Player Matchup

Barik
Barik
Silver III
Alisckratch
Barik
Silver III
Level 812
Champion Stats
15W - 10L
1,611 SR
Queue Stats
88W - 80L
1,492 Elo+
Party 1
Willo
Willo
Gold III
DeeSeaWolfie
Willo
Gold III
Level 999
Champion Stats
2W - 3L
1,606 SR
Queue Stats
115W - 97L
1,528 Elo+
Party 1
Lian
Lian
Qualifying
Frustrxte
Lian
Qualifying
Level 32
Champion Stats
0W - 1L
1,514 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 2
Atlas
Atlas
Silver IV
SilencedCone247
Atlas
Silver IV
Level 999
Champion Stats
0W - 2L
1,609 SR
Queue Stats
73W - 81L
1,445 Elo+
Party 1
Furia
Furia
Platinum I
SmackinKidz
Furia
Platinum I
Level 147
Champion Stats
14W - 10L
1,697 SR
Queue Stats
111W - 89L
1,599 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 598
1,608 SR
1,522 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 705
1,595 SR
1,485 Elo+
Tiberius
Tiberius
Gold I
Elcaward
Tiberius
Gold I
Level 999
Champion Stats
47W - 41L
1,574 SR
Queue Stats
572W - 582L
1,482 Elo+
Solo
Fernando
Fernando
Gold II
IGM239
Fernando
Gold II
Level 77
Champion Stats
14W - 5L
1,770 SR
Queue Stats
47W - 40L
1,551 Elo+
Solo
Io
Io
Gold V
RavennaRae
Io
Gold V
Level 953
Champion Stats
15W - 13L
1,607 SR
Queue Stats
119W - 96L
1,447 Elo+
Solo
Vora
Vora
Silver III
aoryus
Vora
Silver III
Level 906
Champion Stats
1W - 0L
1,500 SR
Queue Stats
212W - 229L
1,426 Elo+
Solo
Ruckus
Ruckus
Gold V
eatpraydab
Ruckus
Gold V
Level 589
Champion Stats
5W - 8L
1,525 SR
Queue Stats
270W - 264L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 7 / 8
3,786
237
82,111
95,073
103,765
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
6 / 13 / 9
2,897
181
47,877
49,683
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lian
19
10 / 10 / 12
3,525
220
78,581
50,965
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 4 Ammo for each enemy hit with Valor.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 1s.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

60
5 / 8 / 6
3,103
194
46,677
153,123
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

42
5 / 6 / 21
4,276
267
65,379
55,682
14,776
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Bans
TalusKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Elcaward
Tiberius
58
12 / 8 / 7
3,666
229
136,869
43,131
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Fernando
IGM239
Fernando
38
11 / 7 / 12
4,215
263
86,430
118,513
168,381
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
2 / 5 / 21
3,750
234
49,274
34,035
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 675.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vora
aoryus
Vora
59
11 / 10 / 9
3,077
192
72,084
52,339
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ruckus
eatpraydab
Ruckus
58
8 / 5 / 10
3,426
214
59,869
72,607
51,101
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
3m 50s
91
Kill Participation
103
35
Kills
44
44
Deaths
35
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
7
8
1.86
L
6
13
9
0.81
W
Tiberius
Elcaward
Tiberius
12
8
7
1.94
L
Lian
10
10
12
1.6
W
Fernando
IGM239
Fernando
11
7
12
2.43
W
2
5
21
2.5
L
5
8
6
1
L
5
6
21
2.58
W
Vora
aoryus
Vora
11
10
9
1.55
W
Ruckus
eatpraydab
Ruckus
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,625
Damage
404,526
404,526
Taken
320,625
118,541
Shielding
219,482
232,715
Healing
204,494
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
82,111
82,111
0
8,360
95,073
103,765
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
47,877
34,477
0
4,330
49,683
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
Elcaward
Tiberius
136,869
86,460
0
9,395
43,131
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
78,581
69,317
0
4,481
50,965
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
IGM239
Fernando
86,430
56,412
0
11,147
118,513
168,381

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,274
45,324
146,160
22,278
34,035
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
46,677
46,677
0
14,106
153,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
65,379
41,893
160,888
40,550
55,682
14,776
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Vora
aoryus
Vora
72,084
47,105
1,056
11,625
52,339
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
eatpraydab
Ruckus
59,869
46,834
0
2,833
72,607
51,101
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role