Player Matchup

Jenos
Jenos
BigDummy
Jenos
Level 775
Champion Stats
0W - 2L
1,418 SR
Queue Stats
247W - 242L
1,557 Elo+
Solo
Vora
Vora
ElectroHazard
Vora
Level 51
Champion Stats
1W - 1L
1,749 SR
Queue Stats
8W - 9L
1,809 Elo+
Solo
Kinessa
Kinessa
KingTrollHunter
Kinessa
Level 78
Champion Stats
56W - 53L
1,541 SR
Queue Stats
228W - 226L
1,500 Elo+
Party 1
Fernando
Fernando
TomTomTama
Fernando
Level 100
Champion Stats
7W - 3L
1,656 SR
Queue Stats
194W - 190L
1,450 Elo+
Party 1
Viktor
Viktor
hubloc
Viktor
Level 70
Champion Stats
158W - 130L
1,613 SR
Queue Stats
194W - 189L
1,599 Elo+
Solo
Team Averages
Level 215
1,596 SR
1,583 Elo+

VS

Team Averages
Level 391
1,619 SR
1,541 Elo+
Rei
Rei
AlltSemEr
Rei
Level 79
Champion Stats
2W - 1L
1,625 SR
Queue Stats
119W - 136L
1,500 Elo+
Solo
Maeve
Maeve
Draophound
Maeve
Level 147
Champion Stats
2W - 0L
1,749 SR
Queue Stats
31W - 28L
1,530 Elo+
Solo
Lian
Lian
Kоkomi
Lian
Level 333
Champion Stats
59W - 68L
1,532 SR
Queue Stats
690W - 671L
1,591 Elo+
Solo
Seris
Seris
LaFanyluza
Seris
Level 396
Champion Stats
315W - 304L
1,553 SR
Queue Stats
478W - 488L
1,553 Elo+
Solo
Fernando
Fernando
TriS8279
Fernando
Level 999
Champion Stats
377W - 352L
1,637 SR
Queue Stats
838W - 838L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
BigDummy
Jenos
59
6 / 12 / 20
3,457
247
46,847
36,051
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

35
13 / 16 / 5
5,322
380
78,380
67,770
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

28
5 / 8 / 14
2,821
202
64,206
35,468
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
TomTomTama
Fernando
35
3 / 9 / 8
3,161
226
78,910
97,068
78,867
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Viktor
hubloc
Viktor
10
8 / 14 / 8
3,154
225
105,189
58,177
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
8 / 7 / 29
5,705
408
39,383
62,540
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
53
16 / 13 / 14
3,645
260
55,511
57,795
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Lian
Kоkomi
Lian
59
19 / 9 / 24
4,468
319
103,336
79,321
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
57
2 / 1 / 27
3,693
264
22,452
42,146
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
TriS8279
Fernando
59
14 / 5 / 22
4,047
289
73,852
131,730
83,966
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
10m 48s
90
Kill Participation
175
35
Kills
59
59
Deaths
35
55
Assists
116
Player
Kills
Deaths
Assists
KDA
W
8
7
29
3.21
L
Jenos
BigDummy
Jenos
6
12
20
1.33
W
Maeve
16
13
14
1.77
L
13
16
5
0.97
L
5
8
14
1.5
W
Lian
Kоkomi
Lian
19
9
24
3.44
W
Seris
2
1
27
15.5
L
Fernando
TomTomTama
Fernando
3
9
8
0.78
W
Fernando
TriS8279
Fernando
14
5
22
5
L
Viktor
hubloc
Viktor
8
14
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,532
Damage
294,534
294,534
Taken
373,532
78,867
Shielding
83,966
126,620
Healing
280,977
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,383
36,777
80,445
16,384
62,540
0

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
BigDummy
Jenos
46,847
22,189
82,402
9,456
36,051
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Maeve
55,511
48,489
6,070
12,564
57,795
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
78,380
52,988
1,281
14,659
67,770
0

Level 2

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
64,206
48,264
0
7,051
35,468
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Lian
Kоkomi
Lian
103,336
100,380
0
1,126
79,321
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
22,452
18,886
128,607
22,699
42,146
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
TomTomTama
Fernando
78,910
40,118
0
5,277
97,068
78,867

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
TriS8279
Fernando
73,852
25,863
0
13,082
131,730
83,966
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Viktor
hubloc
Viktor
105,189
56,431
0
6,494
58,177
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role