Player Matchup

Mal'Damba
Mal'Damba
Diamond V
Dehmiise
Mal'Damba
Diamond V
Level 999
Champion Stats
5W - 5L
1,701 SR
Queue Stats
133W - 108L
1,633 Elo+
Party 2
Tyra
Tyra
Masters
MesoLightSkin
Tyra
Masters
Level 197
Champion Stats
10W - 3L
1,772 SR
Queue Stats
98W - 66L
1,720 Elo+
Party 1
Raum
Raum
Masters
SerisMomma
Raum
Masters
Level 205
Champion Stats
6W - 2L
1,735 SR
Queue Stats
98W - 66L
1,720 Elo+
Party 1
Vatu
Vatu
Platinum I
Zaturion
Vatu
Platinum I
Level 736
Champion Stats
23W - 42L
1,506 SR
Queue Stats
751W - 710L
1,634 Elo+
Solo
Makoa
Makoa
Platinum IV
ZonairyFN
Makoa
Platinum IV
Level 90
Champion Stats
2W - 3L
1,744 SR
Queue Stats
24W - 15L
1,674 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 445
1,691 SR
1,676 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 770
1,663 SR
1,650 Elo+
Evie
Evie
Diamond III
CatComet
Evie
Diamond III
Level 999
Champion Stats
56W - 66L
1,670 SR
Queue Stats
732W - 722L
1,594 Elo+
Party 3
Azaan
Azaan
Diamond V
Datums
Azaan
Diamond V
Level 999
Champion Stats
64W - 59L
1,650 SR
Queue Stats
827W - 742L
1,620 Elo+
Solo
Fernando
Fernando
Platinum I
RiotNao
Fernando
Platinum I
Level 551
Champion Stats
6W - 8L
1,603 SR
Queue Stats
71W - 61L
1,676 Elo+
Solo
Furia
Furia
Diamond II
Ryllandaras
Furia
Diamond II
Level 999
Champion Stats
254W - 170L
1,676 SR
Queue Stats
607W - 541L
1,697 Elo+
Party 3
Saati
Saati
Diamond II
TruePigeon
Saati
Diamond II
Level 303
Champion Stats
28W - 15L
1,715 SR
Queue Stats
190W - 167L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Dehmiise
Mal'Damba
60
5 / 2 / 23
3,536
295
27,109
24,630
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
23 / 5 / 16
4,546
379
141,252
66,904
6,010
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

52
6 / 4 / 33
4,631
386
67,546
121,627
7,524
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 100 after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vatu
58
8 / 7 / 12
2,950
246
56,948
51,261
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Makoa
ZonairyFN
Makoa
51
7 / 4 / 13
3,502
292
39,863
99,082
67,602
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
Bomb KingKinessa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
59
9 / 13 / 4
2,692
224
70,918
47,596
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Azaan
Datums
Azaan
59
4 / 10 / 4
2,180
182
54,560
101,421
31,082
Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
RiotNao
Fernando
58
2 / 11 / 8
2,524
210
60,968
100,671
84,772
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
2 / 5 / 13
3,016
251
51,833
27,704
0
Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Saati
60
5 / 10 / 10
3,059
255
125,225
55,326
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
3m 7s
146
Kill Participation
61
49
Kills
22
22
Deaths
49
97
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Evie
9
13
4
0.85
L
Azaan
Datums
Azaan
4
10
4
0.6
W
Mal'Damba
Dehmiise
Mal'Damba
5
2
23
8.25
W
23
5
16
6.2
L
Fernando
RiotNao
Fernando
2
11
8
0.55
L
2
5
13
1.7
W
6
4
33
5.63
L
Saati
5
10
10
1
W
Vatu
8
7
12
2
W
Makoa
ZonairyFN
Makoa
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,718
Damage
363,504
363,504
Taken
332,718
81,136
Shielding
115,854
194,369
Healing
158,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Evie
70,918
68,620
0
3,110
47,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
Datums
Azaan
54,560
48,065
0
16,577
101,421
31,082
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Mal'Damba
Dehmiise
Mal'Damba
27,109
11,308
100,281
9,810
24,630
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
141,252
99,529
0
1,820
66,904
6,010

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
RiotNao
Fernando
60,968
32,187
0
605
100,671
84,772
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,833
31,579
122,288
15,190
27,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
67,546
55,338
56,406
16,122
121,627
7,524
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

L
Saati
125,225
105,819
0
575
55,326
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Vatu
56,948
38,515
0
8,155
51,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
ZonairyFN
Makoa
39,863
36,943
0
1,775
99,082
67,602
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role