Player Matchup

Fernando
Fernando
DanCodes
Fernando
Level 55
Champion Stats
5W - 6L
1,517 SR
Queue Stats
11W - 10L
1,557 Elo+
Party 2
Seris
Seris
IsDarkzy
Seris
Level 11
Champion Stats
0W - 4L
1,578 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1
Skye
Skye
Jerzey130
Skye
Level 999
Champion Stats
412W - 572L
1,517 SR
Queue Stats
3,808W - 4,751L
1,485 Elo+
Solo
Cassie
Cassie
SirJaron
Cassie
Level 273
Champion Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,526 Elo+
Party 2
Rei
Rei
Yuuxgen
Rei
Level 49
Champion Stats
3W - 8L
1,454 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 1
Team Averages
Level 277
1,513 SR
1,416 Elo+

VS

Team Averages
Level 142
1,481 SR
1,505 Elo+
Ying
Ying
Giovanni041196
Ying
Level 29
Champion Stats
1W - 1L
1,599 SR
Queue Stats
7W - 11L
1,345 Elo+
Party 3
VII
VII
Luke1710
VII
Level 47
Champion Stats
1W - 0L
1,500 SR
Queue Stats
82W - 49L
1,626 Elo+
Solo
Tyra
Tyra
RM_andres11
Tyra
Level 81
Champion Stats
4W - 4L
1,367 SR
Queue Stats
28W - 27L
1,519 Elo+
Party 3
Vora
Vora
ecrencor
Vora
Level 513
Champion Stats
3W - 1L
1,516 SR
Queue Stats
265W - 198L
1,563 Elo+
Solo
Kinessa
Kinessa
electronico99
Kinessa
Level 42
Champion Stats
7W - 8L
1,425 SR
Queue Stats
12W - 14L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DanCodes
Fernando
19
8 / 9 / 6
6,594
599
42,079
133,360
142,632
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
IsDarkzy
Seris
2
3 / 5 / 12
5,140
467
16,541
47,049
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Skye
59
5 / 3 / 8
4,463
406
42,873
25,785
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Cassie
SirJaron
Cassie
55
9 / 10 / 8
5,008
455
52,479
49,717
0
Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.

Level 4

Sky Warden

Sky Warden

Disengage

Heal for 250 after hitting an enemy with Disengage.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Rei
21
1 / 8 / 15
5,255
478
14,015
43,556
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
1 / 4 / 25
5,370
488
19,173
22,746
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

20
19 / 5 / 9
5,584
508
94,778
43,003
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

38
7 / 8 / 11
5,642
513
82,699
50,737
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
48
6 / 7 / 8
4,707
428
55,326
41,677
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kinessa
18
2 / 2 / 22
5,037
458
47,491
9,824
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 5s
Objective Time
10m 45s
75
Kill Participation
110
26
Kills
35
35
Deaths
26
49
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Fernando
DanCodes
Fernando
8
9
6
1.22
W
1
4
25
3.38
L
Seris
IsDarkzy
Seris
3
5
12
1.8
L
Skye
5
3
8
3
W
19
5
9
4.7
W
7
8
11
1.56
L
Cassie
SirJaron
Cassie
9
10
8
1.3
L
Rei
1
8
15
1.06
W
Vora
6
7
8
1.43
W
Kinessa
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,987
Damage
299,467
299,467
Taken
167,987
142,632
Shielding
0
186,884
Healing
102,341
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
DanCodes
Fernando
42,079
29,981
0
6,766
133,360
142,632

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
19,173
19,173
70,939
13,953
22,746
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Seris
IsDarkzy
Seris
16,541
14,256
56,175
12,881
47,049
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
42,873
35,435
0
9,571
25,785
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
94,778
85,326
0
2,141
43,003
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

W
82,699
44,711
0
3,370
50,737
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Cassie
SirJaron
Cassie
52,479
47,271
0
2,232
49,717
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Rei
14,015
10,019
81,359
17,900
43,556
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Vora
55,326
50,427
0
4,442
41,677
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Kinessa
47,491
16,263
4,644
2,852
9,824
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role