Player Matchup

Kinessa
Kinessa
Diamond I
Daemôn
Kinessa
Diamond I
Level 551
Champion Stats
0W - 3L
1,592 SR
Queue Stats
411W - 360L
1,612 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
Fishbotinator
Mal'Damba
Platinum II
Level 128
Champion Stats
35W - 27L
1,664 SR
Queue Stats
86W - 66L
1,579 Elo+
Party 3
Vora
Vora
Diamond V
Joarz
Vora
Diamond V
Level 999
Champion Stats
112W - 109L
1,615 SR
Queue Stats
1,971W - 1,941L
1,595 Elo+
Party 1
Zhin
Zhin
Platinum III
aretory97_
Zhin
Platinum III
Level 999
Champion Stats
112W - 107L
1,756 SR
Queue Stats
735W - 706L
1,580 Elo+
Solo
Barik
Barik
Platinum III
krazyluck
Barik
Platinum III
Level 160
Champion Stats
1W - 1L
1,770 SR
Queue Stats
83W - 62L
1,582 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 567
1,679 SR
1,590 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 652
1,559 SR
1,620 Elo+
Grover
Grover
Gold I
Drjjsox
Grover
Gold I
Level 27
Champion Stats
1W - 2L
1,242 SR
Queue Stats
9W - 6L
1,579 Elo+
Solo
Koga
Koga
Diamond IV
Falldooomm
Koga
Diamond IV
Level 685
Champion Stats
51W - 34L
1,642 SR
Queue Stats
596W - 557L
1,682 Elo+
Party 2
Sha Lin
Sha Lin
Platinum I
KARINAω
Sha Lin
Platinum I
Level 550
Champion Stats
7W - 6L
1,679 SR
Queue Stats
69W - 46L
1,733 Elo+
Party 2
Inara
Inara
Platinum III
Wesker-Stars-Evi
Inara
Platinum III
Level 999
Champion Stats
84W - 87L
1,651 SR
Queue Stats
1,474W - 1,437L
1,498 Elo+
Solo
Azaan
Azaan
Diamond V
vLuqia
Azaan
Diamond V
Level 999
Champion Stats
8W - 6L
1,580 SR
Queue Stats
380W - 352L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Daemôn
Kinessa
59
10 / 5 / 1
2,288
229
79,739
16,808
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 150.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 8% Health. This can only happen once every 30 seconds.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Mal'Damba
Fishbotinator
Mal'Damba
55
1 / 5 / 10
1,991
199
13,529
22,565
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vora
Joarz
Vora
59
9 / 8 / 5
2,493
249
56,367
40,543
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 9 / 9
1,783
178
40,062
31,856
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
krazyluck
Barik
48
3 / 8 / 7
2,467
247
42,542
72,097
50,824
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
TalusTerminus
Team 1 Score

1

VS

Team 2 Score

4

Bans
RuckusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Drjjsox
Grover
22
0 / 6 / 22
2,690
269
20,693
37,010
900
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
9 / 3 / 13
2,811
281
44,040
31,907
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Sha Lin
KARINAω
Sha Lin
52
13 / 6 / 6
2,764
276
65,290
25,410
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

57
4 / 4 / 9
2,517
252
19,491
63,500
1,914
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
vLuqia
Azaan
59
9 / 4 / 9
2,437
244
34,355
74,412
5,310
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 23s
Objective Time
4m 12s
55
Kill Participation
94
23
Kills
35
35
Deaths
23
32
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Kinessa
Daemôn
Kinessa
10
5
1
2.1
W
Grover
Drjjsox
Grover
0
6
22
1.83
W
9
3
13
5.17
L
Mal'Damba
Fishbotinator
Mal'Damba
1
5
10
1.2
L
Vora
Joarz
Vora
9
8
5
1.44
W
Sha Lin
KARINAω
Sha Lin
13
6
6
2.67
W
4
4
9
2.13
L
0
9
9
0.5
L
Barik
krazyluck
Barik
3
8
7
0.81
W
Azaan
vLuqia
Azaan
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,239
Damage
183,869
183,869
Taken
232,239
50,824
Shielding
8,124
83,006
Healing
151,788
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
Daemôn
Kinessa
79,739
77,484
0
2,173
16,808
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Grover
Drjjsox
Grover
20,693
17,228
71,705
22,407
37,010
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,040
36,870
0
11,449
31,907
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
Fishbotinator
Mal'Damba
13,529
6,793
52,449
8,286
22,565
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
Joarz
Vora
56,367
38,160
0
11,624
40,543
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
KARINAω
Sha Lin
65,290
59,956
1,792
4,458
25,410
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
19,491
14,806
0
13,313
63,500
1,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
40,062
27,866
0
4,751
31,856
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
krazyluck
Barik
42,542
42,542
0
3,723
72,097
50,824
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

W
Azaan
vLuqia
Azaan
34,355
27,138
0
26,664
74,412
5,310

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role