Player Matchup
VS
Match Stats
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4
Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4
Level 1
Opulence
Missile Launcher
Heal 240 health for each player hit by Missile Launcher.
Level 4
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
Proximity
Advance
Reduce your damage taken by 3% for 3s after activating Advance.
Level 1
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 2.8s.
Level 4
Metal March
Missile Launcher
Reduce your damage taken by 12% for 2s after using Missile Launcher.
Level 4
Rocket Barrage
Missile Launcher
Increase the radius of Missile Launcher's explosions by 66%.
Level 1
Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
Tactical Reload
Weapon
Generate 8 Ammo after getting an Elimination.
Level 2
Twilight Armor
Armor
Increase your maximum Ammo by 6.
Level 3
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 1.6s.
Level 2
Decrepify
Poison Bolts
You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.
Level 5
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Adrenaline
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Barkskin
Armor
Increase your maximum Health by 225.
Level 3
Rebound
Armor
Increase your Healing received by 5% while at or below 50% Health.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Survivalist
Armor
Increase your maximum Health by 200.
Level 4
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.2s.
Level 2
Hunting Season
Hunter's Mark
Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 2
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Disrupt
Reversal
Reduce the Cooldown of Reversal by 4.8s.
Level 4
Abyss Walker
Nether Step
Heal for 80 after activating Nether Step.
Level 2
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.
Level 4
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Distant Memory
Armor
Increase your Healing received from others by 5% while at or below 50% Health.
Level 1
Lessons of the Past
Setback
Gain a 100-Health Shield for 3s after hitting an enemy with Setback.
Level 1
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2s.
Level 4
No One Escapes
Setback
Enemies hit by Setback are Rewound 1.2s further into the past.
Level 4
Deja vu
Setback
Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1
Steadfast
Armor
Increase your maximum Health by 150.
Level 1
Plateau
Impasse
Gain a 625-Health Shield for 3s after activating Impasse.
Level 5
Crag
Impasse
Heal for 750 after activating Impasse.
Level 5
Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.