Player Matchup

Atlas
Atlas
ACC3L3RANDO
Atlas
Level 45
Champion Stats
3W - 2L
1,743 SR
Queue Stats
48W - 39L
1,604 Elo+
Solo
Lian
Lian
caseysmells
Lian
Level 30
Champion Stats
4W - 10L
1,350 SR
Queue Stats
69W - 63L
1,536 Elo+
Party 1
Jenos
Jenos
comfuzed
Jenos
Level 194
Champion Stats
8W - 4L
1,677 SR
Queue Stats
577W - 528L
1,600 Elo+
Solo
Strix
Strix
pepparsmells
Strix
Level 50
Champion Stats
14W - 18L
1,595 SR
Queue Stats
123W - 115L
1,558 Elo+
Party 1
Vatu
Vatu
րSCREECHղ
Vatu
Level 839
Champion Stats
32W - 11L
1,771 SR
Queue Stats
769W - 796L
1,644 Elo+
Solo
Team Averages
Level 232
1,627 SR
1,589 Elo+

VS

Team Averages
Level 506
1,571 SR
1,610 Elo+
Furia
Furia
Da Punisher
Furia
Level 999
Champion Stats
9W - 11L
1,562 SR
Queue Stats
441W - 428L
1,658 Elo+
Solo
Kasumi
Kasumi
DiamondDragon5
Kasumi
Level 999
Champion Stats
393W - 356L
1,668 SR
Queue Stats
1,611W - 1,650L
1,647 Elo+
Solo
Octavia
Octavia
Faishour
Octavia
Level 255
Champion Stats
11W - 28L
1,446 SR
Queue Stats
541W - 527L
1,530 Elo+
Solo
Fernando
Fernando
Memematrix
Fernando
Level 103
Champion Stats
8W - 10L
1,605 SR
Queue Stats
245W - 233L
1,605 Elo+
Solo
Seensai
Unknown
Level 175
Champion Stats
22W - 18L
1,573 SR
Queue Stats
94W - 87L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
1 / 6 / 2
1,031
103
23,045
74,836
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

15
0 / 5 / 4
1,226
123
20,934
24,662
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Jenos
comfuzed
Jenos
60
1 / 8 / 12
923
92
10,850
22,796
4,120
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

41
5 / 2 / 6
1,870
187
54,767
35,157
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

60
16 / 4 / 1
2,233
223
52,818
29,469
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 7
3,429
343
14,101
21,083
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

60
4 / 4 / 6
2,277
228
22,930
19,472
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
Faishour
Octavia
59
6 / 6 / 8
2,650
265
41,093
29,262
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Fernando
Memematrix
Fernando
60
5 / 3 / 11
3,524
352
39,718
58,272
102,756
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seensai
Unknown
50
9 / 5 / 8
3,248
325
69,078
34,325
0

Level 5

Level 1

Level 3

Level 4

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 24s
Objective Time
7m 29s
48
Kill Participation
65
23
Kills
25
25
Deaths
23
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
1
5
7
0.9
W
4
4
6
1.75
W
Octavia
Faishour
Octavia
6
6
8
1.67
W
Fernando
Memematrix
Fernando
5
3
11
3.5
W
Seensai
Unknown
9
5
8
2.6
L
0
5
4
0.4
L
Jenos
comfuzed
Jenos
1
8
12
0.88
L
5
2
6
4
L
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,414
Damage
186,920
186,920
Taken
162,414
4,120
Shielding
102,756
83,559
Healing
83,667
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,045
23,045
0
5,562
74,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,101
8,417
63,752
10,518
21,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
22,930
16,090
0
2,200
19,472
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
Faishour
Octavia
41,093
38,543
24
3,590
29,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Fernando
Memematrix
Fernando
39,718
27,525
0
2,212
58,272
102,756
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Seensai
Unknown
69,078
55,033
0
1,371
34,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
20,934
20,934
0
6,358
24,662
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
comfuzed
Jenos
10,850
8,523
42,695
4,390
22,796
4,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
54,767
53,717
0
13,270
35,157
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
52,818
41,813
0
11,284
29,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role