Player Matchup

Raum
Raum
D0NE74
Raum
Level 45
Champion Stats
26W - 15L
1,627 SR
Queue Stats
27W - 17L
1,638 Elo+
Party 1
Khan
Khan
FadedCat12
Khan
Level 20
Champion Stats
11W - 3L
1,864 SR
Queue Stats
21W - 11L
1,670 Elo+
Party 1
Corvus
Corvus
Kyttikay
Corvus
Level 134
Champion Stats
1W - 1L
1,847 SR
Queue Stats
17W - 16L
1,563 Elo+
Party 1
Grover
Grover
TravIsis
Grover
Level 31
Champion Stats
10W - 6L
1,573 SR
Queue Stats
33W - 32L
1,508 Elo+
Party 1
Azaan
Azaan
TrickOrTrick
Azaan
Level 75
Champion Stats
11W - 13L
1,489 SR
Queue Stats
62W - 49L
1,589 Elo+
Party 1
Team Averages
Level 61
1,680 SR
1,594 Elo+

VS

Team Averages
Level 350
1,622 SR
1,596 Elo+
Ruckus
Ruckus
EL3CTROCAT
Ruckus
Level 497
Champion Stats
2W - 0L
1,705 SR
Queue Stats
27W - 22L
1,664 Elo+
Solo
Vora
Vora
FFoxxie47
Vora
Level 74
Champion Stats
25W - 14L
1,604 SR
Queue Stats
76W - 64L
1,561 Elo+
Solo
Lian
Lian
Hactavius
Lian
Level 90
Champion Stats
8W - 6L
1,723 SR
Queue Stats
77W - 67L
1,608 Elo+
Solo
Fernando
Fernando
HawthornMilnthrw
Fernando
Level 999
Champion Stats
48W - 46L
1,576 SR
Queue Stats
896W - 848L
1,562 Elo+
Solo
Ying
Ying
ooDEATHKILLERo
Ying
Level 89
Champion Stats
1W - 1L
1,500 SR
Queue Stats
158W - 152L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
D0NE74
Raum
20
9 / 17 / 24
5,872
326
130,283
272,615
6,440
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

8
5 / 14 / 15
4,234
235
54,892
145,353
95,028
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Corvus
Kyttikay
Corvus
58
3 / 18 / 21
3,671
204
45,190
73,698
1,262
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 25% while at or below 70% Health.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Grover
TravIsis
Grover
15
4 / 18 / 22
4,651
258
60,256
103,179
0
Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

32
17 / 9 / 11
5,143
286
123,608
152,458
107,826
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
EL3CTROCAT
Ruckus
50
24 / 10 / 35
8,425
468
222,055
112,841
51,948
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
23
18 / 8 / 32
5,038
280
143,473
47,874
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Lian
28
12 / 5 / 34
5,216
290
186,170
46,666
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
10 / 8 / 31
5,680
316
108,220
155,708
80,965
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
12 / 7 / 42
5,828
324
87,385
51,140
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 31s
Objective Time
15m 57s
131
Kill Participation
250
38
Kills
76
76
Deaths
38
93
Assists
174
Player
Kills
Deaths
Assists
KDA
L
Raum
D0NE74
Raum
9
17
24
1.24
W
Ruckus
EL3CTROCAT
Ruckus
24
10
35
4.15
W
Vora
18
8
32
4.25
L
5
14
15
0.89
W
Lian
12
5
34
5.8
W
10
8
31
3.19
L
Corvus
Kyttikay
Corvus
3
18
21
0.75
L
Grover
TravIsis
Grover
4
18
22
0.83
L
17
9
11
2.5
W
12
7
42
4.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

414,229
Damage
747,303
747,303
Taken
414,229
210,556
Shielding
132,913
312,692
Healing
266,697
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
D0NE74
Raum
130,283
109,161
52,229
23,728
272,615
6,440
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

W
Ruckus
EL3CTROCAT
Ruckus
222,055
152,580
0
24,691
112,841
51,948

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Vora
143,473
102,260
0
10,127
47,874
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,892
45,474
8,618
15,270
145,353
95,028
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lian
186,170
181,370
0
3,240
46,666
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
108,220
77,375
0
17,858
155,708
80,965
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Corvus
Kyttikay
Corvus
45,190
34,198
78,159
5,231
73,698
1,262
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

L
Grover
TravIsis
Grover
60,256
52,749
80,480
39,821
103,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
123,608
88,920
0
9,156
152,458
107,826
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
87,385
87,385
175,264
35,517
51,140
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 2

Damage Done by Role

Damage Taken by Role