Player Matchup

Jenos
Jenos
Qualifying
PfandKuchen
Jenos
Qualifying
Level 50
Champion Stats
3W - 2L
1,557 SR
Queue Stats
4W - 2L
1,607 Elo+
Solo
Mal'Damba
Mal'Damba
Gold I
Svlammer
Mal'Damba
Gold I
Level 413
Champion Stats
15W - 17L
1,682 SR
Queue Stats
82W - 74L
1,633 Elo+
Party 2
Fernando
Fernando
Diamond IV
aereae
Fernando
Diamond IV
Level 999
Champion Stats
39W - 39L
1,665 SR
Queue Stats
1,598W - 1,536L
1,650 Elo+
Solo
Makoa
Makoa
Gold II
lskånderBøt2
Makoa
Gold II
Level 36
Champion Stats
2W - 0L
1,878 SR
Queue Stats
58W - 35L
1,640 Elo+
Party 2
Gold II
vavavavavava
Unknown
Gold II
Level 27
Champion Stats
1W - 0L
1,774 SR
Queue Stats
14W - 15L
1,517 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 305
1,711 SR
1,609 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 221
1,589 SR
1,608 Elo+
Tyra
Tyra
Platinum II
BearYagami
Tyra
Platinum II
Level 697
Champion Stats
32W - 49L
1,539 SR
Queue Stats
386W - 372L
1,565 Elo+
Solo
Barik
Barik
Gold I
PlackBanter
Barik
Gold I
Level 42
Champion Stats
2W - 1L
1,209 SR
Queue Stats
41W - 25L
1,607 Elo+
Solo
Androxus
Androxus
Platinum III
papatyà
Androxus
Platinum III
Level 59
Champion Stats
26W - 19L
1,686 SR
Queue Stats
139W - 109L
1,685 Elo+
Solo
Io
Io
Platinum V
prinnsss
Io
Platinum V
Level 249
Champion Stats
12W - 10L
1,733 SR
Queue Stats
172W - 162L
1,590 Elo+
Party 1
Vatu
Vatu
Gold I
shidasama
Vatu
Gold I
Level 56
Champion Stats
4W - 2L
1,780 SR
Queue Stats
94W - 93L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
20 / 14 / 38
7,030
335
66,884
85,415
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Mal'Damba
Svlammer
Mal'Damba
52
2 / 9 / 47
5,660
270
37,033
68,367
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
aereae
Fernando
60
12 / 14 / 26
5,790
276
126,409
209,453
126,243
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

25
19 / 9 / 27
6,524
311
98,155
218,900
201,751
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

vavavavavava
Unknown
32
26 / 21 / 19
5,545
264
119,231
109,015
0

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
NyxCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 15 / 24
5,875
280
200,608
83,991
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

33
13 / 11 / 25
6,411
305
104,713
126,912
117,055
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
papatyà
Androxus
44
22 / 22 / 17
5,393
257
137,932
69,422
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

58
4 / 12 / 39
8,617
410
99,634
62,628
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Vatu
34
16 / 19 / 25
5,676
270
148,263
104,759
2,950
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 41s
Objective Time
14m 21s
236
Kill Participation
197
79
Kills
67
67
Deaths
79
157
Assists
130
Player
Kills
Deaths
Assists
KDA
L
12
15
24
1.6
W
20
14
38
2.79
L
13
11
25
2.32
W
Mal'Damba
Svlammer
Mal'Damba
2
9
47
2.83
W
Fernando
aereae
Fernando
12
14
26
1.79
W
19
9
27
3.61
L
Androxus
papatyà
Androxus
22
22
17
1.39
L
4
12
39
1.96
L
Vatu
16
19
25
1.5
W
vavavavavava
Unknown
26
21
19
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

447,712
Damage
691,150
691,150
Taken
447,712
327,994
Shielding
120,005
406,323
Healing
235,848
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
200,608
110,249
0
7,246
83,991
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
66,884
55,294
98,699
31,406
85,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
104,713
104,713
0
11,309
126,912
117,055
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
Svlammer
Mal'Damba
37,033
16,146
211,551
35,610
68,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
aereae
Fernando
126,409
58,572
0
16,666
209,453
126,243
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
98,155
88,417
0
8,871
218,900
201,751
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Androxus
papatyà
Androxus
137,932
98,834
2,282
9,549
69,422
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

L
99,634
92,959
154,589
35,965
62,628
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Vatu
148,263
112,085
0
14,908
104,759
2,950
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
vavavavavava
Unknown
119,231
90,615
0
3,520
109,015
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role