Player Matchup

VII
VII
ElRey87
VII
Level 59
Champion Stats
0W - 1L
1,173 SR
Queue Stats
8W - 16L
1,390 Elo+
Solo
Lian
Lian
OJIROJI
Lian
Level 11
Champion Stats
0W - 1L
1,484 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 1
Willo
Willo
XoDreamiBunnioX
Willo
Level 974
Champion Stats
49W - 42L
1,626 SR
Queue Stats
142W - 143L
1,587 Elo+
Solo
Imani
Imani
dropnasik
Imani
Level 30
Champion Stats
3W - 2L
1,405 SR
Queue Stats
4W - 4L
1,474 Elo+
Party 1
Ying
Ying
humanoid_rammer0
Ying
Level 21
Champion Stats
2W - 2L
1,689 SR
Queue Stats
4W - 5L
1,538 Elo+
Solo
Team Averages
Level 219
1,475 SR
1,493 Elo+

VS

Team Averages
Level 57
1,449 SR
1,523 Elo+
Saati
Saati
Da_GREAT_LORDAC3
Saati
Level 72
Champion Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,461 Elo+
Solo
Fernando
Fernando
Eazy2kill
Fernando
Level 119
Champion Stats
1W - 2L
1,514 SR
Queue Stats
80W - 69L
1,585 Elo+
Solo
Octavia
Octavia
Mexxmer
Octavia
Level 39
Champion Stats
1W - 0L
1,242 SR
Queue Stats
3W - 1L
1,764 Elo+
Solo
Atlas
Atlas
cerebelumx
Atlas
Level 44
Champion Stats
1W - 1L
1,670 SR
Queue Stats
16W - 19L
1,507 Elo+
Solo
Ying
Ying
loonisty
Ying
Level 9
Champion Stats
1W - 1L
1,318 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
41
3 / 3 / 3
3,349
419
19,556
20,204
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lian
OJIROJI
Lian
10
5 / 7 / 6
3,811
476
50,377
30,839
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
10 / 2 / 6
4,207
526
87,941
19,719
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 30%.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Imani
dropnasik
Imani
17
6 / 9 / 2
3,625
453
40,295
33,357
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

13
1 / 5 / 12
3,690
461
56,202
26,340
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
2 / 10 / 4
3,923
490
15,841
31,847
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Level 1

Fernando
Eazy2kill
Fernando
44
5 / 5 / 3
4,389
549
31,865
55,696
46,336
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Octavia
Mexxmer
Octavia
35
8 / 5 / 4
4,317
540
44,645
37,685
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Atlas
24
8 / 2 / 6
5,173
647
22,322
97,150
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Ying
5
3 / 3 / 9
4,499
562
15,786
31,993
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 34s
Objective Time
18m 24s
54
Kill Participation
52
25
Kills
26
26
Deaths
25
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
10
4
0.4
W
Fernando
Eazy2kill
Fernando
5
5
3
1.3
L
VII
3
3
3
1.5
W
Octavia
Mexxmer
Octavia
8
5
4
2
L
Lian
OJIROJI
Lian
5
7
6
1.14
L
10
2
6
6.5
W
Atlas
8
2
6
5.5
L
Imani
dropnasik
Imani
6
9
2
0.78
L
1
5
12
1.4
W
Ying
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

254,371
Damage
130,459
130,459
Taken
254,371
0
Shielding
46,336
71,678
Healing
146,279
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
15,841
13,363
0
1,346
31,847
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
Eazy2kill
Fernando
31,865
16,226
0
8,610
55,696
46,336

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
VII
19,556
17,506
0
8,631
20,204
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
Mexxmer
Octavia
44,645
42,095
1,070
8,132
37,685
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
OJIROJI
Lian
50,377
45,577
1,704
7,654
30,839
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
87,941
32,523
0
8,310
19,719
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Atlas
22,322
22,322
0
19,010
97,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Imani
dropnasik
Imani
40,295
14,066
0
9,999
33,357
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
56,202
17,200
19,785
15,595
26,340
0
W
Ying
15,786
15,786
85,082
23,029
31,993
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role