Player Matchup

Ying
Ying
Qualifying
Cone404
Ying
Qualifying
Level 37
Champion Stats
1W - 1L
1,660 SR
Queue Stats
2W - 7L
1,251 Elo+
Party 1
Inara
Inara
Silver II
GrandMasterPL
Inara
Silver II
Level 53
Champion Stats
1W - 1L
1,822 SR
Queue Stats
29W - 36L
1,415 Elo+
Solo
Maeve
Maeve
Silver IV
Saymbbae69
Maeve
Silver IV
Level 330
Champion Stats
5W - 5L
1,535 SR
Queue Stats
33W - 29L
1,479 Elo+
Solo
Furia
Furia
Bronze II
singularm00n
Furia
Bronze II
Level 100
Champion Stats
0W - 3L
1,322 SR
Queue Stats
9W - 14L
1,327 Elo+
Party 1
Fernando
Fernando
Silver II
victorlikeaboss
Fernando
Silver II
Level 60
Champion Stats
9W - 4L
1,739 SR
Queue Stats
23W - 16L
1,490 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,616 SR
1,392 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,629 SR
1,503 Elo+
Torvald
Torvald
Silver III
Goathun
Torvald
Silver III
Level 104
Champion Stats
5W - 2L
1,693 SR
Queue Stats
39W - 59L
1,291 Elo+
Party 3
Koga
Koga
Qualifying
JojoTheRuby
Koga
Qualifying
Level 195
Champion Stats
1W - 2L
1,434 SR
Queue Stats
7W - 8L
1,710 Elo+
Party 2
Io
Io
Silver III
PadalinMcCann
Io
Silver III
Level 100
Champion Stats
18W - 10L
1,665 SR
Queue Stats
34W - 27L
1,451 Elo+
Solo
Ash
Ash
Silver IV
TurtleHUN6157
Ash
Silver IV
Level 80
Champion Stats
2W - 1L
1,713 SR
Queue Stats
15W - 13L
1,351 Elo+
Party 3
Saati
Saati
Qualifying
huuuaggghhhhhh
Saati
Qualifying
Level 21
Champion Stats
6W - 5L
1,639 SR
Queue Stats
7W - 8L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Cone404
Ying
19
1 / 11 / 14
2,281
175
35,335
37,903
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

37
1 / 9 / 12
1,781
137
30,377
94,955
20,556
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Maeve
57
19 / 8 / 5
3,140
242
65,239
49,353
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

58
3 / 12 / 13
2,168
167
39,239
40,462
4,340
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Devout Dexterity

Devout Dexterity

Weapon

Regenerate 2 Ammo every 0.5s for 1s after earning an Elimination.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
53
12 / 6 / 10
2,996
230
67,930
87,684
73,717
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
Mal'DambaWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
YagorathDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Goathun
Torvald
59
6 / 5 / 13
4,029
310
48,008
29,886
106,119
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

47
16 / 9 / 9
3,788
291
73,608
41,622
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

42
2 / 8 / 21
3,443
265
46,480
29,845
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

53
10 / 8 / 15
5,202
400
58,993
98,397
78,018
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

21
12 / 6 / 9
3,703
285
83,268
38,370
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 58s
Objective Time
11m 6s
90
Kill Participation
113
36
Kills
46
46
Deaths
36
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ying
Cone404
Ying
1
11
14
0.73
W
Torvald
Goathun
Torvald
6
5
13
2.5
L
1
9
12
0.78
W
16
9
9
2.28
W
2
8
21
1.56
L
Maeve
19
8
5
2.69
W
10
8
15
2.19
W
12
6
9
2.75
L
3
12
13
0.79
L
Fernando
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,120
Damage
310,357
310,357
Taken
238,120
98,613
Shielding
184,137
168,978
Healing
102,730
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Cone404
Ying
35,335
32,835
67,129
10,770
37,903
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
Goathun
Torvald
48,008
34,321
6,011
2,321
29,886
106,119
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
30,377
24,748
0
4,584
94,955
20,556

Level 1

W
73,608
59,772
0
1,774
41,622
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
46,480
44,380
67,368
10,361
29,845
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
65,239
63,153
2,880
20,466
49,353
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
58,993
53,096
0
4,108
98,397
78,018
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
83,268
73,740
2,238
8,549
38,370
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
39,239
27,400
52,195
5,776
40,462
4,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
67,930
41,028
0
5,178
87,684
73,717
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role