Player Matchup

Fernando
Fernando
GRINNING
Fernando
Level 420
Champion Stats
4W - 3L
1,599 SR
Queue Stats
65W - 57L
1,604 Elo+
Solo
Talus
Talus
MasterSunn
Talus
Level 442
Champion Stats
1W - 1L
1,457 SR
Queue Stats
81W - 61L
1,640 Elo+
Solo
Willo
Willo
lisztes2004
Willo
Level 119
Champion Stats
63W - 37L
1,647 SR
Queue Stats
124W - 81L
1,595 Elo+
Solo
Mal'Damba
Mal'Damba
svishchet
Mal'Damba
Level 488
Champion Stats
54W - 49L
1,600 SR
Queue Stats
388W - 361L
1,643 Elo+
Solo
Ash
Ash
ВолкБочка
Ash
Level 999
Champion Stats
73W - 59L
1,587 SR
Queue Stats
1,262W - 1,264L
1,628 Elo+
Solo
Team Averages
Level 494
1,578 SR
1,622 Elo+

VS

Team Averages
Level 418
1,508 SR
1,551 Elo+
Octavia
Octavia
Faishour
Octavia
Level 255
Champion Stats
11W - 28L
1,467 SR
Queue Stats
539W - 525L
1,554 Elo+
Solo
Ash
Ash
M1ddii
Ash
Level 681
Champion Stats
41W - 39L
1,546 SR
Queue Stats
692W - 657L
1,543 Elo+
Party 1
Vatu
Vatu
PaladinsPrincess
Vatu
Level 98
Champion Stats
25W - 30L
1,555 SR
Queue Stats
327W - 298L
1,569 Elo+
Party 1
Ying
Ying
Zumosan
Ying
Level 999
Champion Stats
27W - 29L
1,585 SR
Queue Stats
1,368W - 1,384L
1,604 Elo+
Solo
Kinessa
Kinessa
jokkwpue
Kinessa
Level 59
Champion Stats
7W - 8L
1,386 SR
Queue Stats
129W - 128L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GRINNING
Fernando
58
5 / 3 / 6
3,183
318
48,895
74,236
86,413
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
55
6 / 4 / 7
3,342
334
52,845
36,960
0
Relic Affinity

Relic Affinity

Blitz Upper

Increase the Knockback of Blitz Upper by 30%

Level 2

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 4.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

39
4 / 8 / 3
3,024
302
35,461
30,828
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Mal'Damba
svishchet
Mal'Damba
58
0 / 4 / 9
2,679
268
6,860
28,849
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

57
4 / 8 / 6
2,936
294
34,441
84,753
91,983
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Faishour
Octavia
59
10 / 4 / 8
2,276
228
81,555
34,427
0
High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ash
M1ddii
Ash
55
1 / 8 / 5
1,831
183
37,472
67,824
40,369
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

22
8 / 1 / 11
2,064
206
59,494
28,047
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 80 after activating Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
Zumosan
Ying
60
1 / 2 / 14
2,025
203
29,619
29,700
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
jokkwpue
Kinessa
49
7 / 4 / 5
1,842
184
47,486
18,504
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
2m 1s
50
Kill Participation
70
19
Kills
27
27
Deaths
19
31
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Octavia
Faishour
Octavia
10
4
8
3.5
W
Fernando
GRINNING
Fernando
5
3
6
2.67
L
Ash
M1ddii
Ash
1
8
5
0.44
W
Talus
6
4
7
2.38
L
8
1
11
13.5
L
Ying
Zumosan
Ying
1
2
14
4
L
Kinessa
jokkwpue
Kinessa
7
4
5
2.38
W
4
8
3
0.69
W
Mal'Damba
svishchet
Mal'Damba
0
4
9
1.13
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

178,502
Damage
255,626
255,626
Taken
178,502
178,396
Shielding
40,369
148,946
Healing
117,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Faishour
Octavia
81,555
71,227
0
2,056
34,427
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
GRINNING
Fernando
48,895
29,636
0
6,478
74,236
86,413
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ash
M1ddii
Ash
37,472
33,872
0
733
67,824
40,369
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Talus
52,845
48,035
0
11,545
36,960
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
59,494
37,650
0
15,316
28,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
Zumosan
Ying
29,619
29,619
68,430
24,876
29,700
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Kinessa
jokkwpue
Kinessa
47,486
36,352
0
5,592
18,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
35,461
23,351
0
1,733
30,828
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Mal'Damba
svishchet
Mal'Damba
6,860
1,250
109,947
17,791
28,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,441
31,441
0
1,452
84,753
91,983
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role