Player Matchup
VS
Match Stats
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Eclipse
Void Grip
Heal for 50 every 1s while using Void Grip.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Flitter
Flutter
Reduce the Cooldown of Flutter by 3s.
Level 5
Nectar
Seedling
Heal for 150 after using Seedling.
Level 2
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Antics
Weapon
Increase your Reload Speed by 5%.
Level 1
Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
Folk Tales
Increase your maximum Health by 100.
Level 2
Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4
Soul Siphon
Increase the duration of Body and Soul by 0.30000000000000004s.
Level 3
Limitless
Decrease the Cooldown of Body and Soul by 1.2s.
Level 2
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Pyre
Weapon
Increase your maximum Ammo by 60.
Level 4
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Shadow's Perch
Ambush
Increase the range of Ambush by 20%.
Level 2
Shadow's Gaze
Shadow Bombs
Heal for 80 after activating Shadow Bombs.
Level 2
Extraction
Dash
Increase your Movement Speed by 20% for 2s after Dash ends.
Level 4
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
Heat Sink
Pyre Ball
Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.
Level 4
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.
Level 2
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 12%.
Level 2
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2
Mana Rift
Armor
Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.
Level 1
Snap To It
Reduce the time it takes to bring up Designated Sights by 40%.
Level 4
Dominant Dome
Increase the radius of your Distortion Field by 4%.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 10.
Level 5
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 40%.
Level 2
Priority Requisition
Reduce the Cooldown of Distortion Field by 1.5s.
Level 3
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Guild Tactics
Skewer
Heal for 160 after hitting at least one enemy with Skewer.
Level 1
Surprise!
Shadow Step
Generate 10 Ammo after activating Shadow Step.
Level 2
Memento
Weapon
Increase your maximum Ammo by 15.
Level 3
Harsh Training
Armor
Increase your maximum Health by 250.
Level 5
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.
Level 5
Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 0.8s.
Level 2
Unstoppable
Blossom
Reduce your damage taken by 18% for 4s after using Blossom.
Level 3
Pick Up
Crippling Throw
Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.
Level 4
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.