Player Matchup

Ying
Ying
Platinum V
Hazryn
Ying
Platinum V
Level 737
Champion Stats
60W - 65L
1,567 SR
Queue Stats
387W - 391L
1,550 Elo+
Solo
Makoa
Makoa
Diamond V
L0LFIIichmagbaum
Makoa
Diamond V
Level 307
Champion Stats
7W - 11L
1,572 SR
Queue Stats
271W - 245L
1,646 Elo+
Solo
Koga
Koga
Platinum II
Tonyz_97
Koga
Platinum II
Level 388
Champion Stats
94W - 78L
1,696 SR
Queue Stats
265W - 246L
1,577 Elo+
Solo
Sha Lin
Sha Lin
Qualifying
endzi95
Sha Lin
Qualifying
Level 999
Champion Stats
34W - 23L
1,618 SR
Queue Stats
295W - 273L
1,633 Elo+
Solo
Fernando
Fernando
Gold IV
qwearge16
Fernando
Gold IV
Level 240
Champion Stats
6W - 14L
1,525 SR
Queue Stats
157W - 174L
1,468 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 534
1,595 SR
1,575 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 513
1,596 SR
1,566 Elo+
Khan
Khan
Platinum V
Pedrelino
Khan
Platinum V
Level 738
Champion Stats
6W - 11L
1,533 SR
Queue Stats
215W - 175L
1,665 Elo+
Solo
Inara
Inara
Diamond V
SatiateeCascade
Inara
Diamond V
Level 819
Champion Stats
470W - 431L
1,649 SR
Queue Stats
1,141W - 1,094L
1,617 Elo+
Solo
Corvus
Corvus
Gold I
hype_alejandro
Corvus
Gold I
Level 256
Champion Stats
85W - 61L
1,639 SR
Queue Stats
494W - 459L
1,504 Elo+
Solo
Imani
Imani
Platinum II
jesussete
Imani
Platinum II
Level 212
Champion Stats
15W - 11L
1,649 SR
Queue Stats
622W - 563L
1,579 Elo+
Solo
Willo
Willo
Gold II
mirrormouse
Willo
Gold II
Level 538
Champion Stats
28W - 40L
1,510 SR
Queue Stats
531W - 537L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Hazryn
Ying
59
0 / 7 / 7
1,646
183
8,065
34,220
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 8 / 4
1,824
203
33,095
73,906
29,391
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Koga
46
4 / 7 / 3
1,654
184
57,187
31,563
0
Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Sha Lin
endzi95
Sha Lin
59
5 / 9 / 2
1,834
204
54,464
32,169
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.30000000000000004s.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.7999999999999998s.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
qwearge16
Fernando
56
1 / 5 / 4
1,832
204
24,478
55,157
96,390
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Vatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
58
7 / 1 / 16
2,896
322
56,143
62,819
10,240
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
12 / 6 / 6
2,439
271
38,999
59,383
4,212
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
2 / 3 / 19
3,312
368
24,001
20,959
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Imani
jesussete
Imani
55
10 / 2 / 7
2,629
292
65,309
10,423
0
Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

52
5 / 2 / 15
2,372
264
42,563
23,705
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
6m 43s
33
Kill Participation
99
13
Kills
36
36
Deaths
14
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ying
Hazryn
Ying
0
7
7
0.5
L
3
8
4
0.63
W
Khan
7
1
16
15
W
12
6
6
2.5
L
Koga
4
7
3
0.79
L
Sha Lin
endzi95
Sha Lin
5
9
2
0.67
W
2
3
19
3.83
W
Imani
jesussete
Imani
10
2
7
6.75
W
5
2
15
6.25
L
Fernando
qwearge16
Fernando
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,289
Damage
227,015
227,015
Taken
177,289
125,781
Shielding
14,452
95,212
Healing
121,560
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Hazryn
Ying
8,065
8,065
63,927
15,582
34,220
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,095
31,245
0
2,280
73,906
29,391
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Khan
56,143
52,186
3,933
18,440
62,819
10,240
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
38,999
28,704
0
5,701
59,383
4,212
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
57,187
51,412
0
9,447
31,563
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Sha Lin
endzi95
Sha Lin
54,464
47,954
0
868
32,169
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,001
19,847
73,850
10,515
20,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Imani
jesussete
Imani
65,309
39,534
0
0
10,423
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,563
33,305
4,513
4,608
23,705
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
qwearge16
Fernando
24,478
15,649
0
3,108
55,157
96,390
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role