR
Queue Stats
152W - 131L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
GSHEER51
Viktor
59
17 / 12 / 21
4,180
220
175,020
55,192
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

51
3 / 9 / 33
4,228
223
20,094
47,971
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
HolaXDDD
Ruckus
49
12 / 15 / 22
4,555
240
122,063
132,916
58,261
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
10 / 8 / 17
4,824
254
118,368
106,170
143,551
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Zhin
xJerR
Zhin
54
25 / 12 / 18
4,752
250
178,610
80,913
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
WilloTyra
Team 1 Score

3

VS

Team 2 Score

4

Bans
TerminusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 18 / 21
5,019
264
43,647
75,060
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

51
6 / 10 / 25
6,805
358
74,489
177,979
190,078
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
13 / 7 / 31
7,251
382
135,018
231,870
6,000
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

44
5 / 16 / 8
6,246
329
60,670
49,555
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
27 / 17 / 11
6,156
324
109,338
79,691
3,600
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 47s
Objective Time
20m 41s
178
Kill Participation
152
67
Kills
56
56
Deaths
68
111
Assists
96
Player
Kills
Deaths
Assists
KDA
W
5
18
21
0.86
W
6
10
25
1.85
L
Viktor
GSHEER51
Viktor
17
12
21
2.29
L
3
9
33
2.17
L
Ruckus
HolaXDDD
Ruckus
12
15
22
1.53
W
13
7
31
4.07
L
10
8
17
2.31
W
5
16
8
0.56
W
27
17
11
1.91
L
Zhin
xJerR
Zhin
25
12
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

614,155
Damage
423,162
423,162
Taken
614,155
201,812
Shielding
199,678
242,366
Healing
278,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
43,647
37,481
91,853
25,489
75,060
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
74,489
50,215
0
6,726
177,979
190,078
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 2

L
Viktor
GSHEER51
Viktor
175,020
103,471
0
1,739
55,192
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
20,094
20,094
202,045
25,477
47,971
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
HolaXDDD
Ruckus
122,063
102,964
0
7,927
132,916
58,261

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
135,018
111,595
67,521
61,723
231,870
6,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
118,368
118,368
0
4,581
106,170
143,551
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
60,670
35,394
1,072
1,193
49,555
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
109,338
89,395
949
21,663
79,691
3,600

Level 2

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Zhin
xJerR
Zhin
178,610
129,046
0
597
80,913
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role