Player Matchup

Ying
Ying
Bronze II
Delithium
Ying
Bronze II
Level 98
Champion Stats
4W - 2L
1,673 SR
Queue Stats
13W - 15L
1,360 Elo+
Solo
Viktor
Viktor
Bronze II
MENTEDEUMVILAO13
Viktor
Bronze II
Level 391
Champion Stats
21W - 27L
1,483 SR
Queue Stats
140W - 158L
1,333 Elo+
Solo
Azaan
Azaan
Silver IV
Ozymandias-VI
Azaan
Silver IV
Level 137
Champion Stats
7W - 5L
1,516 SR
Queue Stats
108W - 115L
1,357 Elo+
Party 1
Pip
Pip
Qualifying
Smokkey_47
Pip
Qualifying
Level 157
Champion Stats
1W - 0L
1,391 SR
Queue Stats
7W - 20L
1,221 Elo+
Solo
Vora
Vora
Silver III
WifeOfAbsolut
Vora
Silver III
Level 562
Champion Stats
21W - 7L
1,729 SR
Queue Stats
60W - 58L
1,390 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 269
1,559 SR
1,332 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 513
1,565 SR
1,361 Elo+
Fernando
Fernando
Silver IV
ImmMalachi
Fernando
Silver IV
Level 101
Champion Stats
13W - 7L
1,676 SR
Queue Stats
28W - 24L
1,475 Elo+
Solo
Jenos
Jenos
Bronze IV
LP Papillon
Jenos
Bronze IV
Level 999
Champion Stats
2W - 4L
1,545 SR
Queue Stats
7W - 8L
1,253 Elo+
Solo
Inara
Inara
Silver II
RedRumAD3179
Inara
Silver II
Level 999
Champion Stats
69W - 51L
1,627 SR
Queue Stats
144W - 178L
1,346 Elo+
Solo
Vatu
Vatu
Bronze II
blaze4200
Vatu
Bronze II
Level 79
Champion Stats
1W - 2L
1,385 SR
Queue Stats
139W - 181L
1,319 Elo+
Solo
Grohk
Grohk
Bronze I
carossliger
Grohk
Bronze I
Level 388
Champion Stats
3W - 5L
1,591 SR
Queue Stats
47W - 62L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
51
14 / 7 / 48
6,413
292
62,733
52,481
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

48
16 / 10 / 31
5,250
239
141,273
48,847
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 3% while using Hustle.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

42
19 / 6 / 26
11,310
514
139,321
168,991
155,913
Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
16 / 6 / 33
6,299
286
92,345
89,916
16,691
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 0.6s.

Level 1

Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

44
38 / 12 / 29
6,867
312
206,812
71,425
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TyraSkye
Team 1 Score

4

VS

Team 2 Score

3

Bans
TerminusAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ImmMalachi
Fernando
45
14 / 17 / 8
7,759
353
121,915
204,941
231,555
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
12 / 23 / 16
5,762
262
75,867
72,056
20,191
Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
8 / 14 / 11
6,372
290
81,389
169,761
51,015
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vatu
53
5 / 25 / 9
3,771
171
71,613
96,090
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 40% Health.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Level 1

53
2 / 24 / 15
4,673
212
80,876
99,636
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

30m 29s
Objective Time
21m 54s
270
Kill Participation
100
103
Kills
41
41
Deaths
103
167
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ying
14
7
48
5.43
L
Fernando
ImmMalachi
Fernando
14
17
8
1.06
L
12
23
16
0.87
W
16
10
31
3.15
W
19
6
26
5.33
L
8
14
11
0.96
W
16
6
33
5.42
W
38
12
29
4.38
L
Vatu
5
25
9
0.38
L
2
24
15
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

642,484
Damage
431,660
431,660
Taken
642,484
172,604
Shielding
302,761
316,462
Healing
324,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
62,733
62,733
140,340
29,201
52,481
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
ImmMalachi
Fernando
121,915
85,686
0
9,573
204,941
231,555
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
75,867
45,458
173,115
17,819
72,056
20,191
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
141,273
99,548
0
5,945
48,847
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
139,321
97,947
4,128
43,637
168,991
155,913

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
81,389
46,980
2,656
19,612
169,761
51,015
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Level 2

Level 1

W
92,345
85,872
32,200
34,025
89,916
16,691
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
206,812
145,022
1,476
25,510
71,425
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Vatu
71,613
56,519
0
22,596
96,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
80,876
34,252
52,210
27,294
99,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role