Player Matchup

Lian
Lian
Masters
CrimsZT
Lian
Masters
Level 577
Champion Stats
69W - 73L
1,691 SR
Queue Stats
593W - 500L
1,625 Elo+
Party 4
Inara
Inara
Diamond V
ImNotMarkelovs
Inara
Diamond V
Level 117
Champion Stats
26W - 30L
1,680 SR
Queue Stats
421W - 373L
1,636 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond I
KingCardiB
Mal'Damba
Diamond I
Level 371
Champion Stats
9W - 12L
1,558 SR
Queue Stats
845W - 807L
1,656 Elo+
Party 2
Atlas
Atlas
Diamond I
Xavier1648
Atlas
Diamond I
Level 999
Champion Stats
20W - 8L
1,823 SR
Queue Stats
630W - 563L
1,598 Elo+
Party 2
Lex
Lex
Diamond II
iKitetsu
Lex
Diamond II
Level 180
Champion Stats
69W - 67L
1,695 SR
Queue Stats
596W - 510L
1,613 Elo+
Party 4
Team Averages
Diamond II
Diamond II
Average Tier
Level 449
1,689 SR
1,626 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 644
1,762 SR
1,671 Elo+
Vora
Vora
Masters
CatchTheRainböw
Vora
Masters
Level 999
Champion Stats
54W - 33L
1,738 SR
Queue Stats
514W - 388L
1,673 Elo+
Party 1
Saati
Saati
Masters
FewerBlackWar
Saati
Masters
Level 557
Champion Stats
10W - 8L
1,728 SR
Queue Stats
287W - 232L
1,665 Elo+
Party 3
Jenos
Jenos
Diamond IV
Shadòw
Jenos
Diamond IV
Level 69
Champion Stats
10W - 8L
1,727 SR
Queue Stats
171W - 132L
1,639 Elo+
Party 1
Barik
Barik
Qualifying
Trêvine
Barik
Qualifying
Level 894
Champion Stats
1W - 1L
1,737 SR
Queue Stats
53W - 33L
1,647 Elo+
Solo
Makoa
Makoa
Diamond I
µnøhårâ
Makoa
Diamond I
Level 700
Champion Stats
17W - 8L
1,879 SR
Queue Stats
132W - 73L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
CrimsZT
Lian
58
8 / 9 / 8
2,109
211
75,694
38,429
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

48
2 / 9 / 14
1,913
191
36,049
83,781
10,436
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
KingCardiB
Mal'Damba
58
0 / 5 / 13
2,062
206
15,103
21,564
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Atlas
60
4 / 10 / 8
1,959
196
31,101
113,749
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

48
10 / 9 / 5
2,846
285
71,478
47,834
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
Bomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
KinessaWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 8 / 10
2,884
288
68,508
42,324
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
15 / 4 / 10
3,772
377
114,242
41,836
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Jenos
Shadòw
Jenos
31
5 / 2 / 25
3,630
363
17,346
13,691
9,632
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Trêvine
Barik
55
4 / 5 / 16
3,270
327
47,536
41,101
56,271
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
12 / 5 / 13
3,488
349
57,725
90,473
53,671
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
6m 30s
72
Kill Participation
116
24
Kills
42
42
Deaths
24
48
Assists
74
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
L
Lian
CrimsZT
Lian
8
9
8
1.33
W
15
4
10
5
L
2
9
14
1
L
Mal'Damba
KingCardiB
Mal'Damba
0
5
13
1.3
W
Jenos
Shadòw
Jenos
5
2
25
8.75
W
Barik
Trêvine
Barik
4
5
16
2.4
L
Atlas
4
10
8
0.8
L
10
9
5
1.39
W
12
5
13
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,425
Damage
305,357
305,357
Taken
229,425
10,436
Shielding
119,574
129,818
Healing
124,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
68,508
49,099
0
5,617
42,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Lian
CrimsZT
Lian
75,694
75,146
0
1,010
38,429
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
114,242
100,464
0
539
41,836
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
36,049
28,560
0
255
83,781
10,436
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Mal'Damba
KingCardiB
Mal'Damba
15,103
9,559
101,524
9,996
21,564
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Shadòw
Jenos
17,346
14,932
100,190
8,038
13,691
9,632
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Trêvine
Barik
47,536
47,536
0
5,254
41,101
56,271

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
31,101
31,101
0
14,811
113,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
71,478
66,071
0
2,222
47,834
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
57,725
53,113
0
5,021
90,473
53,671
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role