Player Matchup

Fernando
Fernando
ItsAspi
Fernando
Level 41
Champion Stats
4W - 3L
1,576 SR
Queue Stats
87W - 85L
1,537 Elo+
Party 3
Willo
Willo
LucasDS14
Willo
Level 83
Champion Stats
23W - 15L
1,621 SR
Queue Stats
311W - 279L
1,568 Elo+
Party 3
Viktor
Viktor
Nahuelito3461
Viktor
Level 24
Champion Stats
3W - 1L
1,598 SR
Queue Stats
26W - 34L
1,450 Elo+
Party 3
Rei
Rei
Peidinho58
Rei
Level 140
Champion Stats
7W - 4L
1,353 SR
Queue Stats
34W - 39L
1,545 Elo+
Solo
Koga
Koga
sanogonas
Koga
Level 154
Champion Stats
23W - 15L
1,652 SR
Queue Stats
213W - 232L
1,632 Elo+
Solo
Team Averages
Level 88
1,560 SR
1,546 Elo+

VS

Team Averages
Level 44
1,591 SR
1,593 Elo+
Makoa
Makoa
CEIfoda
Makoa
Level 57
Champion Stats
0W - 1L
1,500 SR
Queue Stats
91W - 92L
1,568 Elo+
Party 1
Ying
Ying
Caliborxd
Ying
Level 43
Champion Stats
2W - 3L
1,581 SR
Queue Stats
5W - 5L
1,637 Elo+
Party 2
Saati
Saati
canjicay
Saati
Level 38
Champion Stats
0W - 1L
1,801 SR
Queue Stats
35W - 37L
1,519 Elo+
Solo
Skye
Skye
vitorBZ
Skye
Level 39
Champion Stats
2W - 2L
1,334 SR
Queue Stats
9W - 10L
1,637 Elo+
Party 2
Octavia
Octavia
xeute
Octavia
Level 42
Champion Stats
5W - 4L
1,736 SR
Queue Stats
36W - 23L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ItsAspi
Fernando
31
3 / 5 / 10
3,623
329
37,222
82,328
95,048
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
LucasDS14
Willo
47
11 / 5 / 7
3,006
273
62,148
21,758
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

15
3 / 11 / 5
2,559
233
23,084
38,526
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

45
2 / 8 / 8
2,830
257
20,597
29,490
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
54
8 / 9 / 7
3,104
282
47,509
34,143
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
CEIfoda
Makoa
43
0 / 6 / 5
1,777
162
21,799
67,080
30,403
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ying
31
3 / 3 / 15
2,028
184
11,953
18,794
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
canjicay
Saati
32
7 / 6 / 11
2,173
198
65,550
33,165
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Skye
vitorBZ
Skye
28
18 / 7 / 3
2,370
215
47,568
25,764
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Octavia
xeute
Octavia
28
10 / 5 / 10
2,191
199
59,375
45,757
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
2m 54s
64
Kill Participation
82
27
Kills
38
38
Deaths
27
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Makoa
CEIfoda
Makoa
0
6
5
0.42
L
Ying
3
3
15
3.5
W
Fernando
ItsAspi
Fernando
3
5
10
1.6
W
Willo
LucasDS14
Willo
11
5
7
2.9
W
3
11
5
0.5
W
2
8
8
0.75
L
Saati
canjicay
Saati
7
6
11
2.08
W
Koga
8
9
7
1.28
L
Skye
vitorBZ
Skye
18
7
3
2.79
L
Octavia
xeute
Octavia
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,560
Damage
206,245
206,245
Taken
190,560
95,048
Shielding
30,403
100,477
Healing
102,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Makoa
CEIfoda
Makoa
21,799
18,299
0
1,740
67,080
30,403
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
11,953
11,953
67,019
11,113
18,794
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
ItsAspi
Fernando
37,222
26,199
0
10,451
82,328
95,048
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
LucasDS14
Willo
62,148
51,246
0
4,130
21,758
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,084
14,708
0
3,518
38,526
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,597
20,408
69,439
11,061
29,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Saati
canjicay
Saati
65,550
21,063
0
2,664
33,165
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
47,509
42,722
0
1,878
34,143
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Skye
vitorBZ
Skye
47,568
32,606
352
9,548
25,764
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Octavia
xeute
Octavia
59,375
55,025
121
9,594
45,757
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role